Player Matchup

Kukulkan
Kukulkan
Canabysslock
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 50L
1,171 Elo+
Solo
Ra
Ra
GojackWolf
Ra
Level 27
God Stats
1W - 0L
1,245 SR
Queue Stats
3W - 4L
1,278 Elo+
Solo
Bellona
Bellona
GossamerBus4384
Bellona
Level 20
God Stats
61W - 70L
1,503 SR
Queue Stats
143W - 152L
1,375 Elo+
Solo
Apollo
Apollo
KillerPanda73
Apollo
Level 22
God Stats
4W - 3L
1,521 SR
Queue Stats
82W - 79L
1,302 Elo+
Solo
Thor
Thor
Okata sT
Thor
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,217 Elo+
Solo
Team Averages
Level 17
1,454 SR
1,269 Elo+

VS

Team Averages
Level 26
1,563 SR
1,384 Elo+
Arachne
Arachne
Lowcityhoodgang3
Arachne
Level 22
God Stats
42W - 38L
1,584 SR
Queue Stats
68W - 61L
1,339 Elo+
Party 1
Fenrir
Fenrir
Omni King J
Fenrir
Level 19
God Stats
30W - 23L
1,552 SR
Queue Stats
36W - 32L
1,313 Elo+
Party 1
Kukulkan
Kukulkan
Penguinpandabear
Kukulkan
Level 60
God Stats
7W - 13L
1,496 SR
Queue Stats
260W - 282L
1,407 Elo+
Party 2
Cthulhu
Cthulhu
Raikiri_Jo915sh
Cthulhu
Level 17
God Stats
4W - 3L
1,684 SR
Queue Stats
40W - 40L
1,381 Elo+
Party 2
Agni
Agni
bighomieSAGE_Vvx
Agni
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 12L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Canabysslock
Kukulkan
20
6 / 3 / 21
15,321
1,021
22,035
10,742
3,703
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
14 / 6 / 20
18,020
1,201
26,443
18,037
6,388
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
1 / 12 / 15
12,875
858
14,013
24,218
20,642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
14 / 8 / 15
17,143
1,143
22,679
21,571
7,673
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
20
5 / 9 / 26
15,257
1,017
14,876
16,208
7,284
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

30

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 9 / 10
12,393
826
4,237
17,371
6,355
Fenrir
20
12 / 6 / 14
16,375
1,092
19,134
19,367
10,093
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
12 / 7 / 11
16,165
1,078
30,462
18,361
8,619
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 8 / 17
15,715
1,048
18,058
34,556
48,375
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 10 / 9
14,721
981
10,657
16,759
6,854
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
99
40
Kills
38
38
Deaths
40
97
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Canabysslock
Kukulkan
6
3
21
5.5
W
14
6
20
4
W
1
12
15
0.71
W
14
8
15
2.69
L
1
9
10
0.67
W
Thor
5
9
26
2
L
Fenrir
12
6
14
3.17
L
12
7
11
2.5
L
6
8
17
1.81
L
7
10
9
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,046
Damage
82,548
90,776
Taken
106,414
45,690
Mitigated
80,296
9,125
Healing
2,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Canabysslock
Kukulkan
22,035
2,432
0
0
10,742
3,703
0
5,714
5,028
43,868
0
W
26,443
9,937
1,801
4,896
18,037
6,388
0
12,973
5,064
70,514
0
W
14,013
9,711
0
112
24,218
20,642
0
13,916
10,302
427
25,404
W
22,679
15,921
0
1,830
21,571
7,673
0
14,738
6,833
0
58,792
L
4,237
3,445
0
835
17,371
6,355
0
9,683
7,688
0
6,312
W
Thor
14,876
4,637
0
486
16,208
7,284
0
11,836
4,372
0
24,021
L
Fenrir
19,134
4,042
0
146
19,367
10,093
0
6,457
12,910
0
29,033
L
30,462
3,612
0
0
18,361
8,619
0
7,387
10,974
73,465
0
L
18,058
1,260
759
530
34,556
48,375
0
20,858
13,698
47,138
0
L
10,657
833
0
0
16,759
6,854
0
4,512
12,247
35,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,616
Gold Earned
75,369
292
Minions Killed
245
8
Camps Cleared
3
1,239,911
Distance Traveled
1,140,980
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,321
1,021
61
4
0
254,276
0
W
Ra
18,020
1,201
107
7
1
250,879
0
W
Bellona
12,875
858
19
1
4
257,110
1
W
Apollo
17,143
1,143
87
6
2
230,511
0
L
Arachne
12,393
826
4
0
0
126,571
0
W
Thor
15,257
1,017
18
1
1
247,135
0
L
Fenrir
16,375
1,092
19
1
2
295,731
0
L
Kukulkan
16,165
1,078
100
7
0
253,077
0
L
Cthulhu
15,715
1,048
53
4
0
265,453
2
L
Agni
14,721
981
69
5
1
200,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role