Player Matchup

Hera
Hera
Bianconera
Hera
Level 153
God Stats
4W - 3L
1,603 SR
Queue Stats
315W - 302L
1,443 Elo+
Party 2
Kali
Kali
GhostMozart17
Kali
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
273W - 281L
1,465 Elo+
Solo
Izanami
Izanami
Trakner2
Izanami
Level 122
God Stats
17W - 10L
1,548 SR
Queue Stats
65W - 59L
1,502 Elo+
Solo
Chaac
Chaac
ZenithBrisingTTV
Chaac
Level 57
God Stats
4W - 7L
1,359 SR
Queue Stats
180W - 210L
1,430 Elo+
Party 2
Ymir
Ymir
xPotatoex
Ymir
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,311 Elo+
Solo
Team Averages
Level 103
1,502 SR
1,430 Elo+

VS

Team Averages
Level 96
1,444 SR
1,490 Elo+
Mulan
Mulan
Chiefnefa
Mulan
Level 66
God Stats
11W - 10L
1,584 SR
Queue Stats
51W - 79L
1,391 Elo+
Party 1
Chronos
Chronos
ElNoobino
Chronos
Level 153
God Stats
10W - 22L
1,336 SR
Queue Stats
122W - 113L
1,553 Elo+
Party 3
Cthulhu
Cthulhu
SirJalapeno
Cthulhu
Level 99
God Stats
0W - 2L
1,301 SR
Queue Stats
137W - 154L
1,550 Elo+
Party 1
Neith
Neith
TheDudeIsNot
Neith
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
littleno
Ne Zha
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
313W - 330L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,912
652
2,210
2,818
714
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 0 / 0
4,002
667
1,201
3,142
870
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
Trakner2
Izanami
5
0 / 2 / 2
3,732
622
2,546
2,880
589
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
1 / 0 / 0
4,372
729
1,081
1,032
409
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
6
2 / 0 / 0
3,981
664
3,062
3,479
1,312
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Chiefnefa
Mulan
4
0 / 1 / 0
3,152
525
395
2,029
788
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
ElNoobino
Chronos
8
0 / 0 / 1
4,462
744
1,680
3,298
976
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
SirJalapeno
Cthulhu
5
0 / 1 / 1
3,604
601
1,357
4,465
1,549
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

5
0 / 1 / 1
3,389
565
1,190
2,013
473
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
littleno
Ne Zha
6
3 / 0 / 0
4,332
722
2,593
4,135
1,020
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
3
Kills
3
3
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
L
Mulan
Chiefnefa
Mulan
0
1
0
0
L
Chronos
ElNoobino
Chronos
0
0
1
0.5
W
0
0
0
0
L
Cthulhu
SirJalapeno
Cthulhu
0
1
1
0.5
L
0
1
1
0.5
W
Izanami
Trakner2
Izanami
0
2
2
0.5
W
1
0
0
1
L
Ne Zha
littleno
Ne Zha
3
0
0
3
W
Ymir
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,100
Damage
7,215
13,351
Taken
15,940
3,894
Mitigated
4,806
5,392
Healing
5,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,210
369
0
1,254
2,818
714
0
1,035
1,783
15,908
0
L
Mulan
Chiefnefa
Mulan
395
0
0
575
2,029
788
0
0
1,845
0
4,771
L
Chronos
ElNoobino
Chronos
1,680
508
0
1,544
3,298
976
0
1,521
1,777
22,363
0
W
1,201
504
0
1,795
3,142
870
0
586
2,556
0
15,528
L
Cthulhu
SirJalapeno
Cthulhu
1,357
264
0
1,375
4,465
1,549
0
1,482
2,983
9,664
0
L
1,190
617
0
528
2,013
473
0
1,148
865
0
11,442
W
Izanami
Trakner2
Izanami
2,546
1,944
0
540
2,880
589
336
414
2,466
0
16,014
W
1,081
128
0
600
1,032
409
549
0
957
0
14,873
L
Ne Zha
littleno
Ne Zha
2,593
1,307
0
1,569
4,135
1,020
0
1,121
3,014
0
14,608
W
Ymir
3,062
674
0
1,203
3,479
1,312
0
1,002
2,477
9,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,999
Gold Earned
18,939
155
Minions Killed
139
0
Camps Cleared
0
574,708
Distance Traveled
520,848
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
3,912
652
35
6
0
114,827
1
L
Mulan
3,152
525
17
3
0
50,384
0
L
Chronos
4,462
744
49
8
0
121,110
1
W
Kali
4,002
667
41
7
0
138,265
1
L
Cthulhu
3,604
601
14
2
0
113,657
1
L
Neith
3,389
565
30
5
0
112,014
3
W
Izanami
3,732
622
35
6
0
100,855
0
W
Chaac
4,372
729
32
5
0
104,506
2
L
Ne Zha
4,332
722
29
5
0
123,683
2
W
Ymir
3,981
664
12
2
0
116,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role