Player Matchup

Agni
Agni
ElCamikaze
Agni
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
SuperBubbles
Nox
Level 97
God Stats
2W - 3L
1,798 SR
Queue Stats
60W - 62L
1,506 Elo+
Solo
Cerberus
Cerberus
ViTaL_Memoriez
Cerberus
Level 85
God Stats
4W - 1L
1,677 SR
Queue Stats
69W - 63L
1,480 Elo+
Party 1
Ares
Ares
ViTaL_Mentality
Ares
Level 119
God Stats
3W - 1L
1,603 SR
Queue Stats
72W - 68L
1,553 Elo+
Party 1
Cupid
Cupid
ViTaL_X-Factor
Cupid
Level 100
God Stats
2W - 0L
1,698 SR
Queue Stats
56W - 53L
1,501 Elo+
Party 1
Team Averages
Level 106
1,655 SR
1,508 Elo+

VS

Team Averages
Level 121
1,510 SR
1,492 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Red Dr4gon 19
Nemesis
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 34L
1,409 Elo+
Solo
Jormungandr
Jormungandr
WINTEAR
Jormungandr
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,522 Elo+
Solo
Chiron
Chiron
chenilletueuse1
Chiron
Level 152
God Stats
11W - 7L
1,649 SR
Queue Stats
410W - 415L
1,492 Elo+
Solo
Zhong Kui
Zhong Kui
iitzWubbz
Zhong Kui
Level 131
God Stats
1W - 5L
1,399 SR
Queue Stats
244W - 249L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 6
12,120
808
15,137
10,194
3,698
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
2 / 4 / 8
10,610
707
6,683
9,193
3,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
19
4 / 7 / 12
11,453
764
8,620
18,638
10,960
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 5 / 17
11,448
763
13,448
17,327
17,127
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
6 / 2 / 10
12,078
805
12,618
10,792
4,970
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
1
0 / 0 / 0
3,640
243
0
0
0
Nemesis
18
6 / 8 / 8
10,178
679
13,028
17,244
8,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
WINTEAR
Jormungandr
19
8 / 6 / 7
10,844
723
13,597
21,308
29,337
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
5 / 5 / 5
10,433
696
16,530
14,867
6,984
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
iitzWubbz
Zhong Kui
15
1 / 4 / 6
9,099
607
8,710
10,129
6,966
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
46
23
Kills
20
21
Deaths
23
53
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
0
0
0
W
9
3
6
4
L
Nemesis
6
8
8
1.25
W
2
4
8
1.5
W
Cerberus
4
7
12
1.43
W
2
5
17
2.1
W
6
2
10
5.5
L
Jormungandr
WINTEAR
Jormungandr
8
6
7
1.92
L
5
5
5
1.5
L
Zhong Kui
iitzWubbz
Zhong Kui
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,506
Damage
51,865
66,144
Taken
63,548
40,187
Mitigated
51,673
20,404
Healing
13,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
15,137
2,180
2,629
3,296
10,194
3,698
761
3,822
6,372
30,275
0
L
Nemesis
13,028
4,247
1,532
2,098
17,244
8,386
0
12,032
5,212
0
22,857
W
6,683
514
1,670
1,386
9,193
3,432
2,204
3,460
5,733
20,782
0
W
Cerberus
8,620
572
0
2,904
18,638
10,960
787
6,592
12,046
26,722
0
W
13,448
707
1,316
952
17,327
17,127
247
4,519
12,808
15,449
0
W
12,618
7,042
2,823
3,428
10,792
4,970
421
3,914
6,878
0
32,169
L
Jormungandr
WINTEAR
Jormungandr
13,597
1,902
641
1,731
21,308
29,337
0
11,876
9,432
29,759
0
L
16,530
3,009
739
3,711
14,867
6,984
66
13,076
1,769
0
34,837
L
Zhong Kui
iitzWubbz
Zhong Kui
8,710
909
717
2,135
10,129
6,966
0
6,882
3,247
18,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,709
Gold Earned
44,194
147
Minions Killed
108
0
Camps Cleared
0
1,219,327
Distance Traveled
844,540
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,640
243
0
0
0
0
0
W
Agni
12,120
808
46
3
0
237,283
2
L
Nemesis
10,178
679
20
1
0
254,068
2
W
Nox
10,610
707
37
2
0
262,398
1
W
Cerberus
11,453
764
29
2
0
247,889
0
W
Ares
11,448
763
0
0
0
220,346
0
W
Cupid
12,078
805
35
2
0
251,411
0
L
Jormungandr
10,844
723
31
2
0
224,198
1
L
Chiron
10,433
696
38
3
0
210,914
0
L
Zhong Kui
9,099
607
19
1
0
155,360
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role