Player Matchup

Da Ji
Da Ji
ASR NZ
Da Ji
Level 25
God Stats
5W - 4L
1,416 SR
Queue Stats
25W - 26L
1,178 Elo+
Solo
Fenrir
Fenrir
Bueno-Jiiva
Fenrir
Level 18
God Stats
7W - 17L
1,176 SR
Queue Stats
26W - 43L
1,030 Elo+
Solo
Hou Yi
Hou Yi
OskeenoHTHN
Hou Yi
Level 20
God Stats
2W - 1L
1,587 SR
Queue Stats
15W - 14L
1,228 Elo+
Solo
Cthulhu
Cthulhu
PrinceRobee
Cthulhu
Level 6
God Stats
2W - 5L
1,129 SR
Queue Stats
3W - 6L
819 Elo+
Solo
Chiron
Chiron
robinballs31
Chiron
Level 27
God Stats
8W - 1L
1,335 SR
Queue Stats
23W - 18L
1,246 Elo+
Solo
Team Averages
Level 19
1,329 SR
1,100 Elo+

VS

Team Averages
Level 21
1,398 SR
1,085 Elo+
Danzaburou
Danzaburou
FexMil013
Danzaburou
Level 29
God Stats
4W - 3L
1,268 SR
Queue Stats
60W - 55L
1,153 Elo+
Solo
Serqet
Serqet
ImTheSheep11
Serqet
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
1,258 Elo+
Solo
Merlin
Merlin
Opsidian1
Merlin
Level 16
God Stats
29W - 19L
1,370 SR
Queue Stats
47W - 48L
1,052 Elo+
Solo
Guan Yu
Guan Yu
erfan_rs_85
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
852 Elo+
Solo
Ra
Ra
orion700
Ra
Level 28
God Stats
13W - 16L
1,353 SR
Queue Stats
86W - 130L
1,110 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ASR NZ
Da Ji
20
6 / 2 / 2
14,428
601
8,988
16,332
7,138
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
18
5 / 5 / 4
13,139
547
8,269
17,679
7,515
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
17
6 / 7 / 4
12,838
535
10,094
18,723
7,340
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
PrinceRobee
Cthulhu
10
4 / 10 / 1
10,449
435
2,229
15,654
13,891
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chiron
18
3 / 1 / 4
13,225
551
14,138
13,755
5,270
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FexMil013
Danzaburou
12
6 / 2 / 6
9,403
392
6,643
4,644
1,482
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Boots

Boots

+6%
Movement Speed

Serqet
6
0 / 1 / 4
6,744
281
285
1,630
293
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Merlin
Opsidian1
Merlin
20
12 / 5 / 2
12,922
538
20,250
22,749
9,387
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
erfan_rs_85
Guan Yu
11
2 / 11 / 1
8,144
339
3,606
17,940
18,112
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 5 / 6
9,689
404
5,714
15,533
4,889
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
41
24
Kills
22
25
Deaths
24
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Da Ji
ASR NZ
Da Ji
6
2
2
3.5
W
Fenrir
5
5
4
1.4
L
Danzaburou
FexMil013
Danzaburou
6
2
6
4.5
L
Serqet
0
1
4
2
L
Merlin
Opsidian1
Merlin
12
5
2
2.6
W
Hou Yi
6
7
4
1.14
W
Cthulhu
PrinceRobee
Cthulhu
4
10
1
0.45
L
Guan Yu
erfan_rs_85
Guan Yu
2
11
1
0.23
L
2
5
6
1
W
Chiron
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,718
Damage
36,498
82,143
Taken
62,496
41,154
Mitigated
34,163
24,739
Healing
18,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
ASR NZ
Da Ji
8,988
2,097
0
8,222
16,332
7,138
0
1,578
14,754
0
119,912
W
Fenrir
8,269
2,738
0
4,207
17,679
7,515
2,476
4,802
12,877
0
63,277
L
Danzaburou
FexMil013
Danzaburou
6,643
3,726
71
862
4,644
1,482
267
323
4,296
0
28,115
L
Serqet
285
155
0
777
1,630
293
0
54
1,576
0
3,147
L
Merlin
Opsidian1
Merlin
20,250
2,436
276
11,648
22,749
9,387
1,217
395
22,304
103,818
0
W
Hou Yi
10,094
7,797
0
5,594
18,723
7,340
7,664
9,086
9,637
0
66,272
W
Cthulhu
PrinceRobee
Cthulhu
2,229
512
0
205
15,654
13,891
81
3,728
11,926
9,840
0
L
Guan Yu
erfan_rs_85
Guan Yu
3,606
1,060
0
1,499
17,940
18,112
231
847
16,993
0
27,774
L
5,714
424
56
2,960
15,533
4,889
229
385
15,098
49,747
0
W
Chiron
14,138
4,808
263
6,248
13,755
5,270
1,988
6,770
6,985
0
85,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,079
Gold Earned
46,902
496
Minions Killed
349
0
Camps Cleared
0
2,005,479
Distance Traveled
1,361,098
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
14,428
601
132
6
0
450,278
0
W
Fenrir
13,139
547
97
4
0
452,188
0
L
Danzaburou
9,403
392
54
2
0
173,902
3
L
Serqet
6,744
281
7
0
0
47,088
0
L
Merlin
12,922
538
168
7
0
390,543
5
W
Hou Yi
12,838
535
99
4
0
326,423
0
W
Cthulhu
10,449
435
20
1
0
366,430
0
L
Guan Yu
8,144
339
35
1
0
338,944
0
L
Ra
9,689
404
85
4
0
410,621
6
W
Chiron
13,225
551
148
6
0
410,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role