Player Matchup

Da Ji
Da Ji
Platinum II
 
Da Ji
Platinum II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Platinum V
BazookaRoy
Ra
Platinum V
Level 104
God Stats
3W - 1L
1,593 SR
Queue Stats
250W - 236L
1,750 MMR
Party 1
Khepri
Khepri
Platinum II
fincho-123
Khepri
Platinum II
Level 149
God Stats
13W - 7L
1,664 SR
Queue Stats
454W - 423L
1,854 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 133
1,586 SR
1,701 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 133
1,704 SR
1,796 MMR
Sobek
Sobek
Platinum III
Anakin zv
Sobek
Platinum III
Level 125
God Stats
1W - 1L
1,787 SR
Queue Stats
19W - 12L
2,072 MMR
Party 2
Vulcan
Vulcan
Gold IV
Djarin zv
Vulcan
Gold IV
Level 147
God Stats
92W - 61L
1,705 SR
Queue Stats
185W - 147L
1,476 MMR
Party 2
Sun Wukong
Sun Wukong
Gold III
Kylo zv
Sun Wukong
Gold III
Level 128
God Stats
7W - 1L
1,620 SR
Queue Stats
22W - 15L
1,842 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
8 / 7 / 3
19,009
655
21,531
30,056
22,508
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
2 / 6 / 6
17,326
597
24,651
28,994
16,856
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
fincho-123
Khepri
20
2 / 0 / 9
18,954
654
11,062
30,519
48,009
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
PersephoneZeusCthulhuHera

VS

Bans
KumbhakarnaYmirPoseidonAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Anakin zv
Sobek
20
1 / 3 / 10
17,534
605
16,394
31,829
54,196
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
Djarin zv
Vulcan
20
6 / 4 / 2
16,927
584
34,039
15,302
5,611
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Kylo zv
Sun Wukong
20
5 / 5 / 6
17,362
599
16,983
29,243
41,701
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
30
12
Kills
12
13
Deaths
12
18
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
8
7
3
1.36
L
Sobek
Anakin zv
Sobek
1
3
10
2
W
2
6
6
0.83
L
Vulcan
Djarin zv
Vulcan
6
4
2
1.75
L
Sun Wukong
Kylo zv
Sun Wukong
5
5
6
1.6
W
Khepri
fincho-123
Khepri
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,244
Damage
67,416
89,569
Taken
76,374
87,373
Mitigated
101,508
32,947
Healing
19,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
21,531
4,041
0
2,857
30,056
22,508
1,418
15,702
14,067
0
122,618
L
Sobek
Anakin zv
Sobek
16,394
1,375
437
7,246
31,829
54,196
130
15,452
16,377
59,570
0
W
24,651
2,383
7,743
13,580
28,994
16,856
1,382
17,463
11,413
155,842
0
L
Vulcan
Djarin zv
Vulcan
34,039
11,123
0
1,099
15,302
5,611
281
4,591
10,711
137,940
0
L
Sun Wukong
Kylo zv
Sun Wukong
16,983
3,448
814
10,093
29,243
41,701
986
15,928
13,315
0
78,593
W
Khepri
fincho-123
Khepri
11,062
574
0
8,767
30,519
48,009
786
17,415
12,664
50,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,289
Gold Earned
51,823
343
Minions Killed
277
0
Camps Cleared
0
1,667,017
Distance Traveled
1,541,722
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
19,009
655
102
4
0
511,897
4
L
Sobek
17,534
605
49
2
0
519,395
0
W
Ra
17,326
597
193
7
0
547,140
3
L
Vulcan
16,927
584
150
5
0
519,575
8
L
Sun Wukong
17,362
599
78
3
0
502,752
4
W
Khepri
18,954
654
48
2
0
607,980
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role