Player Matchup

Hun Batz
Hun Batz
KevinBelmont
Hun Batz
Level 125
God Stats
5W - 1L
1,797 SR
Queue Stats
364W - 263L
1,550 Elo+
Party 1
Raijin
Raijin
Shin-Sama
Raijin
Level 128
God Stats
12W - 7L
1,692 SR
Queue Stats
377W - 274L
1,554 Elo+
Party 1
Sun Wukong
Sun Wukong
TomTheBassPlayer
Sun Wukong
Level 135
God Stats
18W - 9L
1,643 SR
Queue Stats
533W - 414L
1,535 Elo+
Party 1
Team Averages
Level 129
1,710 SR
1,547 Elo+

VS

Team Averages
Level 124
1,557 SR
1,525 Elo+
Neith
Neith
BatmanRo
Neith
Level 136
God Stats
489W - 541L
1,525 SR
Queue Stats
493W - 548L
1,503 Elo+
Solo
Ymir
Ymir
Dr_Bammerx
Ymir
Level 135
God Stats
2W - 4L
1,391 SR
Queue Stats
51W - 40L
1,546 Elo+
Party 2
Ah Puch
Ah Puch
ThrasherboyX
Ah Puch
Level 101
God Stats
7W - 3L
1,756 SR
Queue Stats
72W - 59L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
KevinBelmont
Hun Batz
14
6 / 8 / 5
11,835
696
13,687
14,622
5,332
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
Shin-Sama
Raijin
15
4 / 5 / 3
10,899
641
9,789
9,431
3,097
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
TomTheBassPlayer
Sun Wukong
14
1 / 1 / 9
10,552
621
10,254
15,907
14,912
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BatmanRo
Neith
14
6 / 3 / 7
11,453
674
11,655
14,027
4,192
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
4 / 3 / 8
11,625
684
7,008
15,541
12,795
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Puch
ThrasherboyX
Ah Puch
14
4 / 5 / 8
11,011
648
12,167
9,845
2,474
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
37
11
Kills
14
14
Deaths
11
17
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Neith
BatmanRo
Neith
6
3
7
3.17
L
4
3
8
2.67
W
Hun Batz
KevinBelmont
Hun Batz
6
8
5
1.06
W
Raijin
Shin-Sama
Raijin
4
5
3
1.1
L
Ah Puch
ThrasherboyX
Ah Puch
4
5
8
1.6
W
Sun Wukong
TomTheBassPlayer
Sun Wukong
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,730
Damage
30,830
39,960
Taken
39,413
23,341
Mitigated
19,461
6,870
Healing
7,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BatmanRo
Neith
11,655
5,063
158
3,375
14,027
4,192
2,124
1,785
12,066
0
61,943
L
7,008
1,891
577
2,337
15,541
12,795
102
5,863
9,284
22,869
0
W
Hun Batz
KevinBelmont
Hun Batz
13,687
3,892
0
2,344
14,622
5,332
1,716
6,245
8,377
0
59,625
W
Raijin
Shin-Sama
Raijin
9,789
734
0
647
9,431
3,097
495
5,845
3,586
48,022
0
L
Ah Puch
ThrasherboyX
Ah Puch
12,167
671
0
848
9,845
2,474
156
2,177
7,472
40,293
0
W
Sun Wukong
TomTheBassPlayer
Sun Wukong
10,254
1,976
0
3,879
15,907
14,912
849
7,145
8,762
0
38,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,286
Gold Earned
34,089
200
Minions Killed
183
0
Camps Cleared
0
878,369
Distance Traveled
821,879
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,453
674
91
5
0
271,354
4
L
Ymir
11,625
684
38
2
0
268,434
3
W
Hun Batz
11,835
696
67
4
0
289,235
3
W
Raijin
10,899
641
89
5
0
271,657
1
L
Ah Puch
11,011
648
54
3
0
282,091
2
W
Sun Wukong
10,552
621
44
3
0
317,477
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role