Player Matchup

Neith
Neith
Paradoxiel
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 35L
1,297 Elo+
Party 1
Cthulhu
Cthulhu
Spedbot
Cthulhu
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 5L
1,726 Elo+
Party 1
Heimdallr
Heimdallr
TheGaminJunky
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,471 Elo+
Solo
Baron Samedi
Baron Samedi
niko91damus
Baron Samedi
Level 16
God Stats
32W - 38L
1,459 SR
Queue Stats
92W - 78L
1,516 Elo+
Solo
Danzaburou
Danzaburou
sungondeez
Danzaburou
Level 4
God Stats
2W - 6L
1,501 SR
Queue Stats
2W - 8L
1,432 Elo+
Party 1
Team Averages
Level 13
1,492 SR
1,488 Elo+

VS

Team Averages
Level 22
1,514 SR
1,488 Elo+
Sol
Sol
CorniestCloud
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 96L
1,522 Elo+
Party 2
Anhur
Anhur
CytusReborn
Anhur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 48L
1,394 Elo+
Party 3
Nemesis
Nemesis
FoxSinOfGreedBON
Nemesis
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 21L
1,590 Elo+
Solo
Chaac
Chaac
LionHearty
Chaac
Level 26
God Stats
4W - 2L
1,572 SR
Queue Stats
48W - 50L
1,420 Elo+
Party 3
Merlin
Merlin
Mile
Merlin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 89L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
1 / 13 / 6
9,774
977
11,640
20,824
8,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Spedbot
Cthulhu
15
2 / 13 / 4
9,865
987
11,286
28,829
19,014
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
TheGaminJunky
Heimdallr
16
3 / 6 / 3
10,613
1,061
14,793
16,017
6,941
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
niko91damus
Baron Samedi
16
1 / 1 / 5
10,317
1,032
7,182
12,296
11,906
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
sungondeez
Danzaburou
15
1 / 16 / 6
9,460
946
12,671
25,141
9,217
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Team 1 Tickets

0

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 0 / 24
12,907
1,291
24,846
16,518
7,025
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
21 / 1 / 16
13,627
1,363
28,679
8,618
3,821
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 3 / 16
10,225
1,023
10,702
10,879
4,416
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
19
6 / 2 / 28
11,822
1,182
13,917
16,217
18,522
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Mile
Merlin
18
4 / 2 / 29
11,319
1,132
17,118
10,286
4,552
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
162
8
Kills
49
49
Deaths
8
24
Assists
113
Player
Kills
Deaths
Assists
KDA
W
13
0
24
25
W
21
1
16
29
W
5
3
16
4.33
W
Chaac
6
2
28
10
W
Merlin
Mile
Merlin
4
2
29
9.25
L
Neith
1
13
6
0.31
L
Cthulhu
Spedbot
Cthulhu
2
13
4
0.31
L
Heimdallr
TheGaminJunky
Heimdallr
3
6
3
0.75
L
Baron Samedi
niko91damus
Baron Samedi
1
1
5
3.5
L
Danzaburou
sungondeez
Danzaburou
1
16
6
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,572
Damage
95,262
103,107
Taken
62,518
55,094
Mitigated
38,336
8,178
Healing
18,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,846
8,966
0
6,824
16,518
7,025
0
3,651
12,817
41,407
0
W
28,679
21,672
0
2,798
8,618
3,821
0
3,318
5,200
0
42,406
W
10,702
5,091
0
809
10,879
4,416
0
3,430
7,424
0
15,910
W
Chaac
13,917
3,824
1,307
6,422
16,217
18,522
0
4,513
11,479
0
31,589
W
Merlin
Mile
Merlin
17,118
3,175
394
385
10,286
4,552
0
3,081
7,130
37,278
0
L
Neith
11,640
4,221
0
1,349
20,824
8,016
0
5,726
15,098
0
24,782
L
Cthulhu
Spedbot
Cthulhu
11,286
980
0
704
28,829
19,014
0
11,582
17,247
24,430
0
L
Heimdallr
TheGaminJunky
Heimdallr
14,793
12,467
0
2,384
16,017
6,941
0
7,548
8,469
0
37,418
L
Baron Samedi
niko91damus
Baron Samedi
7,182
389
1,638
1,393
12,296
11,906
0
5,570
6,726
30,271
0
L
Danzaburou
sungondeez
Danzaburou
12,671
5,044
0
710
25,141
9,217
0
11,538
13,603
0
24,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,029
Gold Earned
59,900
173
Minions Killed
186
6
Camps Cleared
5
841,332
Distance Traveled
948,487
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,907
1,291
45
5
2
227,931
0
W
Anhur
13,627
1,363
36
4
2
167,493
0
W
Nemesis
10,225
1,023
16
2
0
176,020
0
W
Chaac
11,822
1,182
37
4
1
218,910
0
W
Merlin
11,319
1,132
52
5
0
158,133
0
L
Neith
9,774
977
26
3
2
185,399
0
L
Cthulhu
9,865
987
29
3
0
173,689
1
L
Heimdallr
10,613
1,061
47
5
3
146,290
0
L
Baron Samedi
10,317
1,032
49
5
1
177,840
0
L
Danzaburou
9,460
946
22
2
0
158,114
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role