Player Matchup

Tyr
Tyr
MedeFortin
Tyr
Level 45
God Stats
17W - 17L
1,506 SR
Queue Stats
85W - 74L
1,411 Elo+
Party 1
Rama
Rama
Pti_Jul17
Rama
Level 49
God Stats
15W - 5L
1,588 SR
Queue Stats
85W - 81L
1,360 Elo+
Party 1
Merlin
Merlin
Tothom16
Merlin
Level 28
God Stats
8W - 3L
1,372 SR
Queue Stats
31W - 57L
1,226 Elo+
Party 1
Team Averages
Level 41
1,489 SR
1,332 Elo+

VS

Team Averages
Level 22
1,440 SR
1,254 Elo+
Arachne
Arachne
FallenSoldier3TB
Arachne
Level 25
God Stats
16W - 14L
1,330 SR
Queue Stats
140W - 144L
1,357 Elo+
Solo
Danzaburou
Danzaburou
PapaWrecksUm
Danzaburou
Level 28
God Stats
25W - 27L
1,530 SR
Queue Stats
94W - 134L
1,185 Elo+
Solo
Zeus
Zeus
itme 679
Zeus
Level 14
God Stats
1W - 6L
1,460 SR
Queue Stats
7W - 13L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 2 / 7
11,856
741
11,224
15,604
17,537
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rama
15
5 / 2 / 12
11,059
691
10,527
11,084
4,154
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Tothom16
Merlin
13
4 / 0 / 12
10,527
658
6,763
5,879
1,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 11 / 1
9,163
573
5,505
15,325
5,457
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
PapaWrecksUm
Danzaburou
13
1 / 5 / 2
9,657
604
5,247
11,065
4,004
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
13
2 / 6 / 1
9,327
583
8,174
9,812
3,301
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
21
Kills
4
4
Deaths
22
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
11
1
0.14
W
12
2
7
7.75
L
Danzaburou
PapaWrecksUm
Danzaburou
1
5
2
0.4
W
Rama
5
2
12
5.5
W
Merlin
Tothom16
Merlin
4
0
12
10
L
Zeus
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,514
Damage
18,926
32,567
Taken
36,202
23,569
Mitigated
12,762
12,443
Healing
4,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,505
3,951
318
2,390
15,325
5,457
26
3,246
11,879
0
29,465
W
11,224
1,079
0
6,750
15,604
17,537
901
2,414
13,190
0
34,867
L
Danzaburou
PapaWrecksUm
Danzaburou
5,247
1,740
123
1,977
11,065
4,004
0
1,831
9,209
0
30,179
W
Rama
10,527
8,361
0
3,066
11,084
4,154
148
3,906
7,178
0
54,710
W
Merlin
Tothom16
Merlin
6,763
169
683
1,944
5,879
1,878
470
2,214
3,665
40,366
0
L
Zeus
8,174
329
0
0
9,812
3,301
0
1,918
7,644
33,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,442
Gold Earned
28,147
188
Minions Killed
143
0
Camps Cleared
0
882,093
Distance Traveled
693,905
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,163
573
33
2
0
263,741
2
W
Tyr
11,856
741
39
2
0
331,122
1
L
Danzaburou
9,657
604
46
3
0
227,779
0
W
Rama
11,059
691
79
5
0
273,030
2
W
Merlin
10,527
658
70
4
0
277,941
0
L
Zeus
9,327
583
64
4
0
202,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role