Player Matchup

Cerberus
Cerberus
ChinoHype
Cerberus
Level 88
God Stats
1W - 0L
1,460 SR
Queue Stats
12W - 9L
1,493 Elo+
Party 1
Jing Wei
Jing Wei
HellFireSeb
Jing Wei
Level 100
God Stats
2W - 5L
1,401 SR
Queue Stats
76W - 65L
1,482 Elo+
Party 1
Janus
Janus
broseph_1999
Janus
Level 101
God Stats
1W - 4L
1,379 SR
Queue Stats
33W - 30L
1,459 Elo+
Party 1
Team Averages
Level 96
1,413 SR
1,478 Elo+

VS

Team Averages
Level 79
1,470 SR
1,429 Elo+
King Arthur
King Arthur
JCIR
King Arthur
Level 104
God Stats
29W - 35L
1,546 SR
Queue Stats
127W - 134L
1,487 Elo+
Party 2
Mercury
Mercury
RCG_Raven
Mercury
Level 88
God Stats
3W - 7L
1,249 SR
Queue Stats
30W - 36L
1,320 Elo+
Solo
Yemoja
Yemoja
shadow_cat429
Yemoja
Level 46
God Stats
2W - 1L
1,615 SR
Queue Stats
49W - 45L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ChinoHype
Cerberus
15
4 / 0 / 8
12,634
702
7,674
15,646
19,062
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
HellFireSeb
Jing Wei
16
6 / 0 / 5
11,867
659
11,072
8,806
4,225
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 2 / 7
11,407
634
12,189
6,864
3,001
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JCIR
King Arthur
14
2 / 3 / 0
10,379
577
11,226
15,754
18,097
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
RCG_Raven
Mercury
12
0 / 7 / 2
10,172
565
6,999
13,570
4,488
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 3 / 1
10,894
605
6,679
10,948
6,680
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
13
Kills
2
2
Deaths
13
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ChinoHype
Cerberus
4
0
8
8
W
Jing Wei
HellFireSeb
Jing Wei
6
0
5
8.5
L
King Arthur
JCIR
King Arthur
2
3
0
0.67
L
Mercury
RCG_Raven
Mercury
0
7
2
0.14
W
3
2
7
3.25
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,935
Damage
24,904
31,316
Taken
40,272
26,288
Mitigated
29,265
4,494
Healing
9,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ChinoHype
Cerberus
7,674
672
0
1,301
15,646
19,062
259
3,570
11,576
29,541
0
W
Jing Wei
HellFireSeb
Jing Wei
11,072
9,984
0
3,154
8,806
4,225
335
2,399
6,121
0
44,932
L
King Arthur
JCIR
King Arthur
11,226
1,321
0
1,131
15,754
18,097
0
6,207
9,547
0
43,559
L
Mercury
RCG_Raven
Mercury
6,999
1,958
0
1,098
13,570
4,488
0
6,526
7,044
0
61,478
W
12,189
449
0
39
6,864
3,001
0
806
5,908
60,176
0
L
6,679
1,239
4,542
2,744
10,948
6,680
204
7,240
3,708
20,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,908
Gold Earned
31,445
198
Minions Killed
177
0
Camps Cleared
0
972,328
Distance Traveled
926,953
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,634
702
47
3
0
331,675
1
W
Jing Wei
11,867
659
72
4
0
322,517
4
L
King Arthur
10,379
577
60
3
0
316,041
5
L
Mercury
10,172
565
88
5
0
332,118
4
W
Janus
11,407
634
79
4
0
318,136
0
L
Yemoja
10,894
605
29
2
0
278,794
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role