Player Matchup

He Bo
He Bo
EzDeeters
He Bo
Level 62
God Stats
8W - 12L
1,454 SR
Queue Stats
157W - 140L
1,519 Elo+
Party 2
Arachne
Arachne
MrTeaGrey
Arachne
Level 128
God Stats
2W - 0L
1,681 SR
Queue Stats
372W - 346L
1,525 Elo+
Party 2
Horus
Horus
SDK Hxpe
Horus
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 75L
1,284 Elo+
Solo
Anubis
Anubis
Swagful Panda
Anubis
Level 17
God Stats
7W - 11L
1,587 SR
Queue Stats
9W - 16L
1,388 Elo+
Party 2
Cernunnos
Cernunnos
XBeetsByDwightX
Cernunnos
Level 69
God Stats
3W - 0L
1,862 SR
Queue Stats
43W - 43L
1,499 Elo+
Party 2
Team Averages
Level 61
1,617 SR
1,443 Elo+

VS

Team Averages
Level 80
1,549 SR
1,433 Elo+
King Arthur
King Arthur
MilkyMay14
King Arthur
Level 138
God Stats
12W - 19L
1,489 SR
Queue Stats
590W - 654L
1,430 Elo+
Party 1
Danzaburou
Danzaburou
bhobbs96
Danzaburou
Level 102
God Stats
25W - 15L
1,473 SR
Queue Stats
431W - 488L
1,437 Elo+
Party 1
Jormungandr
Jormungandr
bruhyant
Jormungandr
Level 42
God Stats
4W - 3L
1,547 SR
Queue Stats
98W - 99L
1,393 Elo+
Solo
Nemesis
Nemesis
kingGing9
Nemesis
Level 13
God Stats
5W - 4L
1,515 SR
Queue Stats
62W - 62L
1,446 Elo+
Party 1
Scylla
Scylla
zhobbs7
Scylla
Level 105
God Stats
17W - 8L
1,724 SR
Queue Stats
511W - 571L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
EzDeeters
He Bo
6
0 / 0 / 1
3,697
739
418
2,022
358
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Arachne
MrTeaGrey
Arachne
5
2 / 0 / 1
3,762
752
1,578
2,302
752
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Horus
SDK Hxpe
Horus
5
1 / 1 / 0
3,651
730
1,850
3,732
1,771
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

5
1 / 1 / 1
3,494
699
585
2,146
825
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
XBeetsByDwightX
Cernunnos
6
0 / 0 / 0
3,730
746
940
2,953
667
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MilkyMay14
King Arthur
7
1 / 1 / 0
3,940
788
2,419
4,522
1,828
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
bhobbs96
Danzaburou
5
0 / 0 / 0
3,160
632
1,300
2,855
562
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
bruhyant
Jormungandr
1
0 / 0 / 0
2,579
516
0
0
0
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Nemesis
kingGing9
Nemesis
5
1 / 0 / 0
3,711
742
865
2,669
603
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
zhobbs7
Scylla
6
0 / 3 / 1
3,471
694
1,328
2,063
364
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
4
Kills
2
2
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
He Bo
EzDeeters
He Bo
0
0
1
0.5
L
King Arthur
MilkyMay14
King Arthur
1
1
0
1
W
Arachne
MrTeaGrey
Arachne
2
0
1
2.5
W
Horus
SDK Hxpe
Horus
1
1
0
1
W
1
1
1
1.5
W
Cernunnos
XBeetsByDwightX
Cernunnos
0
0
0
0
L
Danzaburou
bhobbs96
Danzaburou
0
0
0
0
L
Jormungandr
bruhyant
Jormungandr
0
0
0
0
L
Nemesis
kingGing9
Nemesis
1
0
0
1
L
Scylla
zhobbs7
Scylla
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,371
Damage
5,912
13,155
Taken
12,109
4,373
Mitigated
3,357
5,005
Healing
4,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
EzDeeters
He Bo
418
136
0
1,068
2,022
358
0
221
1,801
14,272
0
L
King Arthur
MilkyMay14
King Arthur
2,419
351
0
1,619
4,522
1,828
0
86
4,215
0
13,080
W
Arachne
MrTeaGrey
Arachne
1,578
1,344
0
1,022
2,302
752
0
192
2,110
0
7,611
W
Horus
SDK Hxpe
Horus
1,850
600
0
981
3,732
1,771
0
0
3,457
0
7,509
W
585
57
0
326
2,146
825
0
915
1,231
9,986
0
W
Cernunnos
XBeetsByDwightX
Cernunnos
940
295
0
1,608
2,953
667
0
0
2,953
0
14,975
L
Danzaburou
bhobbs96
Danzaburou
1,300
381
0
1,194
2,855
562
0
0
2,855
0
10,099
L
Jormungandr
bruhyant
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
kingGing9
Nemesis
865
71
0
1,350
2,669
603
0
0
2,669
0
13,020
L
Scylla
zhobbs7
Scylla
1,328
66
0
0
2,063
364
0
917
1,146
11,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,334
Gold Earned
16,861
110
Minions Killed
88
0
Camps Cleared
0
504,195
Distance Traveled
397,261
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
3,697
739
34
7
0
100,544
2
L
King Arthur
3,940
788
24
5
0
93,399
0
W
Arachne
3,762
752
14
3
0
115,493
0
W
Horus
3,651
730
16
3
0
111,734
1
W
Anubis
3,494
699
16
3
0
85,546
1
W
Cernunnos
3,730
746
30
6
0
90,878
0
L
Danzaburou
3,160
632
15
3
0
93,818
1
L
Jormungandr
2,579
516
0
0
0
3,303
0
L
Nemesis
3,711
742
32
6
0
120,706
0
L
Scylla
3,471
694
17
3
0
86,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role