Player Matchup

Jormungandr
Jormungandr
Agameron
Jormungandr
Level 34
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 5L
994 Elo+
Party 2
Pele
Pele
MinilinXD
Pele
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,244 Elo+
Party 2
Anubis
Anubis
Ortegaprime
Anubis
Level 5
God Stats
1W - 2L
1,484 SR
Queue Stats
1W - 2L
1,280 Elo+
Party 2
Team Averages
Level 33
1,495 SR
1,173 Elo+

VS

Team Averages
Level 69
1,549 SR
1,431 Elo+
Artio
Artio
 
Artio
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
jeanvmota
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,215 Elo+
Party 1
He Bo
He Bo
pepo2612
He Bo
Level 135
God Stats
4W - 6L
1,647 SR
Queue Stats
198W - 189L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Agameron
Jormungandr
14
3 / 5 / 12
10,449
653
7,897
9,711
5,641
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
16
11 / 6 / 5
12,336
771
15,642
12,719
4,451
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
13
3 / 3 / 11
10,511
657
10,298
8,027
3,611
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
4 / 3 / 9
10,978
686
4,488
15,140
13,016
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
12
1 / 8 / 7
9,280
580
4,334
12,363
3,211
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
pepo2612
He Bo
14
8 / 6 / 4
11,656
729
14,937
13,144
2,937
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
33
17
Kills
13
14
Deaths
17
28
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
4
3
9
2.83
W
Jormungandr
Agameron
Jormungandr
3
5
12
1.8
W
Pele
11
6
5
2.25
W
Anubis
3
3
11
2.83
L
Thor
1
8
7
0.56
L
He Bo
pepo2612
He Bo
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,837
Damage
23,759
30,457
Taken
40,647
13,703
Mitigated
19,164
5,191
Healing
5,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,488
88
547
2,624
15,140
13,016
202
7,577
7,563
14,089
0
W
Jormungandr
Agameron
Jormungandr
7,897
2,249
0
900
9,711
5,641
560
5,899
3,812
26,114
0
W
Pele
15,642
3,734
0
938
12,719
4,451
406
8,323
4,396
0
56,234
W
Anubis
10,298
1,445
0
3,353
8,027
3,611
442
5,424
2,603
34,590
0
L
Thor
4,334
1,677
0
0
12,363
3,211
602
5,370
6,993
0
16,133
L
He Bo
pepo2612
He Bo
14,937
283
272
2,503
13,144
2,937
722
5,308
7,836
61,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,296
Gold Earned
31,914
149
Minions Killed
134
0
Camps Cleared
0
761,038
Distance Traveled
794,410
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,978
686
17
1
0
313,071
0
W
Jormungandr
10,449
653
32
2
0
239,223
1
W
Pele
12,336
771
62
4
0
281,280
2
W
Anubis
10,511
657
55
3
0
240,535
6
L
Thor
9,280
580
26
2
0
254,553
0
L
He Bo
11,656
729
91
6
0
226,786
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role