Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
FloofJunior
Janus
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,570 Elo+
Party 1
Da Ji
Da Ji
MolestedSquirrel
Da Ji
Level 87
God Stats
7W - 0L
1,776 SR
Queue Stats
46W - 45L
1,563 Elo+
Party 1
Kuzenbo
Kuzenbo
WarHound17
Kuzenbo
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
penguinlordXD
Hel
Level 107
God Stats
1W - 0L
1,204 SR
Queue Stats
17W - 16L
1,583 Elo+
Party 1
Team Averages
Level 86
1,496 SR
1,543 Elo+

VS

Team Averages
Level 58
1,493 SR
1,518 Elo+
Sun Wukong
Sun Wukong
CaptainRedMorgan
Sun Wukong
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 10L
1,431 Elo+
Party 2
Set
Set
FatherK0ng
Set
Level 112
God Stats
3W - 4L
1,590 SR
Queue Stats
127W - 101L
1,590 Elo+
Party 2
Nemesis
Nemesis
Part-Time_Troll
Nemesis
Level 24
God Stats
0W - 1L
1,698 SR
Queue Stats
9W - 18L
1,500 Elo+
Solo
Terra
Terra
YaBoyHide
Terra
Level 118
God Stats
1W - 3L
1,180 SR
Queue Stats
183W - 152L
1,623 Elo+
Party 2
Tsukuyomi
Tsukuyomi
diikkpunch3000
Tsukuyomi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
3 / 1 / 12
8,613
861
11,364
8,958
4,581
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 1 / 13
8,284
828
8,147
6,286
2,602
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
6 / 2 / 9
8,326
833
12,600
6,192
3,518
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
WarHound17
Kuzenbo
16
3 / 0 / 12
8,583
858
5,243
9,592
11,744
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
2 / 3 / 12
7,755
776
8,830
10,611
5,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CaptainRedMorgan
Sun Wukong
13
1 / 2 / 4
7,399
740
4,250
9,181
4,882
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 3 / 2
8,227
823
8,268
11,027
6,285
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 6 / 2
7,046
705
5,351
10,229
4,862
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
YaBoyHide
Terra
15
1 / 1 / 5
7,422
742
8,970
10,284
9,410
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Tsukuyomi
diikkpunch3000
Tsukuyomi
12
0 / 5 / 5
6,784
678
4,704
8,138
3,951
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
24
17
Kills
6
7
Deaths
17
58
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
1
12
9
L
Sun Wukong
CaptainRedMorgan
Sun Wukong
1
2
4
1.5
L
3
3
2
1.33
W
3
1
13
9.5
W
6
2
9
5.25
L
1
6
2
0.33
W
Kuzenbo
WarHound17
Kuzenbo
3
0
12
9
L
Terra
YaBoyHide
Terra
1
1
5
3.5
L
Tsukuyomi
diikkpunch3000
Tsukuyomi
0
5
5
0.5
W
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,184
Damage
31,543
41,639
Taken
48,859
27,746
Mitigated
29,390
18,909
Healing
20,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
11,364
5,346
613
1,752
8,958
4,581
1,189
1,680
7,278
0
34,171
L
Sun Wukong
CaptainRedMorgan
Sun Wukong
4,250
687
107
2,466
9,181
4,882
0
4,562
4,619
0
9,671
L
8,268
2,434
566
1,497
11,027
6,285
0
4,718
6,309
0
32,620
W
8,147
1,146
231
649
6,286
2,602
885
1,405
4,881
19,912
0
W
12,600
2,620
1,033
1,102
6,192
3,518
0
925
5,267
0
14,884
L
5,351
1,769
0
372
10,229
4,862
0
4,633
5,596
0
10,853
W
Kuzenbo
WarHound17
Kuzenbo
5,243
1,707
1,271
719
9,592
11,744
0
2,245
7,347
16,076
0
L
Terra
YaBoyHide
Terra
8,970
622
9,820
5,578
10,284
9,410
0
5,391
4,893
16,441
0
L
Tsukuyomi
diikkpunch3000
Tsukuyomi
4,704
311
0
0
8,138
3,951
0
2,916
5,222
0
8,183
W
8,830
305
7,286
4,253
10,611
5,301
324
2,715
7,896
16,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,561
Gold Earned
36,878
115
Minions Killed
109
0
Camps Cleared
0
924,282
Distance Traveled
956,964
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,613
861
38
4
0
170,344
4
L
Sun Wukong
7,399
740
15
2
0
174,794
0
L
Set
8,227
823
55
6
0
202,178
0
W
Janus
8,284
828
32
3
0
191,898
0
W
Da Ji
8,326
833
2
0
0
171,310
2
L
Nemesis
7,046
705
16
2
0
201,507
2
W
Kuzenbo
8,583
858
20
2
0
217,772
2
L
Terra
7,422
742
18
2
0
220,774
1
L
Tsukuyomi
6,784
678
5
1
0
157,711
1
W
Hel
7,755
776
23
2
0
172,958
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role