Player Matchup

Hera
Hera
APRL
Hera
Level 31
God Stats
4W - 1L
1,286 SR
Queue Stats
82W - 51L
1,610 Elo+
Party 1
Neith
Neith
Eleriien
Neith
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,643 Elo+
Party 2
Nu Wa
Nu Wa
Igorcode
Nu Wa
Level 22
God Stats
20W - 12L
1,719 SR
Queue Stats
49W - 27L
1,626 Elo+
Party 1
Kumbhakarna
Kumbhakarna
LarryMcWankfist
Kumbhakarna
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 34L
1,630 Elo+
Party 1
Fenrir
Fenrir
Mocos3t3
Fenrir
Level 24
God Stats
1W - 0L
1,292 SR
Queue Stats
20W - 7L
1,670 Elo+
Party 2
Team Averages
Level 22
1,459 SR
1,636 Elo+

VS

Team Averages
Level 14
1,584 SR
1,534 Elo+
Merlin
Merlin
EvilTwin766
Merlin
Level 5
God Stats
8W - 14L
1,501 SR
Queue Stats
15W - 22L
1,500 Elo+
Solo
Arachne
Arachne
FGZZ
Arachne
Level 29
God Stats
1W - 1L
1,307 SR
Queue Stats
108W - 108L
1,376 Elo+
Solo
Cupid
Cupid
LordDraco928
Cupid
Level 13
God Stats
12W - 7L
1,758 SR
Queue Stats
14W - 14L
1,577 Elo+
Solo
Sun Wukong
Sun Wukong
TiagoReinaith
Sun Wukong
Level 18
God Stats
2W - 1L
1,852 SR
Queue Stats
29W - 13L
1,705 Elo+
Solo
Ymir
Ymir
smitaran
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 41L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
APRL
Hera
20
6 / 3 / 25
13,920
994
30,564
12,470
5,480
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Eleriien
Neith
19
4 / 4 / 19
13,016
930
15,626
12,772
6,966
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Igorcode
Nu Wa
20
11 / 6 / 28
14,777
1,056
30,377
12,682
5,493
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
LarryMcWankfist
Kumbhakarna
20
6 / 2 / 29
14,829
1,059
15,609
28,125
39,536
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
Mocos3t3
Fenrir
20
18 / 3 / 17
16,375
1,170
28,765
17,988
8,718
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

144

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
2 / 10 / 5
12,518
894
15,257
17,254
7,920
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
FGZZ
Arachne
19
3 / 10 / 7
13,242
946
17,972
29,409
14,340
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
1 / 7 / 5
12,126
866
9,363
21,233
9,904
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
TiagoReinaith
Sun Wukong
19
11 / 11 / 5
15,504
1,107
31,685
38,732
29,824
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
18
1 / 7 / 7
12,072
862
4,173
28,868
30,443
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
47
45
Kills
18
18
Deaths
45
118
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hera
APRL
Hera
6
3
25
6.17
W
Neith
Eleriien
Neith
4
4
19
3.38
L
Merlin
2
10
5
0.45
L
Arachne
FGZZ
Arachne
3
10
7
0.65
W
Nu Wa
Igorcode
Nu Wa
11
6
28
4.17
W
Kumbhakarna
LarryMcWankfist
Kumbhakarna
6
2
29
10.25
L
1
7
5
0.5
W
Fenrir
Mocos3t3
Fenrir
18
3
17
8.83
L
Sun Wukong
TiagoReinaith
Sun Wukong
11
11
5
1.23
L
Ymir
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,941
Damage
78,450
84,037
Taken
135,496
66,193
Mitigated
92,431
7,872
Healing
13,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
APRL
Hera
30,564
7,329
0
722
12,470
5,480
0
1,180
11,190
62,965
0
W
Neith
Eleriien
Neith
15,626
9,473
0
1,003
12,772
6,966
0
2,315
10,432
0
35,391
L
Merlin
15,257
1,109
0
0
17,254
7,920
0
9,507
7,747
45,202
0
L
Arachne
FGZZ
Arachne
17,972
12,279
0
3,293
29,409
14,340
0
17,607
11,802
0
36,703
W
Nu Wa
Igorcode
Nu Wa
30,377
6,372
0
200
12,682
5,493
0
1,542
11,015
55,337
0
W
Kumbhakarna
LarryMcWankfist
Kumbhakarna
15,609
3,082
0
770
28,125
39,536
0
10,700
17,250
29,451
0
L
9,363
4,646
984
3,271
21,233
9,904
0
10,601
10,632
0
57,488
W
Fenrir
Mocos3t3
Fenrir
28,765
16,845
0
5,177
17,988
8,718
0
3,693
14,117
0
54,521
L
Sun Wukong
TiagoReinaith
Sun Wukong
31,685
5,644
0
6,112
38,732
29,824
0
23,453
14,691
0
58,298
L
Ymir
4,173
525
0
0
28,868
30,443
0
15,382
12,319
17,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,917
Gold Earned
65,462
265
Minions Killed
266
6
Camps Cleared
10
1,180,585
Distance Traveled
1,189,114
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,920
994
69
5
0
257,140
0
W
Neith
13,016
930
40
3
0
175,447
1
L
Merlin
12,518
894
66
5
0
245,197
1
L
Arachne
13,242
946
27
2
6
272,556
0
W
Nu Wa
14,777
1,056
77
6
0
210,361
0
W
Kumbhakarna
14,829
1,059
25
2
0
261,849
0
L
Cupid
12,126
866
85
6
2
194,953
1
W
Fenrir
16,375
1,170
54
4
6
275,788
1
L
Sun Wukong
15,504
1,107
57
4
2
267,674
2
L
Ymir
12,072
862
31
2
0
208,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role