Player Matchup

Discordia
Discordia
Barik509
Discordia
Level 10
God Stats
14W - 24L
1,318 SR
Queue Stats
27W - 34L
1,267 Elo+
Party 1
Nemesis
Nemesis
Hardok19
Nemesis
Level 14
God Stats
31W - 38L
1,372 SR
Queue Stats
40W - 44L
1,347 Elo+
Party 1
Xbalanque
Xbalanque
JordyPA
Xbalanque
Level 18
God Stats
3W - 4L
1,692 SR
Queue Stats
23W - 41L
1,244 Elo+
Solo
Sol
Sol
Kusamni
Sol
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 13L
1,362 Elo+
Solo
Bakasura
Bakasura
dbarao131
Bakasura
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 74L
1,356 Elo+
Solo
Team Averages
Level 14
1,476 SR
1,315 Elo+

VS

Team Averages
Level 13
1,491 SR
1,392 Elo+
Ra
Ra
Matstkk
Ra
Level 5
God Stats
2W - 4L
1,527 SR
Queue Stats
3W - 6L
1,322 Elo+
Solo
Olorun
Olorun
Skaikrul
Olorun
Level 4
God Stats
5W - 17L
1,500 SR
Queue Stats
14W - 30L
1,500 Elo+
Party 2
Thanatos
Thanatos
leonardonicolau0
Thanatos
Level 8
God Stats
2W - 6L
1,500 SR
Queue Stats
12W - 23L
1,317 Elo+
Solo
Yemoja
Yemoja
savioloretti
Yemoja
Level 42
God Stats
12W - 22L
1,429 SR
Queue Stats
60W - 96L
1,322 Elo+
Party 2
Medusa
Medusa
scoobysapeka
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Barik509
Discordia
19
1 / 1 / 23
12,548
1,046
17,197
3,970
1,718
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Hardok19
Nemesis
18
10 / 3 / 14
13,143
1,095
20,134
14,420
6,698
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xbalanque
JordyPA
Xbalanque
18
6 / 5 / 17
12,432
1,036
12,162
10,714
4,520
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
19
11 / 2 / 11
13,383
1,115
17,114
15,735
5,756
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
dbarao131
Bakasura
19
7 / 1 / 20
12,816
1,068
11,947
12,790
5,579
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

237

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 5
13,165
1,097
12,568
20,382
8,165
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
Skaikrul
Olorun
18
1 / 7 / 7
11,409
951
4,753
20,595
8,407
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 15 / 5
11,704
975
16,509
22,450
8,650
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
18
2 / 4 / 8
11,774
981
12,038
20,539
14,685
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Medusa
14
0 / 3 / 2
9,544
795
1,350
2,919
653
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
39
35
Kills
12
12
Deaths
35
85
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Discordia
Barik509
Discordia
1
1
23
12.5
W
Nemesis
Hardok19
Nemesis
10
3
14
5.67
W
Xbalanque
JordyPA
Xbalanque
6
5
17
2.9
W
Sol
11
2
11
8.25
L
5
6
5
1.25
L
Olorun
Skaikrul
Olorun
1
7
7
0.64
W
Bakasura
dbarao131
Bakasura
7
1
20
17
L
4
15
5
0.43
L
Yemoja
2
4
8
1.5
L
Medusa
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,554
Damage
47,218
57,629
Taken
86,885
24,271
Mitigated
40,560
12,435
Healing
10,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Barik509
Discordia
17,197
658
0
902
3,970
1,718
0
3,150
820
56,090
0
W
Nemesis
Hardok19
Nemesis
20,134
12,328
0
1,574
14,420
6,698
0
7,479
5,982
0
36,172
W
Xbalanque
JordyPA
Xbalanque
12,162
6,743
0
960
10,714
4,520
0
6,837
3,877
0
25,862
W
Sol
17,114
1,195
0
6,223
15,735
5,756
0
5,565
10,170
39,774
0
L
12,568
837
529
881
20,382
8,165
0
8,542
11,442
53,868
0
L
Olorun
Skaikrul
Olorun
4,753
1,708
47
1,969
20,595
8,407
0
7,064
13,321
25,570
0
W
Bakasura
dbarao131
Bakasura
11,947
8,879
0
2,776
12,790
5,579
0
6,328
6,462
0
17,689
L
16,509
7,494
0
4,366
22,450
8,650
0
9,269
12,831
0
24,479
L
Yemoja
12,038
1,078
1,829
833
20,539
14,685
0
8,708
11,009
26,403
0
L
Medusa
1,350
920
0
147
2,919
653
0
728
2,091
0
3,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,322
Gold Earned
57,596
225
Minions Killed
205
9
Camps Cleared
4
1,197,200
Distance Traveled
820,767
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,548
1,046
75
6
1
239,690
0
W
Nemesis
13,143
1,095
33
3
0
250,710
0
W
Xbalanque
12,432
1,036
35
3
1
153,229
0
W
Sol
13,383
1,115
45
4
7
271,261
1
L
Ra
13,165
1,097
105
9
1
237,369
0
L
Olorun
11,409
951
47
4
2
153,252
0
W
Bakasura
12,816
1,068
37
3
0
282,310
0
L
Thanatos
11,704
975
26
2
1
187,480
0
L
Yemoja
11,774
981
18
2
0
213,041
0
L
Medusa
9,544
795
9
1
0
29,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role