Player Matchup

Rama
Rama
Death5tar02
Rama
Level 28
God Stats
11W - 2L
1,500 SR
Queue Stats
38W - 40L
1,080 Elo+
Party 1
Zeus
Zeus
ItzAlphaG
Zeus
Level 45
God Stats
15W - 14L
1,331 SR
Queue Stats
34W - 33L
1,063 Elo+
Party 1
Ymir
Ymir
ThtOneGinger
Ymir
Level 39
God Stats
6W - 3L
1,148 SR
Queue Stats
36W - 40L
1,058 Elo+
Party 1
Team Averages
Level 37
1,326 SR
1,067 Elo+

VS

Team Averages
Level 30
1,398 SR
1,173 Elo+
Cerberus
Cerberus
BigBoulQC
Cerberus
Level 38
God Stats
33W - 16L
1,520 SR
Queue Stats
135W - 149L
1,134 Elo+
Solo
Danzaburou
Danzaburou
HalfABeerCan454
Danzaburou
Level 29
God Stats
4W - 12L
1,175 SR
Queue Stats
30W - 64L
1,084 Elo+
Solo
Thoth
Thoth
Iamthiccboy7693
Thoth
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 54L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 6 / 14
11,162
698
12,897
12,198
3,721
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
16
14 / 1 / 11
12,691
793
20,309
9,544
2,999
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
9 / 4 / 17
12,027
752
9,832
14,919
11,946
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BigBoulQC
Cerberus
12
5 / 9 / 4
10,226
639
11,670
20,933
19,464
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
HalfABeerCan454
Danzaburou
13
3 / 7 / 5
10,596
662
9,483
15,473
5,031
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 13 / 4
10,146
634
7,463
14,278
8,530
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
24
29
Kills
11
11
Deaths
29
42
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BigBoulQC
Cerberus
5
9
4
0.78
W
6
6
14
2.17
L
Danzaburou
HalfABeerCan454
Danzaburou
3
7
5
0.79
L
3
13
4
0.38
W
Zeus
14
1
11
19.5
W
9
4
17
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,038
Damage
28,616
36,661
Taken
50,684
18,666
Mitigated
33,025
7,545
Healing
5,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BigBoulQC
Cerberus
11,670
887
0
3,842
20,933
19,464
0
12,642
8,291
24,610
0
W
12,897
7,643
0
1,857
12,198
3,721
1,217
6,904
5,044
0
36,319
L
Danzaburou
HalfABeerCan454
Danzaburou
9,483
2,314
0
1,852
15,473
5,031
882
9,221
6,252
0
40,131
L
7,463
763
0
0
14,278
8,530
160
8,342
5,936
29,826
0
W
Zeus
20,309
3,413
640
3,693
9,544
2,999
614
4,315
5,079
55,399
0
W
9,832
922
563
792
14,919
11,946
355
7,168
7,405
22,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,880
Gold Earned
30,968
142
Minions Killed
162
0
Camps Cleared
0
678,806
Distance Traveled
703,918
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,226
639
55
3
0
245,982
0
W
Rama
11,162
698
38
2
0
214,492
0
L
Danzaburou
10,596
662
54
3
0
245,683
0
L
Thoth
10,146
634
53
3
0
212,253
0
W
Zeus
12,691
793
78
5
0
257,137
0
W
Ymir
12,027
752
26
2
0
207,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role