Player Matchup

Ganesha
Ganesha
Gold II
CaptainKiwi19
Ganesha
Gold II
Level 98
God Stats
0W - 2L
1,172 SR
Queue Stats
122W - 118L
1,565 MMR
Party 1
Neith
Neith
Gold I
Elepyr
Neith
Gold I
Level 104
God Stats
1W - 1L
1,725 SR
Queue Stats
139W - 127L
1,622 MMR
Party 1
Agni
Agni
Gold I
WESHEGOD
Agni
Gold I
Level 137
God Stats
10W - 7L
1,778 SR
Queue Stats
16W - 17L
1,830 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 113
1,558 SR
1,672 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 114
1,713 SR
1,793 MMR
Osiris
Osiris
Diamond IV
CabezaDeBolo90
Osiris
Diamond IV
Level 88
God Stats
2W - 6L
1,800 SR
Queue Stats
40W - 44L
2,224 MMR
Solo
Hou Yi
Hou Yi
Bronze I
Efrackjr
Hou Yi
Bronze I
Level 132
God Stats
1W - 0L
1,554 SR
Queue Stats
8W - 12L
1,429 MMR
Solo
Chang'e
Chang'e
Gold I
FBlitz
Chang'e
Gold I
Level 121
God Stats
4W - 4L
1,784 SR
Queue Stats
67W - 63L
1,725 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
13
0 / 4 / 5
10,731
631
5,336
18,912
24,276
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Elepyr
Neith
14
4 / 8 / 1
11,123
654
11,586
12,920
5,755
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
13
1 / 6 / 2
9,884
581
10,556
10,534
4,012
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
CthulhuPersephoneAphroditeSobek

VS

Bans
AresThothAchillesCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 8
12,335
726
16,838
21,740
23,824
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hou Yi
Efrackjr
Hou Yi
16
5 / 1 / 8
11,646
685
10,800
11,708
4,146
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
FBlitz
Chang'e
16
4 / 2 / 10
11,477
675
9,079
11,663
3,485
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
5
Kills
18
18
Deaths
5
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
9
2
8
6.5
L
Ganesha
0
4
5
0.63
W
Hou Yi
Efrackjr
Hou Yi
5
1
8
9
L
Neith
Elepyr
Neith
4
8
1
0.56
W
Chang'e
FBlitz
Chang'e
4
2
10
4.5
L
Agni
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,478
Damage
36,717
42,366
Taken
45,111
34,043
Mitigated
31,455
4,616
Healing
20,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,838
4,729
0
2,882
21,740
23,824
17
6,649
15,091
0
58,034
L
Ganesha
5,336
326
0
715
18,912
24,276
0
4,664
13,848
19,153
0
W
Hou Yi
Efrackjr
Hou Yi
10,800
5,697
0
3,969
11,708
4,146
2,247
5,267
6,441
0
58,170
L
Neith
Elepyr
Neith
11,586
6,887
0
1,581
12,920
5,755
0
3,080
9,615
0
64,307
W
Chang'e
FBlitz
Chang'e
9,079
1,128
6,560
7,104
11,663
3,485
563
4,378
7,285
74,459
0
L
Agni
10,556
613
0
2,320
10,534
4,012
0
1,672
8,662
52,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,738
Gold Earned
35,458
198
Minions Killed
230
0
Camps Cleared
0
887,983
Distance Traveled
963,274
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,335
726
50
3
0
362,148
5
L
Ganesha
10,731
631
1
0
0
330,520
2
W
Hou Yi
11,646
685
95
6
0
290,430
3
L
Neith
11,123
654
136
8
0
274,895
1
W
Chang'e
11,477
675
85
5
0
310,696
3
L
Agni
9,884
581
61
4
0
282,568
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role