Player Matchup

Merlin
Merlin
BLACKMDC
Merlin
Level 29
God Stats
23W - 16L
1,520 SR
Queue Stats
66W - 71L
1,427 Elo+
Party 2
Izanami
Izanami
Blackad28
Izanami
Level 32
God Stats
14W - 22L
1,451 SR
Queue Stats
47W - 68L
1,322 Elo+
Party 2
Odin
Odin
CptnZombie
Odin
Level 7
God Stats
3W - 0L
1,732 SR
Queue Stats
17W - 25L
1,412 Elo+
Party 3
Artemis
Artemis
TomasCraft011
Artemis
Level 5
God Stats
2W - 1L
1,161 SR
Queue Stats
11W - 9L
1,313 Elo+
Solo
Hercules
Hercules
Vuulture
Hercules
Level 15
God Stats
3W - 5L
1,500 SR
Queue Stats
17W - 22L
1,303 Elo+
Party 3
Team Averages
Level 18
1,473 SR
1,355 Elo+

VS

Team Averages
Level 21
1,517 SR
1,360 Elo+
Olorun
Olorun
Bergyyyyy
Olorun
Level 9
God Stats
15W - 15L
1,497 SR
Queue Stats
21W - 27L
1,388 Elo+
Party 1
Mercury
Mercury
JackPM1
Mercury
Level 27
God Stats
5W - 10L
1,369 SR
Queue Stats
42W - 46L
1,351 Elo+
Solo
Ymir
Ymir
NotT0xic
Ymir
Level 25
God Stats
0W - 1L
1,755 SR
Queue Stats
57W - 64L
1,387 Elo+
Solo
Sun Wukong
Sun Wukong
envygfx
Sun Wukong
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
117W - 107L
1,467 Elo+
Party 1
Hades
Hades
stinkers400
Hades
Level 17
God Stats
2W - 4L
1,466 SR
Queue Stats
3W - 9L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BLACKMDC
Merlin
8
0 / 0 / 0
4,282
714
776
775
179
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Blackad28
Izanami
5
1 / 1 / 0
3,739
623
1,091
3,641
718
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 2 / 1
3,342
557
683
2,857
1,042
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
5
0 / 1 / 1
3,309
552
957
1,252
311
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
Vuulture
Hercules
6
0 / 0 / 0
3,342
557
1,558
4,212
1,666
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bergyyyyy
Olorun
6
1 / 1 / 2
4,078
680
1,049
2,076
491
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
JackPM1
Mercury
2
0 / 0 / 0
3,029
505
272
833
144
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
3
0 / 0 / 1
3,229
538
490
1,319
488
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Sun Wukong
envygfx
Sun Wukong
7
1 / 0 / 0
4,013
669
3,036
4,075
1,785
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

6
2 / 0 / 0
3,823
637
962
1,738
517
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
1
Kills
4
4
Deaths
1
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
BLACKMDC
Merlin
0
0
0
0
L
Olorun
Bergyyyyy
Olorun
1
1
2
2
W
Izanami
Blackad28
Izanami
1
1
0
1
W
0
2
1
0.25
L
Mercury
JackPM1
Mercury
0
0
0
0
L
Ymir
0
0
1
0.5
W
Artemis
0
1
1
0.5
W
Hercules
Vuulture
Hercules
0
0
0
0
L
Sun Wukong
envygfx
Sun Wukong
1
0
0
1
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,065
Damage
5,809
12,737
Taken
10,041
3,916
Mitigated
3,425
4,897
Healing
4,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BLACKMDC
Merlin
776
0
0
464
775
179
0
0
775
19,652
0
L
Olorun
Bergyyyyy
Olorun
1,049
444
120
856
2,076
491
0
0
2,026
15,156
0
W
Izanami
Blackad28
Izanami
1,091
886
0
1,463
3,641
718
0
163
3,403
0
12,555
W
683
208
0
655
2,857
1,042
0
1,336
1,521
0
6,940
L
Mercury
JackPM1
Mercury
272
180
0
350
833
144
0
80
753
0
5,141
L
Ymir
490
252
0
500
1,319
488
0
0
1,294
3,016
0
W
Artemis
957
395
0
0
1,252
311
0
1,002
250
0
8,799
W
Hercules
Vuulture
Hercules
1,558
453
0
2,315
4,212
1,666
0
0
3,962
0
5,954
L
Sun Wukong
envygfx
Sun Wukong
3,036
721
0
1,979
4,075
1,785
66
0
3,800
0
16,758
L
962
39
123
1,051
1,738
517
132
696
992
11,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,014
Gold Earned
18,172
112
Minions Killed
105
0
Camps Cleared
0
559,964
Distance Traveled
462,552
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
4,282
714
43
7
0
112,559
0
L
Olorun
4,078
680
36
6
0
108,753
0
W
Izanami
3,739
623
23
4
0
115,571
1
W
Odin
3,342
557
12
2
0
111,290
0
L
Mercury
3,029
505
12
2
0
39,721
0
L
Ymir
3,229
538
2
0
0
51,894
1
W
Artemis
3,309
552
20
3
0
111,901
2
W
Hercules
3,342
557
14
2
0
108,643
1
L
Sun Wukong
4,013
669
21
4
0
140,820
2
L
Hades
3,823
637
34
6
0
121,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role