Player Matchup

Ymir
Ymir
Ally an5060
Ymir
Level 3
God Stats
0W - 2L
1,197 SR
Queue Stats
3W - 8L
1,069 Elo+
Solo
Jing Wei
Jing Wei
FatboiOwnz
Jing Wei
Level 26
God Stats
15W - 15L
1,528 SR
Queue Stats
45W - 42L
1,345 Elo+
Solo
Bellona
Bellona
Marcusbryson
Bellona
Level 6
God Stats
6W - 15L
1,500 SR
Queue Stats
44W - 75L
1,069 Elo+
Solo
Hachiman
Hachiman
Thedon3keast
Hachiman
Level 19
God Stats
0W - 3L
1,478 SR
Queue Stats
6W - 15L
1,263 Elo+
Solo
Zeus
Zeus
zerotwo_exe
Zeus
Level 28
God Stats
0W - 1L
1,699 SR
Queue Stats
75W - 118L
1,281 Elo+
Solo
Team Averages
Level 16
1,480 SR
1,205 Elo+

VS

Team Averages
Level 15
1,569 SR
1,253 Elo+
Fenrir
Fenrir
 
Fenrir
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
ChadSlayer7957
Izanami
Level 13
God Stats
5W - 3L
1,874 SR
Queue Stats
71W - 91L
1,211 Elo+
Party 1
Merlin
Merlin
LexiGM2
Merlin
Level 18
God Stats
39W - 30L
1,491 SR
Queue Stats
113W - 83L
1,317 Elo+
Solo
Neith
Neith
MinerGamerPlayz
Neith
Level 3
God Stats
1W - 3L
1,278 SR
Queue Stats
1W - 3L
962 Elo+
Solo
Cthulhu
Cthulhu
Salty Sarg
Cthulhu
Level 24
God Stats
16W - 7L
1,701 SR
Queue Stats
78W - 90L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 2
7,703
428
3,315
14,863
7,182
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
FatboiOwnz
Jing Wei
13
3 / 5 / 1
8,004
445
2,622
8,952
2,607
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Marcusbryson
Bellona
13
2 / 7 / 0
8,061
448
6,059
16,405
9,873
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
Thedon3keast
Hachiman
14
2 / 1 / 3
8,926
496
8,914
9,962
3,689
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Boots

Boots

+6%
Movement Speed

15
6 / 5 / 1
10,207
567
5,929
11,064
3,500
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
11 / 1 / 4
10,553
586
11,060
12,818
6,619
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 3 / 1
8,434
469
4,011
7,007
3,204
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
LexiGM2
Merlin
18
11 / 2 / 4
11,335
630
17,112
6,822
2,644
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 4 / 3
7,138
397
2,110
6,101
2,220
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Cthulhu
Salty Sarg
Cthulhu
12
1 / 3 / 3
8,058
448
4,303
10,960
5,541
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
13
Kills
26
27
Deaths
13
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
11
1
4
13
L
0
9
2
0.11
W
2
3
1
0.83
L
Jing Wei
FatboiOwnz
Jing Wei
3
5
1
0.7
W
Merlin
LexiGM2
Merlin
11
2
4
6.5
L
Bellona
Marcusbryson
Bellona
2
7
0
0.29
W
1
4
3
0.63
W
Cthulhu
Salty Sarg
Cthulhu
1
3
3
0.83
L
Hachiman
Thedon3keast
Hachiman
2
1
3
3.5
L
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,839
Damage
38,596
61,246
Taken
43,708
26,851
Mitigated
20,228
7,408
Healing
9,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,060
5,648
0
6,384
12,818
6,619
0
1,007
11,811
0
47,109
L
3,315
1,109
0
0
14,863
7,182
153
10,156
4,707
29,858
0
W
4,011
2,243
0
0
7,007
3,204
1,047
1,559
5,448
0
40,289
L
Jing Wei
FatboiOwnz
Jing Wei
2,622
1,939
0
1,505
8,952
2,607
1,733
5,150
3,802
0
25,252
W
Merlin
LexiGM2
Merlin
17,112
3,042
0
1,362
6,822
2,644
679
3,904
2,918
80,075
0
L
Bellona
Marcusbryson
Bellona
6,059
2,425
0
199
16,405
9,873
828
1,444
14,961
0
32,141
W
2,110
1,118
0
716
6,101
2,220
138
1,309
4,792
0
16,761
W
Cthulhu
Salty Sarg
Cthulhu
4,303
115
211
987
10,960
5,541
570
1,465
9,495
26,599
0
L
Hachiman
Thedon3keast
Hachiman
8,914
5,145
0
5,504
9,962
3,689
954
3,504
6,458
0
51,216
L
5,929
828
0
200
11,064
3,500
291
1,161
9,903
73,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,901
Gold Earned
45,518
371
Minions Killed
377
0
Camps Cleared
0
1,484,165
Distance Traveled
1,443,807
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,553
586
62
3
0
357,529
0
L
Ymir
7,703
428
47
3
0
315,483
0
W
Izanami
8,434
469
93
5
0
300,513
0
L
Jing Wei
8,004
445
68
4
0
293,453
5
W
Merlin
11,335
630
150
8
0
302,390
2
L
Bellona
8,061
448
57
3
0
286,331
2
W
Neith
7,138
397
33
2
0
177,690
4
W
Cthulhu
8,058
448
39
2
0
305,685
0
L
Hachiman
8,926
496
104
6
0
281,141
3
L
Zeus
10,207
567
95
5
0
307,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role