Player Matchup

Anhur
Anhur
BlazingSilver
Anhur
Level 134
God Stats
5W - 2L
1,711 SR
Queue Stats
229W - 210L
1,440 Elo+
Solo
Izanami
Izanami
Dougpool
Izanami
Level 140
God Stats
1W - 1L
1,281 SR
Queue Stats
273W - 278L
1,510 Elo+
Solo
Jormungandr
Jormungandr
LegionChechito
Jormungandr
Level 108
God Stats
2W - 1L
1,332 SR
Queue Stats
345W - 320L
1,495 Elo+
Solo
Sol
Sol
Onehii
Sol
Level 149
God Stats
13W - 3L
1,810 SR
Queue Stats
465W - 466L
1,473 Elo+
Solo
Horus
Horus
thawhitegrim
Horus
Level 116
God Stats
2W - 0L
1,740 SR
Queue Stats
104W - 87L
1,548 Elo+
Solo
Team Averages
Level 129
1,575 SR
1,493 Elo+

VS

Team Averages
Level 131
1,497 SR
1,508 Elo+
Hera
Hera
AC3 of D3ATH
Hera
Level 127
God Stats
5W - 2L
1,426 SR
Queue Stats
224W - 234L
1,511 Elo+
Solo
Thor
Thor
NerdQueen
Thor
Level 108
God Stats
1W - 3L
1,489 SR
Queue Stats
280W - 265L
1,535 Elo+
Solo
Terra
Terra
Red Dr4gon 19
Terra
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 34L
1,469 Elo+
Solo
Ullr
Ullr
aymen525
Ullr
Level 129
God Stats
0W - 3L
1,176 SR
Queue Stats
414W - 419L
1,538 Elo+
Solo
Xing Tian
Xing Tian
gfgfgfgfgfgfgf
Xing Tian
Level 146
God Stats
4W - 1L
1,894 SR
Queue Stats
323W - 307L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 12
8,585
859
9,708
7,112
3,217
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Dougpool
Izanami
14
4 / 3 / 12
8,519
852
8,842
7,738
3,745
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
LegionChechito
Jormungandr
14
2 / 2 / 12
8,486
849
9,395
12,785
11,452
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sol
Onehii
Sol
14
5 / 1 / 10
8,914
891
16,902
9,632
4,292
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 4 / 13
8,316
832
6,620
12,718
10,779
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 2
7,974
797
13,065
8,817
3,540
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
12
2 / 5 / 3
7,269
727
4,614
9,747
3,590
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 2 / 4
7,127
713
5,128
19,617
11,457
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ullr
14
1 / 2 / 5
7,351
735
8,250
10,064
3,782
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
gfgfgfgfgfgfgf
Xing Tian
11
1 / 5 / 3
6,642
664
5,027
12,768
13,315
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
27
18
Kills
10
10
Deaths
18
59
Assists
17
Player
Kills
Deaths
Assists
KDA
L
5
4
2
1.5
W
4
0
12
10
W
Izanami
Dougpool
Izanami
4
3
12
3.33
W
Jormungandr
LegionChechito
Jormungandr
2
2
12
4
L
Thor
2
5
3
0.7
W
Sol
Onehii
Sol
5
1
10
10
L
1
2
4
1.5
L
Ullr
1
2
5
1.75
L
Xing Tian
gfgfgfgfgfgfgf
Xing Tian
1
5
3
0.5
W
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,467
Damage
36,084
49,985
Taken
61,013
33,485
Mitigated
35,684
27,241
Healing
28,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,065
3,199
1,968
874
8,817
3,540
74
4,395
4,422
25,837
0
W
9,708
3,531
2,022
1,722
7,112
3,217
1,133
3,847
3,265
0
18,750
W
Izanami
Dougpool
Izanami
8,842
5,612
1,023
276
7,738
3,745
1,709
4,634
3,104
0
20,612
W
Jormungandr
LegionChechito
Jormungandr
9,395
763
1,511
1,604
12,785
11,452
234
5,128
7,657
20,654
0
L
Thor
4,614
612
2,192
697
9,747
3,590
0
3,956
5,791
0
9,931
W
Sol
Onehii
Sol
16,902
2,794
3,293
4,269
9,632
4,292
2,193
4,607
5,025
31,229
0
L
5,128
800
7,027
9,617
19,617
11,457
0
7,131
12,486
9,303
0
L
Ullr
8,250
2,783
1,582
2,300
10,064
3,782
212
5,530
4,534
0
19,732
L
Xing Tian
gfgfgfgfgfgfgf
Xing Tian
5,027
231
336
2,232
12,768
13,315
0
5,285
7,483
9,188
0
W
6,620
4,100
6,979
4,542
12,718
10,779
368
5,004
7,714
0
12,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,820
Gold Earned
36,363
104
Minions Killed
75
0
Camps Cleared
0
903,375
Distance Traveled
820,783
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,974
797
28
3
0
160,418
1
W
Anhur
8,585
859
19
2
0
165,705
0
W
Izanami
8,519
852
22
2
0
151,248
1
W
Jormungandr
8,486
849
19
2
0
197,779
1
L
Thor
7,269
727
12
1
0
187,188
0
W
Sol
8,914
891
28
3
0
200,262
0
L
Terra
7,127
713
12
1
0
167,765
0
L
Ullr
7,351
735
17
2
0
159,969
0
L
Xing Tian
6,642
664
6
1
0
145,443
0
W
Horus
8,316
832
16
2
0
188,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role