Player Matchup

Raijin
Raijin
Bandanga
Raijin
Level 113
God Stats
3W - 4L
1,441 SR
Queue Stats
283W - 279L
1,510 Elo+
Party 2
Medusa
Medusa
DaDte
Medusa
Level 104
God Stats
26W - 29L
1,538 SR
Queue Stats
206W - 238L
1,516 Elo+
Solo
King Arthur
King Arthur
Elarian
King Arthur
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 42L
1,484 Elo+
Party 2
Team Averages
Level 95
1,493 SR
1,503 Elo+

VS

Team Averages
Level 37
1,632 SR
1,523 Elo+
Anubis
Anubis
J4yd31
Anubis
Level 67
God Stats
5W - 1L
1,764 SR
Queue Stats
298W - 275L
1,608 Elo+
Party 1
Danzaburou
Danzaburou
Razwn
Danzaburou
Level 18
God Stats
6W - 5L
1,600 SR
Queue Stats
22W - 26L
1,428 Elo+
Solo
Cthulhu
Cthulhu
Talme91
Cthulhu
Level 26
God Stats
3W - 5L
1,532 SR
Queue Stats
76W - 60L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Bandanga
Raijin
15
7 / 5 / 2
12,419
731
13,826
16,985
9,197
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
DaDte
Medusa
15
3 / 9 / 4
10,841
638
11,169
15,126
5,222
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Elarian
King Arthur
13
1 / 9 / 4
9,979
587
8,345
20,336
27,695
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
J4yd31
Anubis
16
4 / 4 / 18
12,031
708
14,353
13,641
7,664
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Razwn
Danzaburou
17
17 / 4 / 5
14,150
832
21,419
18,079
8,200
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Talme91
Cthulhu
14
2 / 3 / 17
11,978
705
10,543
14,779
17,187
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
63
11
Kills
23
23
Deaths
11
10
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Raijin
Bandanga
Raijin
7
5
2
1.6
L
Medusa
DaDte
Medusa
3
9
4
0.56
L
King Arthur
Elarian
King Arthur
1
9
4
0.33
W
Anubis
J4yd31
Anubis
4
4
18
3.25
W
Danzaburou
Razwn
Danzaburou
17
4
5
4.88
W
Cthulhu
Talme91
Cthulhu
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,340
Damage
46,315
52,447
Taken
46,499
42,114
Mitigated
33,051
5,745
Healing
17,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Bandanga
Raijin
13,826
1,261
0
4,019
16,985
9,197
276
9,270
7,715
46,805
0
L
Medusa
DaDte
Medusa
11,169
4,662
0
826
15,126
5,222
851
6,867
8,259
0
64,268
L
King Arthur
Elarian
King Arthur
8,345
492
0
900
20,336
27,695
152
8,846
11,490
1,539
17,238
W
Anubis
J4yd31
Anubis
14,353
198
0
7,302
13,641
7,664
608
5,188
8,328
59,065
0
W
Danzaburou
Razwn
Danzaburou
21,419
12,568
0
7,188
18,079
8,200
2,307
4,643
13,261
0
80,737
W
Cthulhu
Talme91
Cthulhu
10,543
1,563
1,436
1,444
14,779
17,187
184
5,844
8,790
28,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,239
Gold Earned
38,159
173
Minions Killed
213
0
Camps Cleared
0
788,409
Distance Traveled
812,967
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
12,419
731
74
4
0
289,615
1
L
Medusa
10,841
638
82
5
0
263,318
1
L
King Arthur
9,979
587
17
1
0
235,476
4
W
Anubis
12,031
708
95
6
0
245,463
3
W
Danzaburou
14,150
832
89
5
0
260,776
0
W
Cthulhu
11,978
705
29
2
0
306,728
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role