Player Matchup

Nemesis
Nemesis
BuddaahB
Nemesis
Level 28
God Stats
1W - 9L
1,405 SR
Queue Stats
64W - 62L
1,405 Elo+
Party 2
Nu Wa
Nu Wa
EnviousJmasterB
Nu Wa
Level 63
God Stats
13W - 9L
1,500 SR
Queue Stats
110W - 102L
1,389 Elo+
Party 2
Ares
Ares
chanchan1115
Ares
Level 4
God Stats
1W - 2L
1,777 SR
Queue Stats
1W - 8L
1,659 Elo+
Solo
Team Averages
Level 32
1,561 SR
1,484 Elo+

VS

Team Averages
Level 35
1,439 SR
1,439 Elo+
Discordia
Discordia
FairGame187
Discordia
Level 72
God Stats
3W - 4L
1,420 SR
Queue Stats
113W - 119L
1,465 Elo+
Party 1
Chaac
Chaac
Strider3421
Chaac
Level 5
God Stats
3W - 1L
1,272 SR
Queue Stats
7W - 5L
1,501 Elo+
Solo
Skadi
Skadi
flung_pu_panda1
Skadi
Level 29
God Stats
3W - 6L
1,627 SR
Queue Stats
36W - 44L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BuddaahB
Nemesis
12
3 / 5 / 5
8,224
822
3,561
12,524
4,661
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
7 / 7 / 2
8,605
861
10,284
10,092
3,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
1 / 8 / 1
6,707
671
338
9,586
5,959
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FairGame187
Discordia
13
7 / 3 / 9
9,373
937
8,871
6,717
2,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 2 / 12
8,146
815
6,609
8,764
6,282
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
11 / 6 / 4
9,455
946
6,739
8,117
2,318
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
11
Kills
20
20
Deaths
11
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BuddaahB
Nemesis
3
5
5
1.1
L
7
7
2
1.14
W
Discordia
FairGame187
Discordia
7
3
9
3.83
W
2
2
12
4
L
1
8
1
0.19
W
11
6
4
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,183
Damage
22,219
32,202
Taken
23,598
14,152
Mitigated
10,649
2,287
Healing
6,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BuddaahB
Nemesis
3,561
1,126
0
1,204
12,524
4,661
0
3,759
8,565
0
18,158
L
10,284
1,884
366
717
10,092
3,532
0
3,421
6,521
27,673
0
W
Discordia
FairGame187
Discordia
8,871
1,006
0
696
6,717
2,049
197
3,410
3,307
33,851
0
W
6,609
1,070
501
4,607
8,764
6,282
949
3,551
5,213
0
25,252
L
338
184
0
0
9,586
5,959
0
1,723
7,303
5,305
0
W
6,739
3,221
0
489
8,117
2,318
1,352
3,767
4,350
0
26,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,536
Gold Earned
26,974
65
Minions Killed
109
0
Camps Cleared
0
493,729
Distance Traveled
556,298
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,224
822
31
3
0
193,196
0
L
Nu Wa
8,605
861
25
3
0
158,079
0
W
Discordia
9,373
937
35
4
0
182,770
2
W
Chaac
8,146
815
35
4
0
208,696
0
L
Ares
6,707
671
9
1
0
142,454
0
W
Skadi
9,455
946
39
4
0
164,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role