Player Matchup

Loki
Loki
Camichi07
Loki
Level 33
God Stats
13W - 18L
1,452 SR
Queue Stats
126W - 140L
1,331 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Garxa29
Tsukuyomi
Level 14
God Stats
6W - 7L
1,835 SR
Queue Stats
29W - 31L
1,211 Elo+
Party 2
Chiron
Chiron
MaikAmerica22
Chiron
Level 17
God Stats
2W - 1L
1,218 SR
Queue Stats
16W - 13L
1,324 Elo+
Solo
Cthulhu
Cthulhu
Togirakun
Cthulhu
Level 28
God Stats
3W - 2L
1,662 SR
Queue Stats
129W - 115L
1,376 Elo+
Solo
Kumbhakarna
Kumbhakarna
tellosqui
Kumbhakarna
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 110L
1,337 Elo+
Party 2
Team Averages
Level 24
1,533 SR
1,316 Elo+

VS

Team Averages
Level 28
1,579 SR
1,313 Elo+
Jing Wei
Jing Wei
EileenAnnaisha
Jing Wei
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 14L
1,422 Elo+
Party 1
Guan Yu
Guan Yu
El Gran Leonard
Guan Yu
Level 20
God Stats
1W - 1L
1,725 SR
Queue Stats
3W - 4L
1,291 Elo+
Solo
Thor
Thor
SLAMO_
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,198 Elo+
Solo
Cerberus
Cerberus
STRONGEST DARK
Cerberus
Level 97
God Stats
0W - 1L
1,685 SR
Queue Stats
48W - 47L
1,363 Elo+
Party 1
Chang'e
Chang'e
Verthm
Chang'e
Level 8
God Stats
5W - 6L
1,484 SR
Queue Stats
8W - 11L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
4 / 4 / 7
13,978
559
8,551
23,401
8,987
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Garxa29
Tsukuyomi
17
2 / 6 / 7
11,789
472
13,396
16,339
6,327
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
11 / 8 / 3
14,266
571
20,644
19,753
6,744
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Togirakun
Cthulhu
20
18 / 4 / 7
15,555
622
31,868
23,258
24,839
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kumbhakarna
tellosqui
Kumbhakarna
15
0 / 4 / 9
11,519
461
3,965
15,559
14,360
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
16
6 / 8 / 5
10,136
405
10,964
16,736
6,514
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 8 / 1
7,630
305
2,147
11,145
7,150
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
SLAMO_
Thor
17
3 / 10 / 3
11,136
445
11,535
25,059
12,030
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
18
7 / 4 / 6
11,504
460
19,622
27,893
35,480
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Verthm
Chang'e
19
9 / 5 / 3
11,567
463
18,007
22,632
9,357
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
43
35
Kills
25
26
Deaths
35
33
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Loki
4
4
7
1.88
L
Jing Wei
6
8
5
1.06
L
0
8
1
0.06
W
Tsukuyomi
Garxa29
Tsukuyomi
2
6
7
0.92
W
11
8
3
1.56
L
Thor
SLAMO_
Thor
3
10
3
0.45
L
Cerberus
7
4
6
2.5
W
Cthulhu
Togirakun
Cthulhu
18
4
7
5.38
L
Chang'e
Verthm
Chang'e
9
5
3
2.1
W
Kumbhakarna
tellosqui
Kumbhakarna
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,424
Damage
62,275
98,310
Taken
103,465
61,257
Mitigated
70,531
34,338
Healing
24,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
8,551
3,017
0
11,004
23,401
8,987
787
7,252
16,149
0
126,125
L
Jing Wei
10,964
9,235
0
332
16,736
6,514
129
8,187
8,549
0
48,189
L
2,147
1,023
0
765
11,145
7,150
0
5,133
6,012
0
11,460
W
Tsukuyomi
Garxa29
Tsukuyomi
13,396
2,350
0
3,430
16,339
6,327
1,285
9,811
6,528
0
42,080
W
20,644
14,252
1,014
8,412
19,753
6,744
10,375
8,168
11,535
0
87,766
L
Thor
SLAMO_
Thor
11,535
3,889
0
4,003
25,059
12,030
0
5,934
19,125
0
73,564
L
Cerberus
19,622
1,536
0
10,278
27,893
35,480
0
6,997
20,896
81,599
0
W
Cthulhu
Togirakun
Cthulhu
31,868
2,612
769
6,890
23,258
24,839
525
7,847
15,263
92,862
0
L
Chang'e
Verthm
Chang'e
18,007
1,659
2,036
7,577
22,632
9,357
338
9,582
13,050
67,123
0
W
Kumbhakarna
tellosqui
Kumbhakarna
3,965
1,570
1,159
1,660
15,559
14,360
1,227
4,551
11,008
14,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,107
Gold Earned
51,973
506
Minions Killed
460
0
Camps Cleared
0
2,106,620
Distance Traveled
1,782,230
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,978
559
133
5
0
463,998
1
L
Jing Wei
10,136
405
85
3
0
371,970
0
L
Guan Yu
7,630
305
21
1
0
220,666
0
W
Tsukuyomi
11,789
472
61
2
0
420,178
0
W
Chiron
14,266
571
142
6
0
392,101
1
L
Thor
11,136
445
106
4
0
358,049
0
L
Cerberus
11,504
460
148
6
0
404,929
1
W
Cthulhu
15,555
622
154
6
0
443,694
0
L
Chang'e
11,567
463
100
4
0
426,616
0
W
Kumbhakarna
11,519
461
16
1
0
386,649
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role