Player Matchup

Cerberus
Cerberus
AlvesJPS
Cerberus
Level 11
God Stats
0W - 1L
1,212 SR
Queue Stats
6W - 13L
1,194 Elo+
Party 1
Fenrir
Fenrir
GustavoRauh
Fenrir
Level 5
God Stats
0W - 7L
1,034 SR
Queue Stats
1W - 12L
986 Elo+
Party 1
Merlin
Merlin
aledecordoba
Merlin
Level 15
God Stats
5W - 6L
1,371 SR
Queue Stats
21W - 42L
1,070 Elo+
Solo
Neith
Neith
fra6nki7sha1
Neith
Level 18
God Stats
0W - 1L
1,188 SR
Queue Stats
2W - 4L
1,284 Elo+
Solo
Susano
Susano
rexboi122
Susano
Level 14
God Stats
13W - 11L
1,226 SR
Queue Stats
31W - 41L
1,076 Elo+
Solo
Team Averages
Level 13
1,206 SR
1,122 Elo+

VS

Team Averages
Level 21
1,359 SR
1,168 Elo+
Yemoja
Yemoja
DantesInferno13
Yemoja
Level 26
God Stats
136W - 137L
1,331 SR
Queue Stats
159W - 186L
1,092 Elo+
Solo
Cerberus
Cerberus
SamSams Revenge
Cerberus
Level 24
God Stats
55W - 51L
1,414 SR
Queue Stats
158W - 156L
1,182 Elo+
Solo
Danzaburou
Danzaburou
Stringer_Bell405
Danzaburou
Level 13
God Stats
14W - 22L
1,377 SR
Queue Stats
33W - 40L
1,270 Elo+
Solo
Poseidon
Poseidon
bobo-daniel1
Poseidon
Level 27
God Stats
11W - 1L
1,440 SR
Queue Stats
46W - 33L
1,229 Elo+
Solo
Ares
Ares
infinite-lustre2
Ares
Level 17
God Stats
35W - 78L
1,232 SR
Queue Stats
37W - 86L
1,069 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AlvesJPS
Cerberus
14
0 / 7 / 1
8,434
843
3,067
12,862
9,055
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
14
1 / 8 / 1
8,718
872
3,025
12,747
4,255
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Merlin
15
0 / 16 / 2
9,305
931
5,811
20,665
6,615
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 10 / 2
8,533
853
3,870
16,107
4,850
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
rexboi122
Susano
15
4 / 5 / 1
10,213
1,021
8,463
15,823
6,427
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 13
9,964
996
2,770
4,844
2,651
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cerberus
18
6 / 2 / 20
11,075
1,108
8,868
8,487
4,048
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Danzaburou
Stringer_Bell405
Danzaburou
20
25 / 1 / 15
14,842
1,484
33,512
8,743
3,735
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
bobo-daniel1
Poseidon
20
12 / 1 / 21
12,312
1,231
21,763
8,842
3,017
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 0 / 0
7,880
788
0
0
0
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
113
5
Kills
44
46
Deaths
5
7
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AlvesJPS
Cerberus
0
7
1
0.07
W
1
1
13
7.5
L
Fenrir
1
8
1
0.19
W
Cerberus
6
2
20
8
W
Danzaburou
Stringer_Bell405
Danzaburou
25
1
15
32.5
L
Merlin
0
16
2
0.06
W
Poseidon
bobo-daniel1
Poseidon
12
1
21
22.5
L
0
10
2
0.1
W
0
0
0
0
L
Susano
rexboi122
Susano
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,236
Damage
66,913
78,204
Taken
30,916
31,202
Mitigated
13,451
2,848
Healing
10,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AlvesJPS
Cerberus
3,067
225
0
1,129
12,862
9,055
0
7,594
5,268
15,643
0
W
2,770
631
1,215
361
4,844
2,651
0
715
4,129
17,626
0
L
Fenrir
3,025
708
0
66
12,747
4,255
0
4,767
7,980
0
6,614
W
Cerberus
8,868
246
0
763
8,487
4,048
0
2,464
6,023
27,732
0
W
Danzaburou
Stringer_Bell405
Danzaburou
33,512
25,274
0
4,968
8,743
3,735
0
2,230
6,513
0
56,629
L
Merlin
5,811
685
0
0
20,665
6,615
0
7,845
12,820
31,228
0
W
Poseidon
bobo-daniel1
Poseidon
21,763
5,463
842
1,882
8,842
3,017
0
3,469
5,373
41,821
0
L
3,870
1,664
0
756
16,107
4,850
0
6,836
9,271
0
17,872
W
0
0
0
0
0
0
0
0
0
0
0
L
Susano
rexboi122
Susano
8,463
1,024
474
423
15,823
6,427
0
6,359
9,464
0
18,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,203
Gold Earned
56,073
135
Minions Killed
198
2
Camps Cleared
9
747,716
Distance Traveled
660,320
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,434
843
24
2
2
114,757
1
W
Yemoja
9,964
996
40
4
0
145,353
0
L
Fenrir
8,718
872
15
2
0
159,267
4
W
Cerberus
11,075
1,108
44
4
8
170,776
0
W
Danzaburou
14,842
1,484
60
6
0
152,379
0
L
Merlin
9,305
931
58
6
0
135,626
2
W
Poseidon
12,312
1,231
54
5
1
190,903
0
L
Neith
8,533
853
19
2
0
153,311
0
W
Ares
7,880
788
0
0
0
909
0
L
Susano
10,213
1,021
19
2
0
184,755
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role