Player Matchup

Nemesis
Nemesis
DootBootBoom
Nemesis
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 18L
1,748 Elo+
Solo
Neith
Neith
Gonzaluz11
Neith
Level 3
God Stats
1W - 2L
1,717 SR
Queue Stats
1W - 2L
1,638 Elo+
Solo
Chaac
Chaac
Kruger6614
Chaac
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 7L
1,701 Elo+
Solo
Janus
Janus
SaltyKalderon
Janus
Level 29
God Stats
6W - 5L
1,529 SR
Queue Stats
41W - 32L
1,469 Elo+
Solo
Yemoja
Yemoja
davidcordeiro123
Yemoja
Level 15
God Stats
11W - 13L
1,567 SR
Queue Stats
56W - 60L
1,517 Elo+
Solo
Team Averages
Level 14
1,563 SR
1,615 Elo+

VS

Team Averages
Level 24
1,651 SR
1,659 Elo+
Ne Zha
Ne Zha
Aunt-JaMama666
Ne Zha
Level 18
God Stats
5W - 3L
1,892 SR
Queue Stats
74W - 53L
1,727 Elo+
Solo
Olorun
Olorun
Diome29TuCacique
Olorun
Level 7
God Stats
2W - 0L
1,791 SR
Queue Stats
16W - 3L
1,686 Elo+
Solo
Bakasura
Bakasura
DizzyDiire
Bakasura
Level 17
God Stats
3W - 1L
1,539 SR
Queue Stats
31W - 28L
1,543 Elo+
Solo
Neith
Neith
SweetunicornGuch
Neith
Level 68
God Stats
5W - 7L
1,532 SR
Queue Stats
133W - 120L
1,444 Elo+
Party 1
Ymir
Ymir
VentaneandoKnal5
Ymir
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 2L
1,896 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DootBootBoom
Nemesis
18
7 / 6 / 1
12,492
595
16,987
20,933
9,499
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
16
3 / 11 / 3
10,720
510
8,110
17,162
6,737
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
14
2 / 7 / 2
9,844
469
17,474
24,515
28,425
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 6 / 2
6,661
317
1,807
6,061
1,404
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
0 / 11 / 1
8,818
420
4,840
17,381
16,585
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 10
12,366
589
20,976
23,180
13,427
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 1 / 2
7,142
340
566
1,379
312
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bakasura
DizzyDiire
Bakasura
20
9 / 2 / 1
14,438
688
10,784
17,263
8,520
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
13 / 3 / 12
13,117
625
22,846
15,017
6,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
14 / 3 / 8
12,969
618
15,600
24,476
22,342
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
74
12
Kills
41
41
Deaths
12
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
5
3
10
3.33
W
0
1
2
1
W
Bakasura
DizzyDiire
Bakasura
9
2
1
4.75
L
Nemesis
DootBootBoom
Nemesis
7
6
1
1.25
L
Neith
3
11
3
0.41
L
Chaac
2
7
2
0.43
L
0
6
2
0.17
W
13
3
12
6.33
W
14
3
8
6
L
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,218
Damage
70,772
86,052
Taken
81,315
62,650
Mitigated
50,660
16,949
Healing
37,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,976
9,645
0
14,270
23,180
13,427
2,297
1,070
21,785
0
92,238
W
566
419
0
150
1,379
312
0
275
1,104
3,593
0
W
Bakasura
DizzyDiire
Bakasura
10,784
7,339
0
8,880
17,263
8,520
2,548
571
16,592
0
129,579
L
Nemesis
DootBootBoom
Nemesis
16,987
8,163
0
5,289
20,933
9,499
0
4,057
16,031
0
84,683
L
Neith
8,110
3,487
0
1,871
17,162
6,737
0
3,210
13,623
0
44,824
L
Chaac
17,474
4,167
0
7,629
24,515
28,425
729
3,895
19,117
0
56,211
L
1,807
303
0
500
6,061
1,404
521
2,544
3,027
14,907
0
W
22,846
10,239
0
5,266
15,017
6,059
2,105
2,065
12,906
0
80,808
W
15,600
2,916
0
9,058
24,476
22,342
680
2,666
21,618
47,923
0
L
4,840
1,350
971
689
17,381
16,585
535
1,670
15,236
22,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,535
Gold Earned
60,032
347
Minions Killed
551
0
Camps Cleared
0
1,533,975
Distance Traveled
1,559,330
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,366
589
133
6
0
413,041
2
W
Olorun
7,142
340
6
0
0
43,220
1
W
Bakasura
14,438
688
226
11
0
422,165
0
L
Nemesis
12,492
595
140
7
0
391,552
1
L
Neith
10,720
510
76
4
0
311,690
0
L
Chaac
9,844
469
86
4
0
343,831
0
L
Janus
6,661
317
22
1
0
187,315
2
W
Neith
13,117
625
112
5
0
349,735
2
W
Ymir
12,969
618
74
4
0
331,169
0
L
Yemoja
8,818
420
23
1
0
299,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role