Player Matchup

Khepri
Khepri
MissterEGGS
Khepri
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Mrarchid
He Bo
Level 55
God Stats
1W - 3L
1,220 SR
Queue Stats
67W - 79L
1,413 Elo+
Solo
Jing Wei
Jing Wei
SRNicolax
Jing Wei
Level 104
God Stats
4W - 2L
1,751 SR
Queue Stats
17W - 14L
1,513 Elo+
Party 1
Zeus
Zeus
Vigo93
Zeus
Level 108
God Stats
1W - 0L
1,391 SR
Queue Stats
4W - 2L
1,523 Elo+
Solo
Ne Zha
Ne Zha
kian72
Ne Zha
Level 88
God Stats
7W - 5L
1,467 SR
Queue Stats
11W - 7L
1,451 Elo+
Party 1
Team Averages
Level 96
1,466 SR
1,480 Elo+

VS

Team Averages
Level 81
1,568 SR
1,522 Elo+
Mercury
Mercury
ABigBlueBird
Mercury
Level 128
God Stats
0W - 2L
1,470 SR
Queue Stats
85W - 98L
1,507 Elo+
Party 2
Nike
Nike
MB 5hooter
Nike
Level 46
God Stats
1W - 1L
1,680 SR
Queue Stats
18W - 12L
1,537 Elo+
Party 2
Danzaburou
Danzaburou
Rezege
Danzaburou
Level 20
God Stats
2W - 1L
1,454 SR
Queue Stats
5W - 2L
1,796 Elo+
Party 3
Hel
Hel
Yekzix
Hel
Level 121
God Stats
1W - 2L
1,728 SR
Queue Stats
32W - 31L
1,483 Elo+
Party 3
Ymir
Ymir
camelot1999
Ymir
Level 89
God Stats
0W - 1L
1,508 SR
Queue Stats
19W - 32L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
20
4 / 1 / 18
14,657
771
8,924
15,958
24,456
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

He Bo
Mrarchid
He Bo
20
4 / 3 / 9
13,657
719
10,988
11,498
4,744
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
SRNicolax
Jing Wei
20
9 / 6 / 14
15,614
822
21,896
17,711
8,586
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
Vigo93
Zeus
20
9 / 4 / 16
16,467
867
35,281
15,551
6,363
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ne Zha
kian72
Ne Zha
19
3 / 7 / 16
13,616
717
13,570
17,860
8,123
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ABigBlueBird
Mercury
20
7 / 4 / 8
13,484
710
15,032
13,295
6,034
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
2 / 7 / 10
12,362
651
12,535
24,111
20,754
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Rezege
Danzaburou
19
3 / 5 / 6
12,835
676
8,870
19,112
7,158
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
Yekzix
Hel
20
8 / 7 / 8
14,621
770
17,397
24,940
11,135
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 6 / 12
12,606
663
8,504
24,588
29,949
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
65
29
Kills
21
21
Deaths
29
73
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Mercury
ABigBlueBird
Mercury
7
4
8
2.75
L
2
7
10
1
W
Khepri
4
1
18
13
W
He Bo
Mrarchid
He Bo
4
3
9
2.83
L
Danzaburou
Rezege
Danzaburou
3
5
6
1.2
W
Jing Wei
SRNicolax
Jing Wei
9
6
14
2.67
W
Zeus
Vigo93
Zeus
9
4
16
4.25
L
Hel
Yekzix
Hel
8
7
8
1.71
L
1
6
12
1.17
W
Ne Zha
kian72
Ne Zha
3
7
16
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,659
Damage
62,338
78,578
Taken
106,046
52,272
Mitigated
75,030
21,377
Healing
29,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ABigBlueBird
Mercury
15,032
5,080
0
0
13,295
6,034
0
6,602
6,625
0
32,326
L
12,535
1,317
0
758
24,111
20,754
0
10,366
13,542
0
33,085
W
Khepri
8,924
1,388
2,433
3,653
15,958
24,456
267
6,700
9,158
19,946
0
W
He Bo
Mrarchid
He Bo
10,988
1,205
0
1,427
11,498
4,744
1,346
3,023
8,325
47,864
0
L
Danzaburou
Rezege
Danzaburou
8,870
4,846
0
1,920
19,112
7,158
49
11,478
7,487
0
36,708
W
Jing Wei
SRNicolax
Jing Wei
21,896
18,146
0
1,881
17,711
8,586
2,312
6,634
10,559
0
61,772
W
Zeus
Vigo93
Zeus
35,281
2,807
0
7,242
15,551
6,363
1,868
4,732
10,744
79,571
0
L
Hel
Yekzix
Hel
17,397
279
13,472
10,777
24,940
11,135
0
14,039
10,785
66,423
0
L
8,504
443
843
1,300
24,588
29,949
1,388
12,830
11,458
26,147
0
W
Ne Zha
kian72
Ne Zha
13,570
6,196
155
4,586
17,860
8,123
774
5,579
11,431
0
37,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,011
Gold Earned
65,908
376
Minions Killed
329
8
Camps Cleared
7
1,680,716
Distance Traveled
1,568,001
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
13,484
710
44
2
0
376,662
2
L
Nike
12,362
651
62
3
0
261,093
1
W
Khepri
14,657
771
30
2
0
324,178
0
W
He Bo
13,657
719
77
4
2
344,589
4
L
Danzaburou
12,835
676
66
3
5
294,474
1
W
Jing Wei
15,614
822
112
6
2
328,655
0
W
Zeus
16,467
867
116
6
1
327,214
4
L
Hel
14,621
770
110
6
2
326,286
1
L
Ymir
12,606
663
47
2
0
309,486
2
W
Ne Zha
13,616
717
41
2
3
356,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role