Player Matchup

Fenrir
Fenrir
BaNNeD-AiD
Fenrir
Level 112
God Stats
1W - 1L
1,579 SR
Queue Stats
220W - 220L
1,455 Elo+
Party 1
Bellona
Bellona
CrowofStyx
Bellona
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Solo
Ares
Ares
Evol_Xero
Ares
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 10L
1,384 Elo+
Party 1
Medusa
Medusa
YouTubeChemoney
Medusa
Level 26
God Stats
18W - 17L
1,498 SR
Queue Stats
167W - 227L
1,316 Elo+
Solo
Kukulkan
Kukulkan
imSailo_
Kukulkan
Level 16
God Stats
4W - 5L
1,686 SR
Queue Stats
4W - 5L
1,600 Elo+
Solo
Team Averages
Level 34
1,552 SR
1,451 Elo+

VS

Team Averages
Level 15
1,487 SR
1,388 Elo+
Mulan
Mulan
BladedSmiler
Mulan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 27L
1,385 Elo+
Solo
Anubis
Anubis
HungMango
Anubis
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 16L
1,388 Elo+
Solo
Raijin
Raijin
JiveDaddy212
Raijin
Level 26
God Stats
6W - 2L
1,631 SR
Queue Stats
59W - 64L
1,282 Elo+
Solo
Cthulhu
Cthulhu
Nathemil
Cthulhu
Level 17
God Stats
1W - 3L
1,232 SR
Queue Stats
22W - 29L
1,307 Elo+
Solo
Ullr
Ullr
zZWhiz
Ullr
Level 6
God Stats
3W - 1L
1,570 SR
Queue Stats
18W - 14L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BaNNeD-AiD
Fenrir
5
0 / 1 / 0
3,414
683
1,552
4,308
1,072
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
CrowofStyx
Bellona
4
0 / 3 / 0
3,029
606
768
2,737
1,186
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ares
1
0 / 0 / 0
2,530
506
0
0
0
6
0 / 0 / 0
3,202
640
1,129
1,814
495
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Kukulkan
imSailo_
Kukulkan
6
1 / 1 / 0
3,514
703
745
2,175
678
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
4 / 0 / 0
4,613
923
2,792
2,455
1,192
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Boots

Boots

+6%
Movement Speed

Anubis
HungMango
Anubis
5
0 / 0 / 0
3,778
756
307
2,095
672
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Raijin
6
1 / 1 / 0
3,799
760
1,496
1,771
459
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Nathemil
Cthulhu
5
0 / 0 / 0
3,189
638
990
1,532
483
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
zZWhiz
Ullr
5
0 / 0 / 0
3,322
664
853
1,513
323
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
5
5
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BaNNeD-AiD
Fenrir
0
1
0
0
W
4
0
0
4
L
Bellona
CrowofStyx
Bellona
0
3
0
0
L
Ares
0
0
0
0
W
Anubis
HungMango
Anubis
0
0
0
0
W
Raijin
1
1
0
1
W
Cthulhu
Nathemil
Cthulhu
0
0
0
0
L
0
0
0
0
L
Kukulkan
imSailo_
Kukulkan
1
1
0
1
W
Ullr
zZWhiz
Ullr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,194
Damage
6,438
11,034
Taken
9,366
3,431
Mitigated
3,129
2,907
Healing
4,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BaNNeD-AiD
Fenrir
1,552
530
0
1,603
4,308
1,072
0
558
3,725
0
13,376
W
2,792
832
0
1,934
2,455
1,192
0
0
2,455
0
14,660
L
Bellona
CrowofStyx
Bellona
768
391
0
0
2,737
1,186
0
210
2,377
0
3,683
L
Ares
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
HungMango
Anubis
307
0
0
1,662
2,095
672
0
0
2,095
16,434
0
W
Raijin
1,496
50
0
123
1,771
459
621
745
1,026
17,141
0
W
Cthulhu
Nathemil
Cthulhu
990
35
0
0
1,532
483
0
0
1,532
4,802
0
L
1,129
201
135
1,169
1,814
495
0
739
1,075
0
8,445
L
Kukulkan
imSailo_
Kukulkan
745
141
0
0
2,175
678
0
1,286
889
10,754
0
W
Ullr
zZWhiz
Ullr
853
337
0
500
1,513
323
27
0
1,513
0
11,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,689
Gold Earned
18,701
75
Minions Killed
115
0
Camps Cleared
0
398,101
Distance Traveled
491,147
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,414
683
29
6
0
103,189
0
W
Mulan
4,613
923
35
7
0
106,992
1
L
Bellona
3,029
606
7
1
0
108,223
1
L
Ares
2,530
506
0
0
0
0
0
W
Anubis
3,778
756
36
7
0
77,576
0
W
Raijin
3,799
760
18
4
0
91,652
0
W
Cthulhu
3,189
638
2
0
0
112,565
0
L
Medusa
3,202
640
16
3
0
98,724
1
L
Kukulkan
3,514
703
23
5
0
87,965
0
W
Ullr
3,322
664
24
5
0
102,362
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role