Player Matchup

Mercury
Mercury
Pago422
Mercury
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 5L
1,557 Elo+
Party 1
Sun Wukong
Sun Wukong
SoloLaneMagic
Sun Wukong
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 36L
1,595 Elo+
Solo
Thor
Thor
ThorWodenson
Thor
Level 17
God Stats
0W - 2L
1,326 SR
Queue Stats
19W - 15L
1,586 Elo+
Solo
Anubis
Anubis
Wolline
Anubis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,557 Elo+
Party 1
Kukulkan
Kukulkan
jrm678
Kukulkan
Level 28
God Stats
4W - 2L
1,556 SR
Queue Stats
80W - 74L
1,582 Elo+
Solo
Team Averages
Level 16
1,477 SR
1,575 Elo+

VS

Team Averages
Level 18
1,558 SR
1,572 Elo+
Thor
Thor
ElCazadoor
Thor
Level 17
God Stats
10W - 5L
1,479 SR
Queue Stats
41W - 31L
1,602 Elo+
Solo
Jormungandr
Jormungandr
FastedCorsi
Jormungandr
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,594 Elo+
Solo
Achilles
Achilles
SchapenVleesMan
Achilles
Level 29
God Stats
8W - 4L
1,731 SR
Queue Stats
140W - 115L
1,625 Elo+
Solo
Ra
Ra
Streedys
Ra
Level 26
God Stats
35W - 21L
1,583 SR
Queue Stats
143W - 123L
1,505 Elo+
Solo
Poseidon
Poseidon
llNEWBIE
Poseidon
Level 13
God Stats
5W - 5L
1,500 SR
Queue Stats
27W - 25L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Pago422
Mercury
4
0 / 4 / 0
3,054
611
216
2,992
534
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
SoloLaneMagic
Sun Wukong
1
0 / 0 / 0
2,517
503
0
0
0
5
1 / 0 / 1
3,841
768
711
2,853
573
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Anubis
Wolline
Anubis
5
0 / 3 / 0
3,251
650
1,234
2,851
850
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
jrm678
Kukulkan
7
1 / 0 / 0
4,135
827
1,136
1,041
320
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 0 / 0
4,151
830
1,174
2,415
606
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
FastedCorsi
Jormungandr
5
0 / 1 / 2
3,401
680
163
1,948
672
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
8
4 / 0 / 0
4,801
960
2,935
2,382
1,006
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 1 / 0
3,708
742
377
2,484
715
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
llNEWBIE
Poseidon
4
0 / 1 / 1
3,256
651
600
1,261
195
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
2
Kills
7
7
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
W
Jormungandr
FastedCorsi
Jormungandr
0
1
2
1
L
Mercury
Pago422
Mercury
0
4
0
0
W
Achilles
4
0
0
4
L
Sun Wukong
SoloLaneMagic
Sun Wukong
0
0
0
0
W
0
1
0
0
L
1
0
1
1.5
L
Anubis
Wolline
Anubis
0
3
0
0
L
Kukulkan
jrm678
Kukulkan
1
0
0
1
W
Poseidon
llNEWBIE
Poseidon
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,297
Damage
5,249
9,737
Taken
10,490
2,277
Mitigated
3,194
1,976
Healing
2,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,174
146
0
842
2,415
606
0
486
1,929
0
15,693
W
Jormungandr
FastedCorsi
Jormungandr
163
71
0
75
1,948
672
420
616
1,332
5,845
0
L
Mercury
Pago422
Mercury
216
216
0
0
2,992
534
0
0
2,842
0
3,590
W
Achilles
2,935
987
0
957
2,382
1,006
0
0
2,382
0
18,091
L
Sun Wukong
SoloLaneMagic
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
377
0
78
980
2,484
715
0
1,136
1,348
16,536
0
L
711
158
0
1,366
2,853
573
0
4
2,799
0
13,294
L
Anubis
Wolline
Anubis
1,234
405
0
150
2,851
850
242
684
2,117
8,979
0
L
Kukulkan
jrm678
Kukulkan
1,136
92
0
460
1,041
320
144
377
664
21,615
0
W
Poseidon
llNEWBIE
Poseidon
600
111
0
0
1,261
195
432
132
1,129
9,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,798
Gold Earned
19,317
100
Minions Killed
140
0
Camps Cleared
0
396,751
Distance Traveled
471,270
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
4,151
830
32
6
0
107,239
2
W
Jormungandr
3,401
680
18
4
0
87,074
0
L
Mercury
3,054
611
10
2
0
103,424
0
W
Achilles
4,801
960
38
8
0
105,360
2
L
Sun Wukong
2,517
503
0
0
0
0
0
W
Ra
3,708
742
32
6
0
92,171
1
L
Thor
3,841
768
29
6
0
101,949
2
L
Anubis
3,251
650
14
3
0
97,469
0
L
Kukulkan
4,135
827
47
9
0
93,909
0
W
Poseidon
3,256
651
20
4
0
79,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role