Player Matchup

Chernobog
Chernobog
AethelBjorn
Chernobog
Level 14
God Stats
2W - 2L
1,427 SR
Queue Stats
56W - 61L
1,410 Elo+
Party 1
Ymir
Ymir
OzzMosis12
Ymir
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 45L
1,342 Elo+
Party 1
Thor
Thor
calipz0
Thor
Level 15
God Stats
0W - 1L
1,422 SR
Queue Stats
1W - 5L
1,145 Elo+
Solo
Guan Yu
Guan Yu
hortg_56
Guan Yu
Level 6
God Stats
0W - 2L
1,225 SR
Queue Stats
18W - 32L
1,089 Elo+
Solo
Scylla
Scylla
joaovictor13game
Scylla
Level 29
God Stats
2W - 1L
1,820 SR
Queue Stats
103W - 130L
1,385 Elo+
Solo
Team Averages
Level 16
1,479 SR
1,274 Elo+

VS

Team Averages
Level 16
1,469 SR
1,277 Elo+
Bellona
Bellona
AlexanderAltf4
Bellona
Level 17
God Stats
17W - 14L
1,545 SR
Queue Stats
44W - 53L
1,300 Elo+
Solo
Neith
Neith
Camarafire
Neith
Level 4
God Stats
2W - 3L
1,406 SR
Queue Stats
4W - 7L
1,216 Elo+
Solo
Loki
Loki
HolyOrnitorrinco
Loki
Level 27
God Stats
77W - 46L
1,597 SR
Queue Stats
122W - 94L
1,436 Elo+
Solo
Chaac
Chaac
TORKK8695
Chaac
Level 8
God Stats
2W - 3L
1,298 SR
Queue Stats
5W - 11L
1,159 Elo+
Solo
Medusa
Medusa
brunogladiador
Medusa
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 73L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AethelBjorn
Chernobog
10
2 / 7 / 1
8,102
324
5,594
11,173
2,765
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
0 / 2 / 3
9,104
364
3,518
9,482
5,575
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
calipz0
Thor
16
3 / 8 / 2
10,684
427
4,063
18,579
6,270
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Guan Yu
hortg_56
Guan Yu
16
1 / 10 / 2
10,042
402
2,537
18,133
8,456
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 4 / 3
9,422
377
7,012
13,458
4,252
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 0 / 4
12,569
503
6,253
9,231
6,451
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
12
5 / 2 / 2
11,086
443
6,107
5,516
1,552
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
17 / 1 / 5
17,498
700
20,894
20,578
14,706
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chaac
TORKK8695
Chaac
18
5 / 1 / 6
13,372
535
12,936
13,648
15,601
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
3 / 6 / 2
12,680
507
5,777
16,163
6,058
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
7
Kills
31
31
Deaths
10
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chernobog
AethelBjorn
Chernobog
2
7
1
0.36
W
1
0
4
3
W
Neith
5
2
2
3
W
17
1
5
19.5
L
0
2
3
0.75
W
Chaac
TORKK8695
Chaac
5
1
6
8
W
3
6
2
0.67
L
Thor
calipz0
Thor
3
8
2
0.5
L
Guan Yu
hortg_56
Guan Yu
1
10
2
0.2
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,724
Damage
51,967
70,825
Taken
65,136
27,318
Mitigated
44,368
6,691
Healing
17,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
AethelBjorn
Chernobog
5,594
4,377
0
530
11,173
2,765
144
239
10,913
0
20,444
W
6,253
1,017
429
2,312
9,231
6,451
2,417
2,278
6,953
0
63,840
W
Neith
6,107
3,305
0
990
5,516
1,552
730
1,160
4,356
0
23,049
W
20,894
4,873
0
6,980
20,578
14,706
5,160
2,993
17,585
565
160,370
L
3,518
369
0
590
9,482
5,575
132
0
9,482
21,435
0
W
Chaac
TORKK8695
Chaac
12,936
2,345
0
6,203
13,648
15,601
1,512
3,689
9,959
0
61,322
W
5,777
2,397
0
656
16,163
6,058
5,237
4,007
12,156
0
91,401
L
Thor
calipz0
Thor
4,063
1,014
0
1,549
18,579
6,270
0
176
18,328
0
54,459
L
Guan Yu
hortg_56
Guan Yu
2,537
950
150
2,452
18,133
8,456
42
0
17,633
0
31,921
L
7,012
499
0
1,420
13,458
4,252
0
0
13,408
57,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,354
Gold Earned
67,205
318
Minions Killed
512
0
Camps Cleared
0
1,988,965
Distance Traveled
1,997,308
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,102
324
31
1
0
305,675
3
W
Bellona
12,569
503
98
4
0
419,447
2
W
Neith
11,086
443
52
2
0
219,048
3
W
Loki
17,498
700
189
8
0
489,915
3
L
Ymir
9,104
364
43
2
0
427,864
2
W
Chaac
13,372
535
65
3
0
493,312
3
W
Medusa
12,680
507
108
4
0
375,586
0
L
Thor
10,684
427
102
4
0
461,552
2
L
Guan Yu
10,042
402
63
3
0
484,137
0
L
Scylla
9,422
377
79
3
0
309,737
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role