Player Matchup

Olorun
Olorun
Feyd6969
Olorun
Level 7
God Stats
2W - 2L
1,854 SR
Queue Stats
13W - 12L
1,536 Elo+
Solo
Thoth
Thoth
FixyUwu
Thoth
Level 13
God Stats
9W - 8L
1,502 SR
Queue Stats
13W - 14L
1,444 Elo+
Solo
Neith
Neith
GloomyHorse28
Neith
Level 6
God Stats
0W - 2L
1,182 SR
Queue Stats
8W - 11L
1,303 Elo+
Solo
Ra
Ra
Nickolasyg
Ra
Level 8
God Stats
3W - 4L
1,540 SR
Queue Stats
23W - 19L
1,520 Elo+
Solo
Nemesis
Nemesis
SaxyRunie
Nemesis
Level 4
God Stats
2W - 4L
1,285 SR
Queue Stats
4W - 7L
1,340 Elo+
Solo
Team Averages
Level 8
1,473 SR
1,429 Elo+

VS

Team Averages
Level 18
1,467 SR
1,400 Elo+
Pele
Pele
Black Yoda 809
Pele
Level 7
God Stats
16W - 18L
1,441 SR
Queue Stats
27W - 28L
1,302 Elo+
Party 1
Yemoja
Yemoja
Bluneci
Yemoja
Level 36
God Stats
203W - 239L
1,461 SR
Queue Stats
207W - 250L
1,372 Elo+
Party 1
Skadi
Skadi
ceramic-rennet4
Skadi
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 100L
1,326 Elo+
Solo
Hera
Hera
venus_woll
Hera
Level 22
God Stats
13W - 11L
1,289 SR
Queue Stats
138W - 138L
1,403 Elo+
Solo
Jormungandr
Jormungandr
キョジュウ
Jormungandr
Level 20
God Stats
57W - 47L
1,645 SR
Queue Stats
59W - 55L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Feyd6969
Olorun
18
2 / 4 / 7
11,344
873
13,139
22,339
8,766
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thoth
FixyUwu
Thoth
18
1 / 4 / 8
11,261
866
5,949
9,876
3,500
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
0 / 6 / 3
10,430
802
906
10,452
3,759
19
4 / 9 / 7
13,460
1,035
16,069
23,248
10,450
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
SaxyRunie
Nemesis
18
5 / 11 / 7
12,583
968
14,590
22,171
9,871
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Boots

Boots

+6%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 3 / 7
14,454
1,112
24,035
15,065
8,143
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Yemoja
Bluneci
Yemoja
18
1 / 2 / 12
11,763
905
10,830
8,944
4,233
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
1 / 7 / 15
12,133
933
10,149
12,416
5,243
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

20
11 / 0 / 9
14,716
1,132
17,322
6,943
4,334
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
キョジュウ
Jormungandr
20
5 / 0 / 24
14,110
1,085
16,355
13,795
22,793
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
101
12
Kills
34
34
Deaths
12
32
Assists
67
Player
Kills
Deaths
Assists
KDA
W
16
3
7
6.5
W
Yemoja
Bluneci
Yemoja
1
2
12
3.5
L
Olorun
Feyd6969
Olorun
2
4
7
1.38
L
Thoth
FixyUwu
Thoth
1
4
8
1.25
L
0
6
3
0.25
L
4
9
7
0.83
L
Nemesis
SaxyRunie
Nemesis
5
11
7
0.77
W
1
7
15
1.21
W
11
0
9
15.5
W
Jormungandr
キョジュウ
Jormungandr
5
0
24
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,653
Damage
78,691
88,086
Taken
57,163
36,346
Mitigated
44,746
10,117
Healing
6,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,035
13,451
159
1,321
15,065
8,143
0
6,192
8,873
0
33,489
W
Yemoja
Bluneci
Yemoja
10,830
1,454
2,803
108
8,944
4,233
0
7,144
1,800
26,704
0
L
Olorun
Feyd6969
Olorun
13,139
8,403
1,102
3,615
22,339
8,766
0
12,317
10,022
27,193
0
L
Thoth
FixyUwu
Thoth
5,949
35
0
250
9,876
3,500
0
6,093
3,783
16,252
0
L
906
200
0
398
10,452
3,759
0
4,626
5,826
0
6,777
L
16,069
871
1,421
1,315
23,248
10,450
0
10,543
12,705
70,020
0
L
Nemesis
SaxyRunie
Nemesis
14,590
6,341
0
2,016
22,171
9,871
0
10,928
11,243
0
28,558
W
10,149
5,053
0
0
12,416
5,243
0
8,521
3,895
0
21,721
W
17,322
4,642
0
1,463
6,943
4,334
0
4,673
2,270
61,505
0
W
Jormungandr
キョジュウ
Jormungandr
16,355
2,104
689
436
13,795
22,793
0
8,627
5,168
32,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,078
Gold Earned
67,176
205
Minions Killed
230
1
Camps Cleared
1
1,149,259
Distance Traveled
1,137,163
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,454
1,112
20
2
0
225,733
0
W
Yemoja
11,763
905
40
3
0
196,966
1
L
Olorun
11,344
873
26
2
1
250,033
0
L
Thoth
11,261
866
10
1
0
254,799
1
L
Neith
10,430
802
10
1
0
140,027
0
L
Ra
13,460
1,035
138
11
0
262,611
0
L
Nemesis
12,583
968
21
2
0
241,789
0
W
Skadi
12,133
933
24
2
0
176,922
0
W
Hera
14,716
1,132
113
9
0
263,167
0
W
Jormungandr
14,110
1,085
33
3
1
274,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role