Player Matchup

Tsukuyomi
Tsukuyomi
KiltritoBB
Tsukuyomi
Level 4
God Stats
2W - 2L
1,672 SR
Queue Stats
4W - 2L
1,661 Elo+
Solo
Nike
Nike
SanWW
Nike
Level 28
God Stats
10W - 6L
1,393 SR
Queue Stats
97W - 96L
1,402 Elo+
Solo
He Bo
He Bo
Streetzor
He Bo
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 87L
1,665 Elo+
Party 1
Loki
Loki
Yokaisan
Loki
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 5L
1,356 Elo+
Solo
Apollo
Apollo
jhontom3
Apollo
Level 5
God Stats
2W - 0L
1,697 SR
Queue Stats
8W - 1L
1,607 Elo+
Party 1
Team Averages
Level 37
1,552 SR
1,538 Elo+

VS

Team Averages
Level 21
1,611 SR
1,483 Elo+
Yemoja
Yemoja
AsunaMitsuru
Yemoja
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
GroomHellscream
Agni
Level 28
God Stats
2W - 1L
1,795 SR
Queue Stats
109W - 80L
1,447 Elo+
Solo
Mercury
Mercury
OCRAMOGAR
Mercury
Level 16
God Stats
1W - 1L
1,708 SR
Queue Stats
53W - 45L
1,385 Elo+
Solo
Jing Wei
Jing Wei
davifc55
Jing Wei
Level 28
God Stats
5W - 5L
1,552 SR
Queue Stats
87W - 51L
1,624 Elo+
Solo
Vamana
Vamana
zBarbaY
Vamana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 59L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KiltritoBB
Tsukuyomi
8
1 / 1 / 3
5,519
552
1,564
3,653
995
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nike
SanWW
Nike
10
0 / 0 / 0
5,964
596
4,597
3,983
1,608
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

He Bo
Streetzor
He Bo
11
3 / 2 / 2
6,519
652
2,860
3,827
1,089
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Loki
7
0 / 1 / 0
5,348
535
346
5,025
1,025
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Apollo
jhontom3
Apollo
13
10 / 0 / 2
7,923
792
12,383
8,962
3,110
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
5
0 / 3 / 1
4,144
414
1,037
5,677
4,210
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes

Shoes

+6%
Movement Speed

8
2 / 6 / 0
5,007
501
2,282
5,917
1,587
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
OCRAMOGAR
Mercury
7
2 / 4 / 1
5,171
517
2,148
7,069
1,413
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
davifc55
Jing Wei
6
0 / 3 / 1
3,851
385
1,258
5,095
884
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Vamana
zBarbaY
Vamana
9
0 / 0 / 0
4,679
468
2,025
6,672
2,835
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
14
Kills
4
4
Deaths
16
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
3
1
0.17
L
2
6
0
0.33
W
Tsukuyomi
KiltritoBB
Tsukuyomi
1
1
3
2.5
L
Mercury
OCRAMOGAR
Mercury
2
4
1
0.63
W
Nike
SanWW
Nike
0
0
0
0
W
He Bo
Streetzor
He Bo
3
2
2
2
W
Loki
0
1
0
0
L
Jing Wei
davifc55
Jing Wei
0
3
1
0.17
W
Apollo
jhontom3
Apollo
10
0
2
11
L
Vamana
zBarbaY
Vamana
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,750
Damage
8,750
25,450
Taken
30,430
7,827
Mitigated
10,929
13,015
Healing
7,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
1,037
360
775
1,090
5,677
4,210
0
584
5,093
5,789
0
L
2,282
451
0
250
5,917
1,587
0
2,083
3,834
17,813
0
W
Tsukuyomi
KiltritoBB
Tsukuyomi
1,564
561
0
775
3,653
995
532
286
3,367
0
12,957
L
Mercury
OCRAMOGAR
Mercury
2,148
1,619
0
1,610
7,069
1,413
0
84
6,985
0
22,423
W
Nike
SanWW
Nike
4,597
1,280
0
1,679
3,983
1,608
0
0
3,733
0
30,614
W
He Bo
Streetzor
He Bo
2,860
174
0
944
3,827
1,089
207
1,099
2,728
31,394
0
W
Loki
346
176
0
2,474
5,025
1,025
0
0
5,025
0
25,418
L
Jing Wei
davifc55
Jing Wei
1,258
924
0
591
5,095
884
0
109
4,986
0
13,051
W
Apollo
jhontom3
Apollo
12,383
9,955
0
7,143
8,962
3,110
2,682
1,934
7,028
0
49,627
L
Vamana
zBarbaY
Vamana
2,025
552
0
3,105
6,672
2,835
0
0
6,322
0
18,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,273
Gold Earned
22,852
290
Minions Killed
133
0
Camps Cleared
0
846,527
Distance Traveled
799,854
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,144
414
2
0
0
151,813
3
L
Agni
5,007
501
35
4
0
148,706
0
W
Tsukuyomi
5,519
552
30
3
0
164,720
2
L
Mercury
5,171
517
47
5
0
189,552
3
W
Nike
5,964
596
50
5
0
164,873
0
W
He Bo
6,519
652
64
6
0
168,971
1
W
Loki
5,348
535
48
5
0
190,630
0
L
Jing Wei
3,851
385
14
1
0
137,595
1
W
Apollo
7,923
792
98
10
0
157,333
1
L
Vamana
4,679
468
35
4
0
172,188
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role