Player Matchup

Heimdallr
Heimdallr
Silver III
Debo IG
Heimdallr
Silver III
Level 87
God Stats
0W - 2L
1,312 SR
Queue Stats
95W - 122L
855 MMR
Solo
Baron Samedi
Baron Samedi
Silver IV
IPOCKETROCKETI
Baron Samedi
Silver IV
Level 125
God Stats
1W - 2L
1,594 SR
Queue Stats
83W - 104L
857 MMR
Party 1
Nemesis
Nemesis
Silver IV
Off Hache
Nemesis
Silver IV
Level 66
God Stats
0W - 2L
1,435 SR
Queue Stats
35W - 39L
864 MMR
Solo
Discordia
Discordia
Silver II
TswiZzle1Lb
Discordia
Silver II
Level 128
God Stats
6W - 13L
1,486 SR
Queue Stats
231W - 254L
933 MMR
Party 1
Hercules
Hercules
Silver V
jrbrinman
Hercules
Silver V
Level 68
God Stats
0W - 5L
1,032 SR
Queue Stats
53W - 60L
777 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,372 SR
857 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 103
1,586 SR
862 MMR
Izanami
Izanami
Silver II
BLOOD PURGE
Izanami
Silver II
Level 101
God Stats
229W - 194L
1,611 SR
Queue Stats
359W - 321L
918 MMR
Solo
Chang'e
Chang'e
Silver IV
EddyMonster_
Chang'e
Silver IV
Level 120
God Stats
214W - 182L
1,568 SR
Queue Stats
390W - 397L
723 MMR
Party 2
Ao Kuang
Ao Kuang
Silver II
OJBare
Ao Kuang
Silver II
Level 109
God Stats
4W - 2L
1,533 SR
Queue Stats
394W - 418L
1,047 MMR
Party 2
Bellona
Bellona
Bronze II
Z 7empest Z
Bellona
Bronze II
Level 87
God Stats
8W - 10L
1,658 SR
Queue Stats
46W - 30L
770 MMR
Solo
Sylvanus
Sylvanus
Silver II
prestigeww808
Sylvanus
Silver II
Level 100
God Stats
11W - 9L
1,562 SR
Queue Stats
107W - 119L
854 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Debo IG
Heimdallr
20
12 / 14 / 15
19,029
476
33,246
39,734
18,841
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
IPOCKETROCKETI
Baron Samedi
20
7 / 7 / 22
20,146
504
31,812
36,206
64,558
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
Off Hache
Nemesis
20
15 / 13 / 11
21,155
529
38,146
46,883
24,190
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
TswiZzle1Lb
Discordia
20
7 / 15 / 16
19,576
489
31,767
35,471
15,614
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
jrbrinman
Hercules
20
10 / 4 / 26
20,388
510
21,253
52,585
88,959
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
HeraBakasuraCthulhuTsukuyomiArachne

VS

Bans
HadesNikeCabrakanCupidPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BLOOD PURGE
Izanami
20
8 / 14 / 15
22,960
574
45,228
44,391
21,748
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
EddyMonster_
Chang'e
20
20 / 12 / 12
24,454
611
46,192
38,313
17,010
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
OJBare
Ao Kuang
20
15 / 13 / 12
21,870
547
24,429
44,698
17,132
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Z 7empest Z
Bellona
20
5 / 7 / 16
21,489
537
34,915
44,635
52,085
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
prestigeww808
Sylvanus
20
4 / 5 / 23
20,314
508
18,929
37,521
64,833
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
130
51
Kills
52
53
Deaths
51
90
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Izanami
BLOOD PURGE
Izanami
8
14
15
1.11
L
Heimdallr
Debo IG
Heimdallr
12
14
15
1.39
W
Chang'e
EddyMonster_
Chang'e
20
12
12
2.17
L
Baron Samedi
IPOCKETROCKETI
Baron Samedi
7
7
22
2.57
W
Ao Kuang
OJBare
Ao Kuang
15
13
12
1.62
L
Nemesis
Off Hache
Nemesis
15
13
11
1.58
L
Discordia
TswiZzle1Lb
Discordia
7
15
16
1
W
Bellona
Z 7empest Z
Bellona
5
7
16
1.86
L
Hercules
jrbrinman
Hercules
10
4
26
5.75
W
Sylvanus
prestigeww808
Sylvanus
4
5
23
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

156,224
Damage
169,693
210,879
Taken
209,558
212,162
Mitigated
172,808
45,879
Healing
76,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BLOOD PURGE
Izanami
45,228
34,999
0
11,612
44,391
21,748
8,205
13,095
31,241
0
239,765
L
Heimdallr
Debo IG
Heimdallr
33,246
15,213
0
5,832
39,734
18,841
3,827
16,802
22,882
0
90,866
W
Chang'e
EddyMonster_
Chang'e
46,192
3,548
8,506
13,194
38,313
17,010
3,020
14,418
23,712
149,173
0
L
Baron Samedi
IPOCKETROCKETI
Baron Samedi
31,812
3,514
3,684
8,419
36,206
64,558
890
16,744
19,021
121,275
0
W
Ao Kuang
OJBare
Ao Kuang
24,429
3,571
0
13,786
44,698
17,132
1,242
9,741
34,661
132,087
0
L
Nemesis
Off Hache
Nemesis
38,146
20,182
0
10,450
46,883
24,190
0
23,471
23,287
0
188,569
L
Discordia
TswiZzle1Lb
Discordia
31,767
408
0
1,930
35,471
15,614
1,069
18,257
17,189
156,301
0
W
Bellona
Z 7empest Z
Bellona
34,915
15,051
0
4,830
44,635
52,085
900
15,454
28,261
3,220
134,582
L
Hercules
jrbrinman
Hercules
21,253
6,306
0
15,564
52,585
88,959
838
20,593
31,842
0
73,842
W
Sylvanus
prestigeww808
Sylvanus
18,929
1,660
10,645
14,238
37,521
64,833
0
10,870
26,423
45,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

100,294
Gold Earned
111,087
746
Minions Killed
821
0
Camps Cleared
0
3,308,012
Distance Traveled
3,486,183
32
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
22,960
574
265
7
0
668,459
3
L
Heimdallr
19,029
476
109
3
0
618,276
1
W
Chang'e
24,454
611
220
6
0
729,107
13
L
Baron Samedi
20,146
504
176
4
0
591,082
10
W
Ao Kuang
21,870
547
138
3
0
638,700
2
L
Nemesis
21,155
529
197
5
0
692,613
1
L
Discordia
19,576
489
176
4
0
669,311
6
W
Bellona
21,489
537
152
4
0
720,993
1
L
Hercules
20,388
510
88
2
0
736,730
14
W
Sylvanus
20,314
508
46
1
0
728,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role