Player Matchup

Cerberus
Cerberus
Blackout3754
Cerberus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 26L
1,007 Elo+
Party 1
Nemesis
Nemesis
LiveABombLife
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Snipersai
Neith
Level 17
God Stats
3W - 12L
1,185 SR
Queue Stats
26W - 50L
1,095 Elo+
Solo
Tsukuyomi
Tsukuyomi
YahboiOni o
Tsukuyomi
Level 10
God Stats
0W - 5L
1,445 SR
Queue Stats
17W - 26L
1,113 Elo+
Party 1
Chaac
Chaac
nahuel-_-misto
Chaac
Level 29
God Stats
7W - 10L
1,465 SR
Queue Stats
83W - 90L
1,247 Elo+
Solo
Team Averages
Level 15
1,419 SR
1,192 Elo+

VS

Team Averages
Level 21
1,357 SR
1,168 Elo+
Nu Wa
Nu Wa
Afk Or Throw
Nu Wa
Level 7
God Stats
2W - 7L
1,058 SR
Queue Stats
44W - 51L
1,096 Elo+
Solo
Neith
Neith
B-L-S-D
Neith
Level 12
God Stats
1W - 2L
1,157 SR
Queue Stats
2W - 5L
996 Elo+
Solo
Ao Kuang
Ao Kuang
BackshotBeckyuhh
Ao Kuang
Level 29
God Stats
3W - 3L
1,522 SR
Queue Stats
47W - 51L
1,286 Elo+
Solo
Chernobog
Chernobog
Soigné
Chernobog
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 17L
1,130 Elo+
Solo
Merlin
Merlin
dRIP_RAI
Merlin
Level 29
God Stats
4W - 3L
1,547 SR
Queue Stats
107W - 97L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Blackout3754
Cerberus
10
3 / 6 / 0
6,405
427
2,845
12,378
7,221
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
5
0 / 7 / 0
4,868
325
367
6,979
1,686
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Snipersai
Neith
6
1 / 4 / 0
5,249
350
1,025
4,686
1,242
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
YahboiOni o
Tsukuyomi
10
0 / 7 / 3
6,042
403
6,748
11,764
3,766
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 3 / 0
6,768
451
4,540
10,439
6,205
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 2
5,509
367
632
1,950
310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
B-L-S-D
Neith
13
4 / 1 / 6
8,342
556
8,253
7,190
2,130
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

15
11 / 0 / 1
9,160
611
6,897
9,198
2,817
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
Soigné
Chernobog
12
4 / 1 / 5
7,353
490
5,345
4,929
1,557
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
dRIP_RAI
Merlin
13
5 / 2 / 5
8,420
561
8,903
5,939
1,760
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
4
Kills
24
27
Deaths
5
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
W
Neith
B-L-S-D
Neith
4
1
6
7
W
11
0
1
11.5
L
Cerberus
Blackout3754
Cerberus
3
6
0
0.5
L
Nemesis
0
7
0
0
L
Neith
Snipersai
Neith
1
4
0
0.25
W
Chernobog
Soigné
Chernobog
4
1
5
6.5
L
Tsukuyomi
YahboiOni o
Tsukuyomi
0
7
3
0.21
W
Merlin
dRIP_RAI
Merlin
5
2
5
3.75
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,525
Damage
30,030
46,246
Taken
29,206
20,120
Mitigated
8,574
5,093
Healing
9,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
632
68
0
0
1,950
310
0
0
1,950
9,561
0
W
Neith
B-L-S-D
Neith
8,253
3,191
0
2,694
7,190
2,130
0
815
6,175
0
44,470
W
6,897
2,347
0
5,873
9,198
2,817
0
968
8,155
51,429
0
L
Cerberus
Blackout3754
Cerberus
2,845
443
0
905
12,378
7,221
163
5,480
6,898
15,849
0
L
Nemesis
367
367
0
579
6,979
1,686
0
2,089
4,890
0
12,299
L
Neith
Snipersai
Neith
1,025
335
0
630
4,686
1,242
0
2,207
2,479
0
9,275
W
Chernobog
Soigné
Chernobog
5,345
3,003
0
23
4,929
1,557
1,490
550
4,379
0
24,074
L
Tsukuyomi
YahboiOni o
Tsukuyomi
6,748
1,356
0
85
11,764
3,766
332
3,872
7,892
0
30,043
W
Merlin
dRIP_RAI
Merlin
8,903
1,098
0
570
5,939
1,760
3,313
512
5,377
47,010
0
L
4,540
691
0
2,894
10,439
6,205
1,975
2,855
7,584
0
40,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,332
Gold Earned
38,784
164
Minions Killed
326
0
Camps Cleared
0
1,131,779
Distance Traveled
1,249,813
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,509
367
9
1
0
228,416
0
W
Neith
8,342
556
85
6
0
268,948
3
W
Ao Kuang
9,160
611
84
6
0
287,052
2
L
Cerberus
6,405
427
37
2
0
229,863
0
L
Nemesis
4,868
325
11
1
0
212,052
5
L
Neith
5,249
350
8
1
0
173,275
0
W
Chernobog
7,353
490
49
3
0
241,205
1
L
Tsukuyomi
6,042
403
48
3
0
265,432
1
W
Merlin
8,420
561
99
7
0
224,192
1
L
Chaac
6,768
451
60
4
0
251,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role