Player Matchup

Danzaburou
Danzaburou
CrusadingTyrant
Danzaburou
Level 67
God Stats
4W - 5L
1,447 SR
Queue Stats
46W - 55L
1,479 Elo+
Party 1
Sun Wukong
Sun Wukong
Demonwolfz246
Sun Wukong
Level 128
God Stats
1W - 1L
1,476 SR
Queue Stats
7W - 6L
1,528 Elo+
Party 1
Ratatoskr
Ratatoskr
assassini219
Ratatoskr
Level 119
God Stats
2W - 1L
1,552 SR
Queue Stats
122W - 98L
1,559 Elo+
Party 1
Thoth
Thoth
carloscadllo
Thoth
Level 54
God Stats
4W - 7L
1,523 SR
Queue Stats
208W - 201L
1,459 Elo+
Solo
Hera
Hera
originalDonDon
Hera
Level 69
God Stats
11W - 16L
1,388 SR
Queue Stats
639W - 595L
1,492 Elo+
Solo
Team Averages
Level 87
1,477 SR
1,503 Elo+

VS

Team Averages
Level 107
1,513 SR
1,495 Elo+
Thor
Thor
 
Thor
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
CausticBerry241
Danzaburou
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 67L
1,498 Elo+
Solo
Mulan
Mulan
Flacodopolis
Mulan
Level 123
God Stats
2W - 1L
1,452 SR
Queue Stats
15W - 15L
1,544 Elo+
Solo
Kukulkan
Kukulkan
homer217
Kukulkan
Level 118
God Stats
62W - 44L
1,544 SR
Queue Stats
140W - 157L
1,433 Elo+
Solo
Anubis
Anubis
x1BADASSMANx
Anubis
Level 146
God Stats
7W - 4L
1,570 SR
Queue Stats
219W - 214L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CrusadingTyrant
Danzaburou
17
5 / 6 / 11
11,107
1,111
9,610
11,727
4,210
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
Demonwolfz246
Sun Wukong
17
7 / 3 / 8
11,085
1,109
13,421
11,563
11,210
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
assassini219
Ratatoskr
16
3 / 1 / 8
10,413
1,041
3,729
3,963
2,166
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
2 / 4 / 10
10,116
1,012
13,313
10,903
3,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
4 / 1 / 11
11,020
1,102
11,333
6,609
2,514
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

217

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
3 / 6 / 8
10,346
1,035
7,117
14,117
7,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
CausticBerry241
Danzaburou
16
4 / 4 / 6
10,415
1,042
9,619
10,017
4,636
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 5 / 7
9,243
924
3,412
15,095
14,399
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
homer217
Kukulkan
16
3 / 1 / 8
10,655
1,066
8,887
3,512
1,432
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
15
3 / 5 / 5
9,777
978
7,706
12,477
6,085
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
48
21
Kills
14
15
Deaths
21
48
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
6
8
1.17
L
Danzaburou
CausticBerry241
Danzaburou
4
4
6
1.75
W
Danzaburou
CrusadingTyrant
Danzaburou
5
6
11
1.75
W
Sun Wukong
Demonwolfz246
Sun Wukong
7
3
8
3.67
L
1
5
7
0.9
W
Ratatoskr
assassini219
Ratatoskr
3
1
8
7
W
2
4
10
1.75
L
Kukulkan
homer217
Kukulkan
3
1
8
7
W
4
1
11
9.5
L
Anubis
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,406
Damage
36,741
44,765
Taken
55,218
23,776
Mitigated
34,407
3,934
Healing
6,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
7,117
1,250
255
426
14,117
7,855
0
6,936
7,131
0
25,735
L
Danzaburou
CausticBerry241
Danzaburou
9,619
2,598
0
731
10,017
4,636
0
3,567
6,250
0
29,471
W
Danzaburou
CrusadingTyrant
Danzaburou
9,610
1,635
0
1,601
11,727
4,210
0
6,258
5,469
0
32,746
W
Sun Wukong
Demonwolfz246
Sun Wukong
13,421
3,637
0
1,496
11,563
11,210
0
4,613
6,950
0
29,076
L
3,412
825
0
81
15,095
14,399
0
6,605
8,340
0
11,663
W
Ratatoskr
assassini219
Ratatoskr
3,729
1,256
0
374
3,963
2,166
0
0
3,963
0
16,731
W
13,313
774
0
463
10,903
3,676
0
3,506
7,397
30,714
0
L
Kukulkan
homer217
Kukulkan
8,887
868
438
393
3,512
1,432
0
2,190
1,322
33,106
0
W
11,333
2,263
0
0
6,609
2,514
0
2,216
4,393
28,663
0
L
Anubis
7,706
55
356
3,661
12,477
6,085
0
5,348
6,929
31,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,741
Gold Earned
50,436
195
Minions Killed
201
12
Camps Cleared
5
937,687
Distance Traveled
839,372
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,346
1,035
46
5
0
184,840
0
L
Danzaburou
10,415
1,042
38
4
2
179,541
0
W
Danzaburou
11,107
1,111
56
6
1
180,761
0
W
Sun Wukong
11,085
1,109
28
3
2
194,376
0
L
Mulan
9,243
924
23
2
1
144,228
0
W
Ratatoskr
10,413
1,041
29
3
4
179,899
0
W
Thoth
10,116
1,012
40
4
2
188,498
0
L
Kukulkan
10,655
1,066
44
4
2
202,978
0
W
Hera
11,020
1,102
42
4
3
194,153
0
L
Anubis
9,777
978
50
5
0
127,785
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role