Player Matchup

Merlin
Merlin
GoTrunkssj4
Merlin
Level 98
God Stats
2W - 1L
1,396 SR
Queue Stats
169W - 172L
1,492 Elo+
Solo
Olorun
Olorun
SheIIings
Olorun
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 87L
1,547 Elo+
Solo
Ullr
Ullr
The Cue Ball
Ullr
Level 106
God Stats
2W - 0L
1,691 SR
Queue Stats
36W - 43L
1,477 Elo+
Solo
Medusa
Medusa
deLgech
Medusa
Level 129
God Stats
2W - 3L
1,094 SR
Queue Stats
98W - 91L
1,473 Elo+
Party 2
Ymir
Ymir
şehrazat
Ymir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 101
1,436 SR
1,498 Elo+

VS

Team Averages
Level 139
1,487 SR
1,489 Elo+
Skadi
Skadi
Cooli
Skadi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Foetal Ninja
Jormungandr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,525 Elo+
Solo
Amaterasu
Amaterasu
Heisenberg2711
Amaterasu
Level 146
God Stats
2W - 2L
1,434 SR
Queue Stats
202W - 191L
1,501 Elo+
Solo
Apollo
Apollo
McMagi
Apollo
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,493 Elo+
Party 1
Cthulhu
Cthulhu
Rhytmx
Cthulhu
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
8 / 5 / 19
11,996
800
16,923
13,197
6,579
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
SheIIings
Olorun
20
10 / 1 / 23
13,357
890
23,357
12,958
6,035
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
7 / 3 / 21
12,272
818
12,345
14,388
7,841
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Medusa
deLgech
Medusa
20
7 / 4 / 12
12,511
834
22,899
12,878
5,941
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
19
5 / 4 / 25
11,575
772
11,264
23,743
31,997
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Cooli
Skadi
15
2 / 8 / 7
10,243
683
13,288
13,993
5,650
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
Foetal Ninja
Jormungandr
19
5 / 7 / 7
11,530
769
14,956
22,578
28,900
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
Heisenberg2711
Amaterasu
18
2 / 7 / 9
10,988
733
11,638
22,824
17,916
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
McMagi
Apollo
17
3 / 8 / 3
11,007
734
8,717
15,608
6,497
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Rhytmx
Cthulhu
18
5 / 7 / 6
12,479
832
15,927
21,468
19,933
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
49
37
Kills
17
17
Deaths
37
100
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Skadi
Cooli
Skadi
2
8
7
0.69
L
Jormungandr
Foetal Ninja
Jormungandr
5
7
7
1.21
W
Merlin
8
5
19
3.5
L
Amaterasu
Heisenberg2711
Amaterasu
2
7
9
0.93
L
Apollo
McMagi
Apollo
3
8
3
0.56
L
Cthulhu
Rhytmx
Cthulhu
5
7
6
1.14
W
Olorun
SheIIings
Olorun
10
1
23
21.5
W
7
3
21
5.83
W
Medusa
deLgech
Medusa
7
4
12
3.25
W
Ymir
5
4
25
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,788
Damage
64,526
77,164
Taken
96,471
58,393
Mitigated
78,896
34,327
Healing
20,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Cooli
Skadi
13,288
4,585
1,056
1,477
13,993
5,650
1,248
10,770
3,223
0
23,809
L
Jormungandr
Foetal Ninja
Jormungandr
14,956
2,179
754
3,142
22,578
28,900
525
9,762
12,816
40,775
0
W
Merlin
16,923
953
2,796
2,441
13,197
6,579
775
4,182
9,015
40,281
0
L
Amaterasu
Heisenberg2711
Amaterasu
11,638
3,149
1,125
6,840
22,824
17,916
217
9,921
12,903
0
20,954
L
Apollo
McMagi
Apollo
8,717
4,483
1,363
2,037
15,608
6,497
763
8,368
7,240
0
23,386
L
Cthulhu
Rhytmx
Cthulhu
15,927
435
1,256
1,305
21,468
19,933
614
12,723
8,745
28,615
0
W
Olorun
SheIIings
Olorun
23,357
12,266
3,367
7,611
12,958
6,035
1,604
6,182
6,776
43,394
0
W
12,345
6,753
2,471
3,315
14,388
7,841
2,157
6,691
7,697
0
25,515
W
Medusa
deLgech
Medusa
22,899
10,862
1,777
1,596
12,878
5,941
1,993
6,546
6,332
0
46,895
W
Ymir
11,264
1,754
3,972
4,981
23,743
31,997
434
7,282
16,461
14,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,711
Gold Earned
56,247
172
Minions Killed
157
0
Camps Cleared
0
1,240,377
Distance Traveled
1,144,419
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,243
683
14
1
0
210,684
1
L
Jormungandr
11,530
769
48
3
0
214,098
1
W
Merlin
11,996
800
45
3
0
242,964
0
L
Amaterasu
10,988
733
23
2
0
246,035
2
L
Apollo
11,007
734
46
3
0
230,957
1
L
Cthulhu
12,479
832
26
2
0
242,645
1
W
Olorun
13,357
890
37
2
0
274,810
0
W
Ullr
12,272
818
22
1
0
241,481
0
W
Medusa
12,511
834
57
4
0
242,020
1
W
Ymir
11,575
772
11
1
0
239,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role