Player Matchup

Bellona
Bellona
Ironmike75655
Bellona
Level 28
God Stats
4W - 1L
1,571 SR
Queue Stats
90W - 99L
1,226 Elo+
Solo
Anubis
Anubis
ItzUpRiseKae
Anubis
Level 16
God Stats
13W - 5L
1,483 SR
Queue Stats
32W - 27L
1,323 Elo+
Party 1
Danzaburou
Danzaburou
KennethChampion
Danzaburou
Level 43
God Stats
5W - 0L
1,800 SR
Queue Stats
176W - 163L
1,373 Elo+
Party 1
Sol
Sol
MagUs26
Sol
Level 27
God Stats
17W - 21L
1,361 SR
Queue Stats
101W - 110L
1,305 Elo+
Solo
Thor
Thor
Northwolfpack31
Thor
Level 10
God Stats
1W - 2L
1,174 SR
Queue Stats
22W - 40L
1,229 Elo+
Solo
Team Averages
Level 25
1,478 SR
1,291 Elo+

VS

Team Averages
Level 26
1,488 SR
1,262 Elo+
Hachiman
Hachiman
ImTendou
Hachiman
Level 29
God Stats
3W - 7L
1,292 SR
Queue Stats
71W - 67L
1,350 Elo+
Party 2
Danzaburou
Danzaburou
Paxquilis
Danzaburou
Level 28
God Stats
29W - 12L
1,649 SR
Queue Stats
79W - 68L
1,349 Elo+
Party 2
Ah Puch
Ah Puch
Richard_ssj7
Ah Puch
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,160 Elo+
Solo
Ne Zha
Ne Zha
mr_moon5974
Ne Zha
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 70L
1,216 Elo+
Party 3
Anhur
Anhur
zombieovicide
Anhur
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
199W - 213L
1,237 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
4 / 1 / 5
6,233
623
2,426
4,658
2,781
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
7
2 / 5 / 0
4,994
499
1,881
4,271
964
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
KennethChampion
Danzaburou
12
5 / 0 / 0
7,300
730
5,074
4,334
1,398
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
12
10 / 2 / 2
7,238
724
6,325
7,055
2,323
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

7
0 / 1 / 2
4,928
493
1,173
5,127
1,229
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ImTendou
Hachiman
8
1 / 2 / 2
5,142
514
2,458
3,913
877
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Danzaburou
Paxquilis
Danzaburou
8
1 / 4 / 0
4,943
494
2,822
5,225
1,325
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Ah Puch
Richard_ssj7
Ah Puch
6
2 / 7 / 0
4,588
459
2,095
5,344
1,458
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
4
0 / 5 / 0
3,775
378
1,853
5,915
1,565
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
5 / 4 / 2
5,779
578
5,702
6,013
1,630
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
21
Kills
9
9
Deaths
22
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ImTendou
Hachiman
1
2
2
1
W
Bellona
4
1
5
6.5
W
Anubis
2
5
0
0.4
W
Danzaburou
KennethChampion
Danzaburou
5
0
0
5
W
Sol
10
2
2
5.5
W
0
1
2
1
L
Danzaburou
Paxquilis
Danzaburou
1
4
0
0.25
L
Ah Puch
Richard_ssj7
Ah Puch
2
7
0
0.29
L
Ne Zha
0
5
0
0
L
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,879
Damage
14,930
25,445
Taken
26,410
8,695
Mitigated
6,855
7,995
Healing
2,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ImTendou
Hachiman
2,458
1,691
0
430
3,913
877
302
1,649
2,264
0
15,392
W
Bellona
2,426
286
0
1,434
4,658
2,781
188
419
4,239
0
19,243
W
Anubis
1,881
555
15
647
4,271
964
0
0
4,271
7,544
0
W
Danzaburou
KennethChampion
Danzaburou
5,074
1,597
0
1,196
4,334
1,398
1,093
0
4,334
0
35,929
W
Sol
6,325
2,672
270
3,715
7,055
2,323
2,833
1,676
5,379
28,556
0
W
1,173
169
0
718
5,127
1,229
0
0
5,127
0
14,742
L
Danzaburou
Paxquilis
Danzaburou
2,822
560
0
1,205
5,225
1,325
216
0
5,225
0
19,259
L
Ah Puch
Richard_ssj7
Ah Puch
2,095
398
0
35
5,344
1,458
0
2,042
3,177
9,894
0
L
Ne Zha
1,853
1,143
0
338
5,915
1,565
0
3,092
2,798
0
5,386
L
5,702
3,049
0
340
6,013
1,630
610
1,423
4,490
0
22,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,693
Gold Earned
24,227
244
Minions Killed
115
0
Camps Cleared
0
818,487
Distance Traveled
827,658
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,142
514
38
4
0
138,835
3
W
Bellona
6,233
623
54
5
0
211,673
5
W
Anubis
4,994
499
17
2
0
99,796
0
W
Danzaburou
7,300
730
80
8
0
170,577
0
W
Sol
7,238
724
70
7
0
158,426
1
W
Thor
4,928
493
23
2
0
178,015
0
L
Danzaburou
4,943
494
34
3
0
149,777
1
L
Ah Puch
4,588
459
12
1
0
155,584
0
L
Ne Zha
3,775
378
4
0
0
198,370
0
L
Anhur
5,779
578
27
3
0
185,092
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role