Player Matchup

Hel
Hel
ForseenLegend
Hel
Level 78
God Stats
1W - 4L
1,497 SR
Queue Stats
255W - 341L
1,406 Elo+
Party 2
Da Ji
Da Ji
Gregör
Da Ji
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 69L
1,336 Elo+
Party 2
Kuzenbo
Kuzenbo
MrFuzzy711
Kuzenbo
Level 89
God Stats
0W - 1L
1,837 SR
Queue Stats
32W - 33L
1,425 Elo+
Solo
Team Averages
Level 76
1,611 SR
1,389 Elo+

VS

Team Averages
Level 100
1,423 SR
1,488 Elo+
Cthulhu
Cthulhu
Aaxell
Cthulhu
Level 126
God Stats
1W - 3L
1,496 SR
Queue Stats
90W - 99L
1,512 Elo+
Party 1
Nox
Nox
DrunkSpecialist
Nox
Level 73
God Stats
10W - 8L
1,495 SR
Queue Stats
22W - 15L
1,502 Elo+
Party 1
Danzaburou
Danzaburou
pirateldm
Danzaburou
Level 101
God Stats
4W - 4L
1,280 SR
Queue Stats
84W - 88L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 6
9,343
623
6,493
13,321
4,691
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
Gregör
Da Ji
13
5 / 7 / 3
10,871
725
9,257
15,513
5,607
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kuzenbo
MrFuzzy711
Kuzenbo
13
3 / 6 / 5
10,476
698
8,149
20,903
22,013
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aaxell
Cthulhu
14
6 / 1 / 13
11,201
747
16,313
12,902
14,211
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
7 / 4 / 9
10,711
714
8,465
9,768
3,482
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
pirateldm
Danzaburou
15
8 / 4 / 11
11,719
781
13,936
13,905
4,930
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
9
Kills
21
21
Deaths
9
14
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Aaxell
Cthulhu
6
1
13
12.5
W
7
4
9
2.88
L
1
8
6
0.5
L
Da Ji
Gregör
Da Ji
5
7
3
0.93
L
Kuzenbo
MrFuzzy711
Kuzenbo
3
6
5
0.92
W
Danzaburou
pirateldm
Danzaburou
8
4
11
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,899
Damage
38,714
49,737
Taken
36,575
32,311
Mitigated
22,623
13,274
Healing
7,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Aaxell
Cthulhu
16,313
674
270
1,148
12,902
14,211
564
4,421
8,481
51,875
0
W
8,465
622
1,104
1,547
9,768
3,482
734
3,116
6,652
32,015
0
L
6,493
225
2,948
4,962
13,321
4,691
0
8,330
4,736
29,531
0
L
Da Ji
Gregör
Da Ji
9,257
2,588
839
2,522
15,513
5,607
595
7,785
7,478
0
32,435
L
Kuzenbo
MrFuzzy711
Kuzenbo
8,149
2,720
0
2,003
20,903
22,013
261
7,929
12,645
22,625
0
W
Danzaburou
pirateldm
Danzaburou
13,936
8,218
0
3,685
13,905
4,930
1,882
7,191
6,714
0
52,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,690
Gold Earned
33,631
113
Minions Killed
172
0
Camps Cleared
0
763,293
Distance Traveled
855,909
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,201
747
54
4
0
286,671
0
W
Nox
10,711
714
38
3
0
308,989
0
L
Hel
9,343
623
35
2
0
225,552
0
L
Da Ji
10,871
725
50
3
0
256,810
0
L
Kuzenbo
10,476
698
28
2
0
280,931
2
W
Danzaburou
11,719
781
80
5
0
260,249
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role