Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Alnicoblu
Agni
Level 58
God Stats
2W - 6L
1,245 SR
Queue Stats
212W - 219L
1,390 Elo+
Solo
Cernunnos
Cernunnos
Magysuswaken28
Cernunnos
Level 109
God Stats
1W - 1L
1,719 SR
Queue Stats
56W - 46L
1,440 Elo+
Solo
Tyr
Tyr
SisterNana
Tyr
Level 89
God Stats
0W - 2L
1,453 SR
Queue Stats
199W - 212L
1,427 Elo+
Party 2
Cerberus
Cerberus
jesusfc15
Cerberus
Level 96
God Stats
9W - 6L
1,591 SR
Queue Stats
216W - 272L
1,346 Elo+
Party 2
Team Averages
Level 83
1,502 SR
1,421 Elo+

VS

Team Averages
Level 100
1,474 SR
1,461 Elo+
Janus
Janus
 
Janus
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Dastan935
Olorun
Level 119
God Stats
1W - 1L
1,195 SR
Queue Stats
362W - 364L
1,455 Elo+
Solo
Chang'e
Chang'e
FreshPOV
Chang'e
Level 80
God Stats
13W - 6L
1,533 SR
Queue Stats
111W - 116L
1,422 Elo+
Party 1
Ah Puch
Ah Puch
PoodaMagic
Ah Puch
Level 98
God Stats
2W - 2L
1,597 SR
Queue Stats
9W - 5L
1,452 Elo+
Party 1
Vamana
Vamana
uWATm824
Vamana
Level 89
God Stats
4W - 1L
1,546 SR
Queue Stats
103W - 103L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
1 / 3 / 1
4,715
589
1,657
5,402
1,505
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
7
0 / 2 / 0
4,296
537
880
2,550
794
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Magysuswaken28
Cernunnos
6
1 / 2 / 0
4,187
523
1,417
3,222
846
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 1 / 0
4,575
572
1,391
4,877
2,271
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
jesusfc15
Cerberus
5
0 / 1 / 1
3,935
492
1,523
5,730
2,275
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
2 / 0 / 4
4,935
617
3,047
1,227
286
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Olorun
Dastan935
Olorun
8
2 / 1 / 0
4,687
586
3,469
3,478
766
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chang'e
FreshPOV
Chang'e
8
0 / 0 / 1
4,418
552
2,332
3,942
1,326
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ah Puch
PoodaMagic
Ah Puch
8
3 / 1 / 1
4,695
587
2,150
2,028
535
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vamana
uWATm824
Vamana
8
1 / 1 / 0
4,828
604
1,474
4,827
1,634
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
3
Kills
8
9
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
3
1
0.5
W
Janus
 
Janus
2
0
4
4
L
Agni
0
2
0
0
W
Olorun
Dastan935
Olorun
2
1
0
2
W
Chang'e
FreshPOV
Chang'e
0
0
1
0.5
L
Cernunnos
Magysuswaken28
Cernunnos
1
2
0
0.5
W
Ah Puch
PoodaMagic
Ah Puch
3
1
1
3.5
L
1
1
0
1
L
Cerberus
jesusfc15
Cerberus
0
1
1
0.5
W
Vamana
uWATm824
Vamana
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,868
Damage
12,472
21,781
Taken
15,502
7,691
Mitigated
4,547
7,961
Healing
5,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
1,657
342
0
1,883
5,402
1,505
0
1,477
3,900
0
21,436
W
Janus
 
Janus
3,047
847
0
330
1,227
286
0
227
1,000
14,589
0
L
Agni
880
78
0
490
2,550
794
0
1,610
940
16,554
0
W
Olorun
Dastan935
Olorun
3,469
1,846
236
1,347
3,478
766
796
1,142
2,336
22,449
0
W
Chang'e
FreshPOV
Chang'e
2,332
277
0
1,809
3,942
1,326
501
0
3,792
15,678
0
L
Cernunnos
Magysuswaken28
Cernunnos
1,417
509
0
942
3,222
846
140
1,611
1,611
0
10,847
W
Ah Puch
PoodaMagic
Ah Puch
2,150
213
0
302
2,028
535
308
483
1,520
15,065
0
L
1,391
52
0
2,156
4,877
2,271
0
2,612
1,965
0
13,289
L
Cerberus
jesusfc15
Cerberus
1,523
61
222
2,268
5,730
2,275
0
3,363
2,367
11,278
0
W
Vamana
uWATm824
Vamana
1,474
635
0
1,688
4,827
1,634
0
551
4,276
0
23,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,708
Gold Earned
23,563
156
Minions Killed
161
0
Camps Cleared
0
685,998
Distance Traveled
692,428
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,715
589
46
6
0
142,124
0
W
Janus
4,935
617
34
4
0
149,638
2
L
Agni
4,296
537
33
4
0
109,551
1
W
Olorun
4,687
586
43
5
0
143,936
1
W
Chang'e
4,418
552
20
3
0
102,558
1
L
Cernunnos
4,187
523
27
3
0
102,311
1
W
Ah Puch
4,695
587
17
2
0
130,649
0
L
Tyr
4,575
572
29
4
0
173,559
3
L
Cerberus
3,935
492
21
3
0
158,453
1
W
Vamana
4,828
604
47
6
0
165,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role