Player Matchup

Serqet
Serqet
JMHtown
Serqet
Level 66
God Stats
2W - 3L
1,331 SR
Queue Stats
246W - 264L
1,407 Elo+
Party 1
Scylla
Scylla
SilverShroud8
Scylla
Level 28
God Stats
11W - 11L
1,454 SR
Queue Stats
76W - 73L
1,437 Elo+
Party 1
Kuzenbo
Kuzenbo
Wheres
Kuzenbo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 76L
1,416 Elo+
Party 1
Team Averages
Level 40
1,428 SR
1,420 Elo+

VS

Team Averages
Level 49
1,554 SR
1,407 Elo+
Ao Kuang
Ao Kuang
MAKIOLI69
Ao Kuang
Level 75
God Stats
1W - 5L
1,379 SR
Queue Stats
46W - 75L
1,362 Elo+
Party 2
Ra
Ra
SadBoyNick
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,492 Elo+
Solo
Mulan
Mulan
XximeronexX
Mulan
Level 67
God Stats
0W - 3L
1,783 SR
Queue Stats
42W - 61L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
JMHtown
Serqet
17
9 / 7 / 5
15,511
705
16,158
14,410
6,095
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
6 / 8 / 8
14,089
640
21,580
21,172
7,648
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Wheres
Kuzenbo
16
0 / 2 / 14
12,727
579
10,435
22,907
28,408
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
MAKIOLI69
Ao Kuang
18
12 / 6 / 4
15,238
693
17,922
24,953
8,298
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
2 / 5 / 8
12,696
577
11,252
9,854
2,995
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
3 / 4 / 11
14,264
648
16,837
26,249
29,396
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
40
15
Kills
17
17
Deaths
15
27
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Serqet
JMHtown
Serqet
9
7
5
1.64
L
Ao Kuang
MAKIOLI69
Ao Kuang
12
6
4
2.33
L
2
5
8
1.2
W
6
8
8
1.25
W
Kuzenbo
Wheres
Kuzenbo
0
2
14
3.5
L
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,173
Damage
46,011
58,489
Taken
61,056
42,151
Mitigated
40,689
19,561
Healing
28,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
JMHtown
Serqet
16,158
5,034
0
2,446
14,410
6,095
1,539
6,754
7,456
0
47,241
L
Ao Kuang
MAKIOLI69
Ao Kuang
17,922
6,598
0
11,607
24,953
8,298
493
12,491
11,887
60,184
0
L
11,252
983
625
1,484
9,854
2,995
259
5,815
3,609
60,911
0
W
21,580
3,104
668
7,693
21,172
7,648
515
12,853
8,069
74,365
0
W
Kuzenbo
Wheres
Kuzenbo
10,435
4,911
0
8,754
22,907
28,408
301
10,050
12,599
31,710
0
L
16,837
2,464
0
14,738
26,249
29,396
0
14,199
10,884
0
78,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,327
Gold Earned
42,198
167
Minions Killed
248
0
Camps Cleared
0
952,849
Distance Traveled
988,826
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
15,511
705
37
2
0
310,832
1
L
Ao Kuang
15,238
693
59
3
0
358,433
6
L
Ra
12,696
577
113
5
0
244,829
0
W
Scylla
14,089
640
94
4
0
314,123
3
W
Kuzenbo
12,727
579
36
2
0
327,894
1
L
Mulan
14,264
648
76
3
0
385,564
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role