Player Matchup

Sun Wukong
Sun Wukong
Dynho34
Sun Wukong
Level 28
God Stats
2W - 1L
1,394 SR
Queue Stats
38W - 21L
1,431 Elo+
Solo
Neith
Neith
FLKGirabia
Neith
Level 2
God Stats
4W - 2L
1,500 SR
Queue Stats
24W - 13L
1,741 Elo+
Solo
Zeus
Zeus
XxdantexXd3
Zeus
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
lKouran
Bakasura
Level 29
God Stats
21W - 6L
1,834 SR
Queue Stats
70W - 36L
1,627 Elo+
Solo
Ymir
Ymir
verdete_ativado
Ymir
Level 11
God Stats
4W - 0L
1,849 SR
Queue Stats
20W - 17L
1,462 Elo+
Solo
Team Averages
Level 15
1,615 SR
1,552 Elo+

VS

Team Averages
Level 16
1,540 SR
1,559 Elo+
Chaac
Chaac
DASplayer1
Chaac
Level 18
God Stats
15W - 8L
1,702 SR
Queue Stats
34W - 30L
1,534 Elo+
Solo
Scylla
Scylla
IDedSekI
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 1L
1,950 Elo+
Solo
Cernunnos
Cernunnos
Lacøste
Cernunnos
Level 15
God Stats
7W - 5L
1,559 SR
Queue Stats
85W - 60L
1,580 Elo+
Solo
Achilles
Achilles
bernardo_br
Achilles
Level 27
God Stats
12W - 9L
1,438 SR
Queue Stats
40W - 70L
1,322 Elo+
Solo
Zeus
Zeus
fuuquenciooo
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 30L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dynho34
Sun Wukong
7
1 / 2 / 0
4,281
714
1,332
2,900
1,057
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Neith
7
3 / 0 / 3
4,601
767
3,978
2,435
532
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 0 / 2
4,786
798
1,660
2,784
787
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
lKouran
Bakasura
10
3 / 0 / 1
5,609
935
2,603
4,021
1,321
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
2 / 0 / 3
4,575
763
684
2,600
1,656
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
7
2 / 2 / 0
4,140
690
2,259
4,086
1,714
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
IDedSekI
Scylla
6
0 / 3 / 0
3,478
580
1,661
3,645
880
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cernunnos
Lacøste
Cernunnos
6
0 / 1 / 0
3,317
553
1,612
3,235
645
Achilles
bernardo_br
Achilles
2
0 / 2 / 0
2,797
466
100
1,341
426
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

4
0 / 3 / 0
2,955
493
403
2,084
245
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
10
Kills
2
2
Deaths
11
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
2
2
0
1
W
Sun Wukong
Dynho34
Sun Wukong
1
2
0
0.5
W
Neith
3
0
3
4.5
L
Scylla
IDedSekI
Scylla
0
3
0
0
L
Cernunnos
Lacøste
Cernunnos
0
1
0
0
W
1
0
2
2
L
Achilles
bernardo_br
Achilles
0
2
0
0
L
0
3
0
0
W
Bakasura
lKouran
Bakasura
3
0
1
3.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,257
Damage
6,035
14,740
Taken
14,391
5,353
Mitigated
3,910
7,635
Healing
3,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
2,259
465
0
1,658
4,086
1,714
0
0
3,496
0
13,602
W
Sun Wukong
Dynho34
Sun Wukong
1,332
521
0
535
2,900
1,057
0
0
2,625
0
11,696
W
Neith
3,978
1,723
0
1,809
2,435
532
821
210
2,225
0
20,119
L
Scylla
IDedSekI
Scylla
1,661
389
0
571
3,645
880
0
1,660
1,830
18,288
0
L
Cernunnos
Lacøste
Cernunnos
1,612
800
0
1,004
3,235
645
0
218
3,017
0
12,744
W
1,660
51
0
1,155
2,784
787
511
1,661
1,123
21,979
0
L
Achilles
bernardo_br
Achilles
100
21
0
25
1,341
426
0
298
1,043
0
1,264
L
403
180
0
0
2,084
245
0
168
1,916
2,971
0
W
Bakasura
lKouran
Bakasura
2,603
1,635
0
3,168
4,021
1,321
0
0
3,996
0
27,952
W
684
243
234
734
2,600
1,656
254
193
2,361
6,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,852
Gold Earned
16,687
196
Minions Killed
65
0
Camps Cleared
0
610,999
Distance Traveled
510,789
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,140
690
28
5
0
124,830
1
W
Sun Wukong
4,281
714
20
3
0
128,138
1
W
Neith
4,601
767
39
7
0
100,882
1
L
Scylla
3,478
580
15
3
0
115,554
2
L
Cernunnos
3,317
553
14
2
0
107,597
1
W
Zeus
4,786
798
51
9
0
111,121
2
L
Achilles
2,797
466
1
0
0
63,227
0
L
Zeus
2,955
493
7
1
0
99,581
1
W
Bakasura
5,609
935
81
14
0
146,463
1
W
Ymir
4,575
763
5
1
0
124,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role