Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
MonkeyDYon4
Rama
Level 127
God Stats
8W - 8L
1,572 SR
Queue Stats
390W - 370L
1,565 Elo+
Solo
Fenrir
Fenrir
POSTDRAMA
Fenrir
Level 159
God Stats
1W - 3L
1,541 SR
Queue Stats
60W - 43L
1,604 Elo+
Party 2
Heimdallr
Heimdallr
XxEndOfFatexX
Heimdallr
Level 158
God Stats
1W - 6L
1,615 SR
Queue Stats
574W - 590L
1,561 Elo+
Solo
Scylla
Scylla
ZaidLion
Scylla
Level 147
God Stats
3W - 2L
1,602 SR
Queue Stats
161W - 157L
1,548 Elo+
Solo
Team Averages
Level 149
1,566 SR
1,556 Elo+

VS

Team Averages
Level 143
1,502 SR
1,560 Elo+
Thor
Thor
Eggydarkness
Thor
Level 157
God Stats
1W - 2L
1,190 SR
Queue Stats
139W - 117L
1,579 Elo+
Solo
Chaac
Chaac
RBNerd
Chaac
Level 140
God Stats
4W - 0L
1,770 SR
Queue Stats
83W - 86L
1,562 Elo+
Party 1
Medusa
Medusa
SaltyGreene420
Medusa
Level 158
God Stats
1W - 1L
1,585 SR
Queue Stats
28W - 40L
1,502 Elo+
Party 1
Bellona
Bellona
SinnyMcWin
Bellona
Level 106
God Stats
2W - 0L
1,511 SR
Queue Stats
95W - 59L
1,614 Elo+
Party 3
Janus
Janus
xBaphomette
Janus
Level 155
God Stats
9W - 12L
1,454 SR
Queue Stats
770W - 757L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
2 / 5 / 8
9,548
682
12,716
26,995
20,978
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
6 / 8 / 2
9,772
698
11,884
14,670
6,126
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
POSTDRAMA
Fenrir
16
3 / 10 / 8
9,924
709
9,774
21,163
15,506
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heimdallr
XxEndOfFatexX
Heimdallr
18
3 / 7 / 6
10,664
762
13,623
13,064
5,799
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
ZaidLion
Scylla
17
3 / 6 / 8
10,464
747
13,369
10,646
4,293
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 17
10,847
775
18,489
15,291
10,485
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
RBNerd
Chaac
19
7 / 3 / 22
11,995
857
17,399
26,799
38,524
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
12 / 4 / 13
12,656
904
20,399
16,180
11,882
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
SinnyMcWin
Bellona
17
6 / 2 / 17
11,179
799
15,626
14,774
15,272
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

17
6 / 3 / 13
11,107
793
8,924
7,980
3,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
118
17
Kills
36
36
Deaths
17
32
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
5
8
1.2
W
5
5
17
2.7
L
6
8
2
0.88
L
Fenrir
POSTDRAMA
Fenrir
3
10
8
0.7
W
Chaac
RBNerd
Chaac
7
3
22
6
W
12
4
13
4.63
W
Bellona
SinnyMcWin
Bellona
6
2
17
7.25
L
Heimdallr
XxEndOfFatexX
Heimdallr
3
7
6
0.86
L
Scylla
ZaidLion
Scylla
3
6
8
1.17
W
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,366
Damage
80,837
86,538
Taken
81,024
52,702
Mitigated
80,131
22,614
Healing
30,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
12,716
1,301
1,487
10,838
26,995
20,978
0
3,331
22,989
0
21,206
W
18,489
3,726
2,681
2,008
15,291
10,485
716
2,580
12,360
0
23,066
L
11,884
8,003
73
2,061
14,670
6,126
228
1,093
13,402
0
22,293
L
Fenrir
POSTDRAMA
Fenrir
9,774
2,588
1,403
2,255
21,163
15,506
0
2,157
18,478
0
12,541
W
Chaac
RBNerd
Chaac
17,399
2,647
2,942
10,933
26,799
38,524
27
5,915
20,884
573
32,755
W
20,399
9,567
2,478
5,179
16,180
11,882
3,725
2,781
13,399
0
46,991
W
Bellona
SinnyMcWin
Bellona
15,626
6,101
1,502
2,413
14,774
15,272
1,085
2,093
12,681
0
29,365
L
Heimdallr
XxEndOfFatexX
Heimdallr
13,623
5,669
1,526
1,491
13,064
5,799
0
1,841
11,098
0
33,212
L
Scylla
ZaidLion
Scylla
13,369
917
895
585
10,646
4,293
0
995
9,451
31,763
0
W
8,924
426
0
250
7,980
3,968
978
0
7,980
23,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,372
Gold Earned
57,784
118
Minions Killed
149
0
Camps Cleared
0
1,057,586
Distance Traveled
1,558,459
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,548
682
8
1
0
266,092
1
W
Thor
10,847
775
10
1
0
301,803
0
L
Rama
9,772
698
20
1
0
185,842
1
L
Fenrir
9,924
709
5
0
0
229,944
0
W
Chaac
11,995
857
31
2
0
313,383
1
W
Medusa
12,656
904
47
3
0
285,307
0
W
Bellona
11,179
799
19
1
0
370,624
0
L
Heimdallr
10,664
762
47
3
0
192,757
0
L
Scylla
10,464
747
38
3
0
182,951
1
W
Janus
11,107
793
42
3
0
287,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role