Player Matchup

Nike
Nike
Aquajolter
Nike
Level 15
God Stats
2W - 1L
1,470 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Set
Set
Duskorn
Set
Level 16
God Stats
4W - 1L
1,730 SR
Queue Stats
13W - 17L
1,297 Elo+
Party 2
Eset
Eset
FadeinTime
Eset
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 33L
1,272 Elo+
Party 2
Merlin
Merlin
MarginalLeader
Merlin
Level 15
God Stats
0W - 3L
1,074 SR
Queue Stats
6W - 10L
1,220 Elo+
Party 2
Zeus
Zeus
SaintEradicator
Zeus
Level 8
God Stats
1W - 8L
1,452 SR
Queue Stats
5W - 12L
1,414 Elo+
Party 2
Team Averages
Level 14
1,445 SR
1,340 Elo+

VS

Team Averages
Level 21
1,467 SR
1,326 Elo+
Ymir
Ymir
CaptnCrust
Ymir
Level 16
God Stats
10W - 10L
1,437 SR
Queue Stats
41W - 68L
1,325 Elo+
Party 1
Agni
Agni
DOOBAPSKIPITY
Agni
Level 28
God Stats
8W - 3L
1,378 SR
Queue Stats
134W - 129L
1,484 Elo+
Party 3
Sun Wukong
Sun Wukong
GersonWx
Sun Wukong
Level 29
God Stats
28W - 31L
1,490 SR
Queue Stats
135W - 174L
1,351 Elo+
Party 1
Ares
Ares
Kemonomusha
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,076 Elo+
Solo
Apollo
Apollo
SneakyWeezy
Apollo
Level 29
God Stats
9W - 7L
1,530 SR
Queue Stats
107W - 119L
1,393 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,982
399
3,186
6,310
2,108
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Set
8
1 / 7 / 1
6,205
414
4,295
12,522
5,367
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 6 / 2
5,612
374
3,699
8,811
4,411
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
0 / 7 / 0
6,404
427
1,909
8,350
3,173
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 7 / 1
6,222
415
6,122
8,101
2,201
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 8
8,255
550
2,140
7,638
4,661
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
20 / 0 / 1
10,751
717
19,438
8,441
3,028
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
GersonWx
Sun Wukong
14
2 / 0 / 0
8,368
558
2,384
6,967
3,603
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 0 / 3
6,532
435
809
4,591
3,459
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Apollo
13
6 / 1 / 5
8,076
538
7,912
7,464
2,469
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
2
Kills
30
30
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
2
1
8
6
W
20
0
1
20.5
L
Set
1
7
1
0.21
L
0
6
2
0.17
W
Sun Wukong
GersonWx
Sun Wukong
2
0
0
2
W
0
0
3
1.5
L
0
7
0
0
L
1
7
1
0.21
W
Apollo
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,211
Damage
32,683
44,094
Taken
35,101
17,260
Mitigated
17,220
4,535
Healing
13,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,186
834
0
0
6,310
2,108
0
2,701
3,459
0
23,834
W
2,140
610
0
1,000
7,638
4,661
408
3,584
3,854
26,600
0
W
19,438
1,708
0
3,888
8,441
3,028
57
2,153
6,188
71,928
0
L
Set
4,295
2,849
0
2,955
12,522
5,367
0
4,990
7,507
0
27,184
L
3,699
784
120
1,047
8,811
4,411
0
4,807
4,004
18,043
0
W
Sun Wukong
GersonWx
Sun Wukong
2,384
391
0
4,842
6,967
3,603
1,471
1,138
5,829
0
41,961
W
809
0
0
500
4,591
3,459
30
790
3,801
11,360
0
L
1,909
429
0
58
8,350
3,173
1,750
7,280
1,070
31,742
0
L
6,122
1,415
0
355
8,101
2,201
0
2,609
5,467
31,917
0
W
Apollo
7,912
4,793
0
2,999
7,464
2,469
2,466
3,594
3,699
0
40,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,425
Gold Earned
41,982
239
Minions Killed
359
0
Camps Cleared
0
1,171,599
Distance Traveled
1,292,007
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,982
399
54
4
0
270,734
5
W
Ymir
8,255
550
41
3
0
263,002
0
W
Agni
10,751
717
128
9
0
278,479
0
L
Set
6,205
414
34
2
0
235,092
3
L
Eset
5,612
374
24
2
0
238,211
0
W
Sun Wukong
8,368
558
86
6
0
243,036
2
W
Ares
6,532
435
22
1
0
247,695
3
L
Merlin
6,404
427
55
4
0
201,017
0
L
Zeus
6,222
415
72
5
0
226,545
0
W
Apollo
8,076
538
82
5
0
259,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role