Player Matchup

Artemis
Artemis
Dethsroommate
Artemis
Level 7
God Stats
1W - 2L
1,239 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
HR8852GB
Fenrir
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,657 Elo+
Party 1
Ares
Ares
WOLFSLAYER0131
Ares
Level 19
God Stats
0W - 2L
1,434 SR
Queue Stats
2W - 5L
1,330 Elo+
Party 1
Team Averages
Level 15
1,391 SR
1,496 Elo+

VS

Team Averages
Level 34
1,379 SR
1,168 Elo+
Jormungandr
Jormungandr
Pr0SpECt37
Jormungandr
Level 57
God Stats
12W - 11L
1,201 SR
Queue Stats
63W - 73L
1,256 Elo+
Solo
Kukulkan
Kukulkan
dramas777
Kukulkan
Level 27
God Stats
5W - 7L
1,456 SR
Queue Stats
11W - 18L
1,260 Elo+
Solo
Ymir
Ymir
l Kiah l
Ymir
Level 18
God Stats
1W - 1L
1,481 SR
Queue Stats
1W - 2L
988 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
14
2 / 5 / 6
10,797
600
11,417
12,002
4,254
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
HR8852GB
Fenrir
14
3 / 6 / 6
10,794
600
6,187
20,043
7,864
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
4 / 7 / 3
11,845
658
5,559
18,091
14,426
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Pr0SpECt37
Jormungandr
17
9 / 1 / 7
13,885
771
16,959
15,161
12,423
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
dramas777
Kukulkan
15
7 / 3 / 8
12,679
704
15,608
10,954
5,016
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ymir
14
2 / 5 / 9
11,868
659
7,106
14,002
16,071
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
9
Kills
18
18
Deaths
9
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Artemis
2
5
6
1
L
Fenrir
HR8852GB
Fenrir
3
6
6
1
W
Jormungandr
Pr0SpECt37
Jormungandr
9
1
7
12.5
L
4
7
3
0.79
W
Kukulkan
dramas777
Kukulkan
7
3
8
3.67
W
Ymir
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,163
Damage
39,673
50,136
Taken
40,117
26,544
Mitigated
33,510
7,967
Healing
8,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
11,417
8,616
0
1,948
12,002
4,254
0
10,663
1,339
0
41,587
L
Fenrir
HR8852GB
Fenrir
6,187
2,688
14
3,190
20,043
7,864
0
14,137
5,906
0
33,291
W
Jormungandr
Pr0SpECt37
Jormungandr
16,959
3,156
1,220
2,125
15,161
12,423
670
1,585
13,576
68,666
0
L
5,559
170
306
2,509
18,091
14,426
0
15,009
3,082
14,014
0
W
Kukulkan
dramas777
Kukulkan
15,608
3,166
489
2,203
10,954
5,016
710
2,083
8,871
57,511
0
W
Ymir
7,106
442
1,297
858
14,002
16,071
112
2,233
11,769
24,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,436
Gold Earned
38,432
108
Minions Killed
176
0
Camps Cleared
0
831,363
Distance Traveled
883,867
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,797
600
52
3
0
254,060
0
L
Fenrir
10,794
600
40
2
0
325,635
5
W
Jormungandr
13,885
771
71
4
0
319,077
0
L
Ares
11,845
658
16
1
0
251,668
1
W
Kukulkan
12,679
704
77
4
0
282,826
1
W
Ymir
11,868
659
28
2
0
281,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role