Player Matchup

Fenrir
Fenrir
BeMyValentine90
Fenrir
Level 28
God Stats
11W - 9L
1,732 SR
Queue Stats
98W - 103L
1,567 Elo+
Solo
Arachne
Arachne
Dionysus420
Arachne
Level 30
God Stats
5W - 8L
1,377 SR
Queue Stats
181W - 217L
1,278 Elo+
Solo
Guan Yu
Guan Yu
Flakes Power335
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,397 Elo+
Solo
Ymir
Ymir
THEWHITEBOY299
Ymir
Level 13
God Stats
5W - 1L
1,622 SR
Queue Stats
6W - 1L
1,850 Elo+
Solo
Anubis
Anubis
Thumb_98
Anubis
Level 9
God Stats
9W - 6L
1,654 SR
Queue Stats
22W - 15L
1,580 Elo+
Solo
Team Averages
Level 17
1,577 SR
1,534 Elo+

VS

Team Averages
Level 23
1,484 SR
1,463 Elo+
Sol
Sol
BigNirisH
Sol
Level 28
God Stats
38W - 41L
1,425 SR
Queue Stats
100W - 95L
1,410 Elo+
Solo
Mercury
Mercury
GoTTaKetCHup361
Mercury
Level 8
God Stats
2W - 2L
1,192 SR
Queue Stats
3W - 2L
1,251 Elo+
Solo
Athena
Athena
JumboShrimpz
Athena
Level 28
God Stats
1W - 0L
1,558 SR
Queue Stats
9W - 6L
1,544 Elo+
Solo
Izanami
Izanami
SwayZ_R3dRos3
Izanami
Level 25
God Stats
7W - 5L
1,600 SR
Queue Stats
106W - 92L
1,624 Elo+
Solo
Hercules
Hercules
TheiasChild
Hercules
Level 24
God Stats
10W - 7L
1,644 SR
Queue Stats
97W - 88L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 10 / 0
10,955
996
13,375
19,187
8,471
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Arachne
Dionysus420
Arachne
15
0 / 4 / 3
9,174
834
3,907
20,387
17,812
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
0 / 12 / 2
8,901
809
3,561
21,353
10,416
16
0 / 8 / 5
10,007
910
11,326
20,365
21,887
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anubis
Thumb_98
Anubis
15
1 / 2 / 3
9,570
870
19,054
9,950
4,713
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

43

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 13
10,489
954
14,483
9,222
3,091
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
16 / 1 / 10
12,754
1,159
23,292
10,949
4,668
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
18
4 / 1 / 20
10,900
991
9,574
12,968
10,675
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
19
10 / 2 / 18
12,663
1,151
27,950
10,740
3,558
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Hercules
TheiasChild
Hercules
18
3 / 1 / 23
11,935
1,085
9,993
14,645
11,809
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
120
6
Kills
36
36
Deaths
6
13
Assists
84
Player
Kills
Deaths
Assists
KDA
L
5
10
0
0.5
W
3
1
13
9.5
L
Arachne
Dionysus420
Arachne
0
4
3
0.38
L
0
12
2
0.08
W
16
1
10
21
W
Athena
4
1
20
14
W
Izanami
10
2
18
9.5
L
0
8
5
0.31
W
Hercules
TheiasChild
Hercules
3
1
23
14.5
L
Anubis
Thumb_98
Anubis
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,223
Damage
85,292
91,242
Taken
58,524
63,299
Mitigated
33,801
8,362
Healing
7,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,375
1,189
0
307
19,187
8,471
0
6,597
12,590
0
22,047
W
14,483
5,137
0
916
9,222
3,091
0
3,148
6,074
35,242
0
L
Arachne
Dionysus420
Arachne
3,907
2,974
513
1,667
20,387
17,812
0
5,470
14,917
0
11,072
L
3,561
280
817
1,295
21,353
10,416
0
5,401
15,952
0
10,473
W
23,292
16,811
0
924
10,949
4,668
0
4,813
6,136
0
52,570
W
Athena
9,574
3,161
0
500
12,968
10,675
0
7,552
5,416
17,873
0
W
Izanami
27,950
17,250
547
938
10,740
3,558
0
6,153
4,587
0
55,400
L
11,326
2,282
0
709
20,365
21,887
0
4,764
15,601
40,112
0
W
Hercules
TheiasChild
Hercules
9,993
3,546
0
3,755
14,645
11,809
0
8,714
5,931
0
15,685
L
Anubis
Thumb_98
Anubis
19,054
948
0
3,054
9,950
4,713
0
1,825
8,125
41,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,607
Gold Earned
58,741
157
Minions Killed
232
4
Camps Cleared
14
868,786
Distance Traveled
1,015,803
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,955
996
10
1
1
210,554
0
W
Sol
10,489
954
66
6
1
187,354
0
L
Arachne
9,174
834
10
1
0
160,608
0
L
Guan Yu
8,901
809
15
1
0
184,040
1
W
Mercury
12,754
1,159
64
6
6
242,261
0
W
Athena
10,900
991
17
2
1
195,857
1
W
Izanami
12,663
1,151
68
6
5
180,597
0
L
Ymir
10,007
910
67
6
1
146,920
1
W
Hercules
11,935
1,085
17
2
1
209,734
0
L
Anubis
9,570
870
55
5
2
166,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role