Player Matchup

Baron Samedi
Baron Samedi
Leffe_94
Baron Samedi
Level 18
God Stats
0W - 2L
1,510 SR
Queue Stats
1W - 3L
1,090 Elo+
Party 2
Ymir
Ymir
MASKAVOS
Ymir
Level 141
God Stats
2W - 1L
1,491 SR
Queue Stats
93W - 88L
1,322 Elo+
Solo
Arachne
Arachne
Naofumi_RAP
Arachne
Level 103
God Stats
1W - 6L
1,362 SR
Queue Stats
17W - 34L
1,161 Elo+
Solo
Nu Wa
Nu Wa
Spielberg7
Nu Wa
Level 62
God Stats
10W - 15L
1,444 SR
Queue Stats
17W - 27L
1,258 Elo+
Party 2
Sun Wukong
Sun Wukong
l1 Jesus l1
Sun Wukong
Level 64
God Stats
6W - 8L
1,574 SR
Queue Stats
156W - 205L
1,320 Elo+
Solo
Team Averages
Level 78
1,476 SR
1,230 Elo+

VS

Team Averages
Level 80
1,419 SR
1,218 Elo+
Neith
Neith
Ablon1993
Neith
Level 148
God Stats
9W - 5L
1,488 SR
Queue Stats
40W - 48L
1,344 Elo+
Solo
Sobek
Sobek
JUMAR007
Sobek
Level 39
God Stats
1W - 0L
1,112 SR
Queue Stats
2W - 5L
1,086 Elo+
Solo
Zeus
Zeus
Naief
Zeus
Level 27
God Stats
3W - 2L
1,432 SR
Queue Stats
23W - 40L
1,148 Elo+
Solo
Nemesis
Nemesis
X0ut Gruff
Nemesis
Level 130
God Stats
37W - 33L
1,577 SR
Queue Stats
107W - 130L
1,260 Elo+
Party 1
Kukulkan
Kukulkan
jessygirl2oo7
Kukulkan
Level 54
God Stats
48W - 55L
1,488 SR
Queue Stats
53W - 66L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Leffe_94
Baron Samedi
19
3 / 8 / 11
12,762
709
16,749
20,073
10,347
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
19
3 / 2 / 7
12,390
688
11,221
14,753
9,365
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Naofumi_RAP
Arachne
16
0 / 7 / 4
10,090
561
6,750
19,287
12,781
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nu Wa
18
3 / 5 / 10
12,425
690
17,854
15,296
5,648
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
l1 Jesus l1
Sun Wukong
19
11 / 2 / 1
14,632
813
15,885
20,856
11,764
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ablon1993
Neith
20
15 / 1 / 4
16,748
930
32,746
13,953
4,790
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
JUMAR007
Sobek
20
3 / 6 / 12
14,033
780
11,474
23,796
32,844
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zeus
Naief
Zeus
17
1 / 8 / 3
11,135
619
5,586
16,411
5,462
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
X0ut Gruff
Nemesis
20
3 / 3 / 11
13,107
728
16,848
18,314
6,570
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kukulkan
jessygirl2oo7
Kukulkan
19
2 / 2 / 0
11,601
645
10,154
10,817
4,096
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
54
20
Kills
24
24
Deaths
20
33
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Neith
Ablon1993
Neith
15
1
4
17
W
Sobek
JUMAR007
Sobek
3
6
12
1.5
L
Baron Samedi
Leffe_94
Baron Samedi
3
8
11
1.06
L
Ymir
3
2
7
3.25
W
Zeus
Naief
Zeus
1
8
3
0.31
L
Arachne
Naofumi_RAP
Arachne
0
7
4
0.29
L
Nu Wa
3
5
10
1.6
W
Nemesis
X0ut Gruff
Nemesis
3
3
11
2.83
W
Kukulkan
jessygirl2oo7
Kukulkan
2
2
0
1
L
Sun Wukong
l1 Jesus l1
Sun Wukong
11
2
1
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,459
Damage
76,808
90,265
Taken
83,291
49,905
Mitigated
53,762
21,824
Healing
25,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Ablon1993
Neith
32,746
17,042
0
5,773
13,953
4,790
945
6,233
7,720
0
84,351
W
Sobek
JUMAR007
Sobek
11,474
773
399
8,135
23,796
32,844
163
12,500
11,296
30,055
0
L
Baron Samedi
Leffe_94
Baron Samedi
16,749
685
3,186
5,275
20,073
10,347
25
6,554
13,519
54,898
0
L
Ymir
11,221
1,991
0
1,109
14,753
9,365
188
5,747
9,006
35,647
0
W
Zeus
Naief
Zeus
5,586
204
0
2,056
16,411
5,462
1,023
10,819
5,592
32,477
0
L
Arachne
Naofumi_RAP
Arachne
6,750
4,550
0
4,041
19,287
12,781
0
6,609
12,678
0
17,460
L
Nu Wa
17,854
4,472
0
1,070
15,296
5,648
243
3,386
11,910
51,150
0
W
Nemesis
X0ut Gruff
Nemesis
16,848
8,015
0
5,866
18,314
6,570
819
10,833
7,481
0
54,666
W
Kukulkan
jessygirl2oo7
Kukulkan
10,154
219
1,301
1,678
10,817
4,096
1,973
5,776
5,041
61,140
0
L
Sun Wukong
l1 Jesus l1
Sun Wukong
15,885
4,374
317
6,826
20,856
11,764
1,655
5,171
15,685
0
43,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,299
Gold Earned
66,624
323
Minions Killed
442
5
Camps Cleared
8
1,482,272
Distance Traveled
1,628,188
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
16,748
930
132
7
2
329,175
0
W
Sobek
14,033
780
41
2
0
316,724
0
L
Baron Samedi
12,762
709
83
5
3
281,865
0
L
Ymir
12,390
688
73
4
0
290,617
0
W
Zeus
11,135
619
63
4
1
276,633
0
L
Arachne
10,090
561
32
2
2
259,375
3
L
Nu Wa
12,425
690
55
3
0
309,442
0
W
Nemesis
13,107
728
88
5
4
367,242
6
W
Kukulkan
11,601
645
118
7
1
338,414
0
L
Sun Wukong
14,632
813
80
4
0
340,973
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role