Player Matchup

Hel
Hel
 
Hel
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
GhostofSpartallR
Ares
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 30L
1,429 Elo+
Solo
Izanami
Izanami
Thomas-Ultra
Izanami
Level 29
God Stats
11W - 13L
1,586 SR
Queue Stats
78W - 75L
1,412 Elo+
Party 1
Mercury
Mercury
tragedy1910
Mercury
Level 25
God Stats
2W - 1L
1,454 SR
Queue Stats
46W - 67L
1,324 Elo+
Solo
Nemesis
Nemesis
xTokyo-z
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,644 Elo+
Party 1
Team Averages
Level 24
1,508 SR
1,462 Elo+

VS

Team Averages
Level 14
1,428 SR
1,440 Elo+
Sun Wukong
Sun Wukong
DarthWydra
Sun Wukong
Level 8
God Stats
0W - 1L
1,278 SR
Queue Stats
2W - 2L
1,552 Elo+
Solo
Chang'e
Chang'e
Klanique
Chang'e
Level 14
God Stats
13W - 17L
1,579 SR
Queue Stats
34W - 39L
1,499 Elo+
Solo
Nu Wa
Nu Wa
Nightrooose
Nu Wa
Level 6
God Stats
1W - 5L
1,324 SR
Queue Stats
1W - 5L
1,200 Elo+
Solo
Fenrir
Fenrir
Top_Spin620
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 103L
1,393 Elo+
Solo
Medusa
Medusa
XParty PillX99
Medusa
Level 19
God Stats
3W - 9L
1,460 SR
Queue Stats
17W - 19L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
15 / 2 / 19
15,515
646
26,297
23,510
16,176
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
1 / 2 / 0
9,075
378
2,927
7,036
3,103
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Thomas-Ultra
Izanami
20
21 / 5 / 14
16,115
671
35,977
20,028
9,169
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mercury
tragedy1910
Mercury
18
1 / 5 / 9
12,959
540
4,230
18,967
7,547
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
xTokyo-z
Nemesis
20
11 / 1 / 9
15,716
655
20,159
17,084
8,592
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DarthWydra
Sun Wukong
14
2 / 10 / 3
9,882
412
6,998
24,267
16,996
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Klanique
Chang'e
19
8 / 5 / 1
12,999
542
18,531
26,060
25,863
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
0 / 8 / 7
9,740
406
7,093
15,244
6,001
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Fenrir
18
2 / 11 / 5
12,386
516
8,023
24,196
13,458
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

15
2 / 15 / 4
10,284
429
8,926
19,457
6,650
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
34
49
Kills
14
15
Deaths
49
51
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
15
2
19
12.25
L
Sun Wukong
DarthWydra
Sun Wukong
2
10
3
0.35
W
1
2
0
0.5
L
Chang'e
Klanique
Chang'e
8
5
1
1.7
L
0
8
7
0.44
W
Izanami
Thomas-Ultra
Izanami
21
5
14
5.6
L
Fenrir
2
11
5
0.41
L
2
15
4
0.27
W
Mercury
tragedy1910
Mercury
1
5
9
1.1
W
Nemesis
xTokyo-z
Nemesis
11
1
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,590
Damage
49,571
86,625
Taken
109,224
44,587
Mitigated
68,968
40,590
Healing
24,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
26,297
2,199
7,945
17,680
23,510
16,176
2,874
4,662
18,658
102,770
0
L
Sun Wukong
DarthWydra
Sun Wukong
6,998
976
370
4,249
24,267
16,996
0
7,736
16,531
0
33,163
W
2,927
163
0
2,246
7,036
3,103
0
3,707
2,954
14,925
0
L
Chang'e
Klanique
Chang'e
18,531
2,460
1,734
10,157
26,060
25,863
1,033
6,887
18,898
83,016
0
L
7,093
1,545
0
659
15,244
6,001
36
4,217
11,027
36,091
0
W
Izanami
Thomas-Ultra
Izanami
35,977
26,533
0
4,220
20,028
9,169
11,257
6,506
13,297
0
110,683
L
Fenrir
8,023
2,530
0
6,514
24,196
13,458
0
4,814
19,382
0
77,546
L
8,926
5,288
0
1,020
19,457
6,650
1,358
5,295
14,162
0
50,425
W
Mercury
tragedy1910
Mercury
4,230
2,923
0
5,676
18,967
7,547
0
3,990
14,803
0
81,518
W
Nemesis
xTokyo-z
Nemesis
20,159
9,496
0
2,823
17,084
8,592
504
5,981
11,028
0
131,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,380
Gold Earned
55,291
642
Minions Killed
409
0
Camps Cleared
0
1,925,109
Distance Traveled
1,805,556
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
15,515
646
146
6
0
452,744
0
L
Sun Wukong
9,882
412
44
2
0
384,101
0
W
Ares
9,075
378
23
1
0
108,496
2
L
Chang'e
12,999
542
132
6
0
379,116
3
L
Nu Wa
9,740
406
55
2
0
317,673
6
W
Izanami
16,115
671
180
8
0
364,266
2
L
Fenrir
12,386
516
102
4
0
382,252
2
L
Medusa
10,284
429
76
3
0
342,414
2
W
Mercury
12,959
540
122
5
0
472,235
2
W
Nemesis
15,716
655
171
7
0
527,368
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role