Player Matchup

Hun Batz
Hun Batz
Diamond III
Gortri
Hun Batz
Diamond III
Level 128
God Stats
44W - 23L
1,712 SR
Queue Stats
112W - 86L
2,552 MMR
Party 3
Athena
Athena
Masters
I TheSinner I
Athena
Masters
Level 159
God Stats
4W - 5L
1,661 SR
Queue Stats
491W - 445L
2,575 MMR
Solo
Sun Wukong
Sun Wukong
Diamond I
KidStarLord
Sun Wukong
Diamond I
Level 152
God Stats
4W - 2L
1,908 SR
Queue Stats
142W - 116L
2,618 MMR
Solo
Merlin
Merlin
Masters
SundownV42
Merlin
Masters
Level 157
God Stats
1W - 5L
1,524 SR
Queue Stats
295W - 271L
2,587 MMR
Solo
Heimdallr
Heimdallr
Masters
WormDroppings
Heimdallr
Masters
Level 82
God Stats
7W - 6L
1,602 SR
Queue Stats
270W - 238L
2,650 MMR
Party 3
Team Averages
Diamond I
Diamond I
Average Tier
Level 136
1,681 SR
2,597 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 154
1,677 SR
2,353 MMR
Cupid
Cupid
Diamond IV
EICHERS
Cupid
Diamond IV
Level 139
God Stats
4W - 1L
1,787 SR
Queue Stats
132W - 96L
2,474 MMR
Party 2
Ne Zha
Ne Zha
Masters
KCv1
Ne Zha
Masters
Level 157
God Stats
5W - 4L
1,653 SR
Queue Stats
108W - 92L
2,596 MMR
Party 1
Ares
Ares
Diamond IV
OOFHost
Ares
Diamond IV
Level 158
God Stats
2W - 0L
1,740 SR
Queue Stats
256W - 229L
2,562 MMR
Party 2
Thor
Thor
Diamond IV
Undeäd
Thor
Diamond IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Masters
xBruington
Scylla
Masters
Level 159
God Stats
8W - 3L
1,705 SR
Queue Stats
223W - 224L
2,631 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Gortri
Hun Batz
20
12 / 6 / 13
17,362
560
24,356
25,394
12,297
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 5 / 23
15,252
492
15,104
36,682
54,707
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
KidStarLord
Sun Wukong
20
5 / 7 / 17
15,238
492
19,534
30,747
44,032
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
SundownV42
Merlin
20
4 / 7 / 12
15,271
493
20,339
18,417
9,454
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
WormDroppings
Heimdallr
20
10 / 6 / 14
16,752
540
26,064
29,239
15,601
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
CabrakanAphroditeRaSetTsukuyomi

VS

Bans
CthulhuSobekGaneshaYmirKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
EICHERS
Cupid
20
10 / 5 / 9
20,614
665
31,402
26,014
13,145
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ne Zha
KCv1
Ne Zha
20
5 / 7 / 8
17,000
548
14,424
33,100
20,292
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ares
OOFHost
Ares
20
5 / 8 / 13
17,266
557
17,229
36,585
42,882
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
Undeäd
Thor
20
4 / 9 / 6
16,551
534
17,227
30,824
45,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
xBruington
Scylla
20
7 / 5 / 13
17,725
572
29,511
17,374
7,556
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
80
34
Kills
31
31
Deaths
34
79
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Cupid
EICHERS
Cupid
10
5
9
2.9
L
Hun Batz
Gortri
Hun Batz
12
6
13
3.08
L
3
5
23
2.9
W
Ne Zha
KCv1
Ne Zha
5
7
8
1.29
L
Sun Wukong
KidStarLord
Sun Wukong
5
7
17
1.93
W
Ares
OOFHost
Ares
5
8
13
1.44
L
Merlin
SundownV42
Merlin
4
7
12
1.43
W
Thor
Undeäd
Thor
4
9
6
0.78
L
Heimdallr
WormDroppings
Heimdallr
10
6
14
2.83
W
Scylla
xBruington
Scylla
7
5
13
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,397
Damage
109,793
140,479
Taken
143,897
136,091
Mitigated
129,191
33,571
Healing
42,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
EICHERS
Cupid
31,402
17,993
3,317
12,912
26,014
13,145
4,559
6,923
18,978
0
187,770
L
Hun Batz
Gortri
Hun Batz
24,356
7,635
0
4,952
25,394
12,297
25
10,921
14,473
0
121,198
L
15,104
4,182
0
1,250
36,682
54,707
75
12,065
24,421
40,542
0
W
Ne Zha
KCv1
Ne Zha
14,424
3,793
0
13,165
33,100
20,292
3,495
8,913
24,083
0
145,648
L
Sun Wukong
KidStarLord
Sun Wukong
19,534
3,131
0
11,281
30,747
44,032
504
7,354
22,769
0
84,666
W
Ares
OOFHost
Ares
17,229
1,131
0
5,068
36,585
42,882
81
11,312
25,148
39,963
0
L
Merlin
SundownV42
Merlin
20,339
1,008
190
4,435
18,417
9,454
530
7,619
10,748
124,295
0
W
Thor
Undeäd
Thor
17,227
3,522
0
7,121
30,824
45,316
0
7,139
23,035
0
94,532
L
Heimdallr
WormDroppings
Heimdallr
26,064
13,321
0
11,463
29,239
15,601
249
9,558
19,529
0
153,060
W
Scylla
xBruington
Scylla
29,511
2,154
0
846
17,374
7,556
774
5,530
11,744
124,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,875
Gold Earned
89,156
693
Minions Killed
801
0
Camps Cleared
0
2,810,174
Distance Traveled
2,905,787
45
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
20,614
665
267
9
0
574,649
4
L
Hun Batz
17,362
560
144
5
0
620,402
9
L
Athena
15,252
492
32
1
0
612,635
9
W
Ne Zha
17,000
548
154
5
0
650,687
7
L
Sun Wukong
15,238
492
132
4
0
542,906
11
W
Ares
17,266
557
33
1
0
650,280
14
L
Merlin
15,271
493
205
7
0
515,298
10
W
Thor
16,551
534
152
5
0
475,739
5
L
Heimdallr
16,752
540
180
6
0
518,933
6
W
Scylla
17,725
572
195
6
0
554,432
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role