Player Matchup

Sobek
Sobek
Gold III
Denchikssss
Sobek
Gold III
Level 87
God Stats
2W - 0L
1,733 SR
Queue Stats
12W - 5L
1,817 MMR
Party 1
Thoth
Thoth
Gold V
MrKaRaNDaSHoW
Thoth
Gold V
Level 144
God Stats
4W - 3L
1,581 SR
Queue Stats
18W - 12L
1,507 MMR
Party 1
Serqet
Serqet
Gold IV
NIMARS
Serqet
Gold IV
Level 150
God Stats
1W - 0L
1,545 SR
Queue Stats
13W - 7L
1,435 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,620 SR
1,587 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,426 SR
1,481 MMR
Guan Yu
Guan Yu
Gold V
Helminthes
Guan Yu
Gold V
Level 125
God Stats
0W - 1L
1,257 SR
Queue Stats
87W - 118L
1,536 MMR
Solo
Fenrir
Fenrir
Silver II
NînjáMapache
Fenrir
Silver II
Level 89
God Stats
15W - 25L
1,520 SR
Queue Stats
332W - 490L
1,406 MMR
Solo
He Bo
He Bo
Bronze III
demorys
He Bo
Bronze III
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 16
12,051
709
8,282
18,603
17,281
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
8 / 2 / 15
12,481
734
20,916
10,684
4,233
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
NIMARS
Serqet
16
14 / 1 / 10
13,218
778
16,914
15,753
11,170
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
AphroditeAresDiscordiaChang'ePersephone

VS

Bans
VulcanHou YiIzanamiCernunnosCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Helminthes
Guan Yu
13
2 / 8 / 4
10,218
601
10,058
18,991
12,892
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
0 / 7 / 8
10,513
618
9,131
20,767
18,647
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

He Bo
demorys
He Bo
13
4 / 11 / 1
10,818
636
9,084
13,925
3,414
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
19
26
Kills
6
8
Deaths
26
41
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
5
16
2.4
L
Guan Yu
Helminthes
Guan Yu
2
8
4
0.5
W
8
2
15
7.75
W
Serqet
NIMARS
Serqet
14
1
10
19
L
0
7
8
0.57
L
He Bo
demorys
He Bo
4
11
1
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,112
Damage
28,273
45,040
Taken
53,683
32,684
Mitigated
34,953
13,000
Healing
5,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,282
1,151
1,768
4,834
18,603
17,281
80
4,180
14,173
25,607
0
L
Guan Yu
Helminthes
Guan Yu
10,058
1,552
644
3,145
18,991
12,892
0
10,785
7,832
0
36,796
W
20,916
1,011
0
682
10,684
4,233
367
3,028
7,531
77,765
0
W
Serqet
NIMARS
Serqet
16,914
6,246
0
5,716
15,753
11,170
1,162
2,913
12,565
0
52,984
L
9,131
2,829
0
827
20,767
18,647
0
11,468
8,069
57
19,249
L
He Bo
demorys
He Bo
9,084
695
0
1,060
13,925
3,414
0
6,967
6,092
40,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,750
Gold Earned
31,549
181
Minions Killed
136
0
Camps Cleared
0
963,413
Distance Traveled
839,639
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,051
709
18
1
0
316,057
5
L
Guan Yu
10,218
601
48
3
0
300,723
7
W
Thoth
12,481
734
116
7
0
290,899
1
W
Serqet
13,218
778
47
3
0
356,457
7
L
Fenrir
10,513
618
22
1
0
289,787
0
L
He Bo
10,818
636
66
4
0
249,129
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role