Player Matchup

Kuzenbo
Kuzenbo
OmegaDrive64
Kuzenbo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,492 Elo+
Party 2
Merlin
Merlin
Tipzee
Merlin
Level 142
God Stats
0W - 1L
1,440 SR
Queue Stats
5W - 10L
1,355 Elo+
Party 2
Nemesis
Nemesis
mcrobert
Nemesis
Level 17
God Stats
1W - 5L
1,511 SR
Queue Stats
61W - 63L
1,260 Elo+
Party 2
Team Averages
Level 61
1,484 SR
1,369 Elo+

VS

Team Averages
Level 24
1,811 SR
1,505 Elo+
Scylla
Scylla
SkyQuack
Scylla
Level 29
God Stats
3W - 0L
1,985 SR
Queue Stats
61W - 45L
1,521 Elo+
Party 1
Hercules
Hercules
nevori
Hercules
Level 14
God Stats
7W - 10L
1,638 SR
Queue Stats
26W - 21L
1,598 Elo+
Party 1
Danzaburou
Danzaburou
xDStoneTTV
Danzaburou
Level 29
God Stats
14W - 2L
1,810 SR
Queue Stats
83W - 64L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
OmegaDrive64
Kuzenbo
11
0 / 8 / 8
9,122
702
3,082
13,541
13,803
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
Tipzee
Merlin
13
8 / 8 / 1
10,090
776
15,444
12,348
4,405
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
mcrobert
Nemesis
11
1 / 4 / 5
8,102
623
4,020
11,355
4,299
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
SkyQuack
Scylla
15
6 / 2 / 11
10,902
839
11,498
7,192
2,393
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
nevori
Hercules
14
6 / 4 / 9
10,187
784
5,479
12,581
5,877
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
xDStoneTTV
Danzaburou
14
8 / 3 / 9
11,120
855
13,434
13,319
4,721
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
9
Kills
20
20
Deaths
9
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
OmegaDrive64
Kuzenbo
0
8
8
0.5
W
Scylla
SkyQuack
Scylla
6
2
11
5.75
L
Merlin
Tipzee
Merlin
8
8
1
1.06
L
Nemesis
mcrobert
Nemesis
1
4
5
0.88
W
Hercules
nevori
Hercules
6
4
9
2.63
W
Danzaburou
xDStoneTTV
Danzaburou
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,546
Damage
30,411
37,244
Taken
33,092
22,507
Mitigated
12,991
5,575
Healing
11,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
OmegaDrive64
Kuzenbo
3,082
1,251
0
500
13,541
13,803
75
3,207
10,334
14,685
0
W
Scylla
SkyQuack
Scylla
11,498
1,023
0
1,000
7,192
2,393
800
3,379
3,813
60,542
0
L
Merlin
Tipzee
Merlin
15,444
1,296
0
2,309
12,348
4,405
65
3,895
8,453
46,407
0
L
Nemesis
mcrobert
Nemesis
4,020
1,120
0
2,766
11,355
4,299
74
4,412
6,943
0
11,105
W
Hercules
nevori
Hercules
5,479
1,192
0
3,581
12,581
5,877
124
7,505
5,076
0
14,350
W
Danzaburou
xDStoneTTV
Danzaburou
13,434
8,516
768
6,576
13,319
4,721
1,611
7,714
5,605
0
49,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,314
Gold Earned
32,209
108
Minions Killed
199
0
Camps Cleared
0
635,990
Distance Traveled
704,131
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,122
702
27
2
0
219,927
1
W
Scylla
10,902
839
83
6
0
234,988
0
L
Merlin
10,090
776
66
5
0
185,085
0
L
Nemesis
8,102
623
15
1
0
230,978
1
W
Hercules
10,187
784
22
2
0
259,503
4
W
Danzaburou
11,120
855
94
7
0
209,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role