Player Matchup

Cthulhu
Cthulhu
Esel3men2
Cthulhu
Level 66
God Stats
55W - 28L
1,561 SR
Queue Stats
95W - 86L
1,461 Elo+
Solo
Persephone
Persephone
JxyyD_
Persephone
Level 108
God Stats
4W - 4L
1,555 SR
Queue Stats
139W - 147L
1,512 Elo+
Party 1
Osiris
Osiris
vI-Shoot-For-Fun
Osiris
Level 66
God Stats
4W - 2L
1,660 SR
Queue Stats
52W - 41L
1,482 Elo+
Party 1
Team Averages
Level 80
1,592 SR
1,485 Elo+

VS

Team Averages
Level 93
1,579 SR
1,466 Elo+
Baron Samedi
Baron Samedi
BaconIsDeWay
Baron Samedi
Level 109
God Stats
13W - 13L
1,468 SR
Queue Stats
119W - 118L
1,485 Elo+
Solo
Skadi
Skadi
CrazyDelion94
Skadi
Level 105
God Stats
3W - 0L
1,769 SR
Queue Stats
13W - 16L
1,450 Elo+
Solo
Amaterasu
Amaterasu
aidancie
Amaterasu
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 113L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Esel3men2
Cthulhu
18
5 / 5 / 11
14,112
641
22,707
30,173
34,742
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Persephone
JxyyD_
Persephone
16
4 / 5 / 12
14,205
646
22,750
19,618
6,445
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
9 / 9 / 6
14,567
662
15,690
25,269
22,796
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BaconIsDeWay
Baron Samedi
19
10 / 4 / 9
14,979
681
22,383
25,312
22,254
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
3 / 8 / 7
14,104
641
26,743
28,536
11,433
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
aidancie
Amaterasu
16
5 / 6 / 8
13,507
614
14,277
28,431
28,945
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
42
18
Kills
18
19
Deaths
18
29
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BaconIsDeWay
Baron Samedi
10
4
9
3.63
W
3
8
7
0.81
L
Cthulhu
Esel3men2
Cthulhu
5
5
11
2.1
L
Persephone
JxyyD_
Persephone
4
5
12
2
W
Amaterasu
aidancie
Amaterasu
5
6
8
1.5
L
9
9
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,147
Damage
63,403
75,060
Taken
82,279
63,983
Mitigated
62,632
10,165
Healing
32,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BaconIsDeWay
Baron Samedi
22,383
1,635
4,556
9,996
25,312
22,254
531
13,889
11,098
53,723
0
W
26,743
13,502
1,390
9,947
28,536
11,433
3,016
18,062
10,274
0
114,868
L
Cthulhu
Esel3men2
Cthulhu
22,707
1,675
2,894
1,194
30,173
34,742
264
6,967
22,856
72,966
0
L
Persephone
JxyyD_
Persephone
22,750
623
0
5,057
19,618
6,445
937
7,806
11,562
59,252
0
W
Amaterasu
aidancie
Amaterasu
14,277
4,641
0
6,977
28,431
28,945
248
13,522
14,562
0
25,791
L
15,690
5,301
0
1,020
25,269
22,796
275
7,640
17,301
0
40,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,884
Gold Earned
42,590
194
Minions Killed
202
0
Camps Cleared
0
1,136,393
Distance Traveled
1,200,122
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,979
681
34
2
0
388,609
2
W
Skadi
14,104
641
149
7
0
368,269
1
L
Cthulhu
14,112
641
87
4
0
401,265
1
L
Persephone
14,205
646
73
3
0
402,482
0
W
Amaterasu
13,507
614
19
1
0
443,244
1
L
Osiris
14,567
662
34
2
0
332,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role