Player Matchup

Cupid
Cupid
ARGUEDASJORDI
Cupid
Level 28
God Stats
10W - 21L
1,346 SR
Queue Stats
79W - 117L
1,205 Elo+
Solo
Set
Set
Geckomanic
Set
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 18L
1,300 Elo+
Solo
Cthulhu
Cthulhu
HartyHart67
Cthulhu
Level 16
God Stats
5W - 5L
1,559 SR
Queue Stats
24W - 26L
1,283 Elo+
Solo
Osiris
Osiris
ImGhostier
Osiris
Level 14
God Stats
3W - 3L
1,492 SR
Queue Stats
13W - 17L
1,347 Elo+
Solo
Ra
Ra
disloyalcorgi7
Ra
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 6L
1,094 Elo+
Solo
Team Averages
Level 14
1,480 SR
1,246 Elo+

VS

Team Averages
Level 17
1,546 SR
1,337 Elo+
Thor
Thor
Asphyxioo
Thor
Level 23
God Stats
28W - 19L
1,476 SR
Queue Stats
53W - 53L
1,259 Elo+
Party 1
Cthulhu
Cthulhu
ProStrats1347
Cthulhu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 73L
1,197 Elo+
Party 1
Nemesis
Nemesis
WaxSpaceDR
Nemesis
Level 28
God Stats
3W - 0L
1,755 SR
Queue Stats
24W - 27L
1,423 Elo+
Party 2
Hercules
Hercules
caberagnar
Hercules
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 14L
1,305 Elo+
Party 2
Olorun
Olorun
αddιcтιση
Olorun
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 8 / 2
6,275
418
6,376
8,474
2,594
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 7 / 0
6,920
461
4,006
12,002
4,286
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cthulhu
HartyHart67
Cthulhu
10
2 / 1 / 3
6,739
449
9,145
7,967
5,384
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Osiris
ImGhostier
Osiris
13
2 / 1 / 2
7,175
478
6,827
9,591
6,521
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

1
0 / 0 / 0
4,356
290
0
0
0
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
3 / 1 / 4
8,111
541
2,531
7,754
2,494
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
9
0 / 2 / 1
6,386
426
1,784
8,614
3,565
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
WaxSpaceDR
Nemesis
12
1 / 2 / 3
7,465
498
4,059
7,125
2,227
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hercules
caberagnar
Hercules
10
1 / 2 / 0
6,485
432
1,486
9,060
3,747
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
11 / 0 / 2
9,717
648
13,713
9,454
3,826
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
7
Kills
16
17
Deaths
7
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
W
Thor
3
1
4
5
L
1
7
0
0.14
L
Cthulhu
HartyHart67
Cthulhu
2
1
3
3.5
L
Osiris
ImGhostier
Osiris
2
1
2
3
W
Cthulhu
0
2
1
0.25
W
Nemesis
WaxSpaceDR
Nemesis
1
2
3
1.25
W
Hercules
caberagnar
Hercules
1
2
0
0.5
L
0
0
0
0
W
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,354
Damage
23,573
38,034
Taken
42,007
18,785
Mitigated
15,859
7,993
Healing
14,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,376
3,686
42
676
8,474
2,594
655
3,728
4,746
0
22,899
W
Thor
2,531
390
0
3,077
7,754
2,494
1,660
1,194
6,460
0
39,275
L
4,006
2,355
0
3,291
12,002
4,286
0
5,922
6,080
0
43,656
L
Cthulhu
HartyHart67
Cthulhu
9,145
618
264
2,339
7,967
5,384
116
2,696
5,271
29,647
0
L
Osiris
ImGhostier
Osiris
6,827
1,349
0
1,381
9,591
6,521
60
3,151
6,440
0
31,870
W
Cthulhu
1,784
117
0
945
8,614
3,565
0
2,341
6,043
17,481
0
W
Nemesis
WaxSpaceDR
Nemesis
4,059
1,423
0
752
7,125
2,227
76
803
5,947
0
27,794
W
Hercules
caberagnar
Hercules
1,486
726
0
2,613
9,060
3,747
429
2,274
6,461
0
14,829
L
0
0
0
0
0
0
0
0
0
0
0
W
13,713
8,859
341
6,988
9,454
3,826
3,732
1,898
7,406
61,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,465
Gold Earned
38,164
202
Minions Killed
300
0
Camps Cleared
0
1,020,286
Distance Traveled
1,298,732
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,275
418
42
3
0
246,093
0
W
Thor
8,111
541
79
5
0
265,806
0
L
Set
6,920
461
64
4
0
235,777
0
L
Cthulhu
6,739
449
41
3
0
286,586
1
L
Osiris
7,175
478
55
4
0
251,830
1
W
Cthulhu
6,386
426
24
2
0
225,017
0
W
Nemesis
7,465
498
48
3
0
298,291
0
W
Hercules
6,485
432
29
2
0
251,296
1
L
Ra
4,356
290
0
0
0
0
0
W
Olorun
9,717
648
120
8
0
258,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role